I thought he tried to do that last round. (Maybe he was too far away?)Norjax wrote:You can try.OGRE MAGE wrote:(cant throw a dagger?)
Can I use the same roll or would you like a freshie?
I thought he tried to do that last round. (Maybe he was too far away?)Norjax wrote:You can try.OGRE MAGE wrote:(cant throw a dagger?)
Symond was out of maximum throwing range last round (30'), his roll will be valid for this round. With a roll of 20, he will be able to hit the closest targets even with the -4 'to hit' penalty once he reaches the 30' range during his movement.OGRE MAGE wrote:I thought he tried to do that last round. (Maybe he was too far away?)Norjax wrote:You can try.OGRE MAGE wrote:(cant throw a dagger?)
Can I use the same roll or would you like a freshie?
Per DCC, unarmed combat damage is 1d2+STR modifier.OGRE MAGE wrote:Symond feels pretty stupid now with no weapon and an adversary attacking him. He swings at the cultist with his fist, hoping it will be enough to knock him over.
Random d20 [1d20] = 20 (I hope that worked. Not sure what to roll for punching damage)
Facing the window.OGRE MAGE wrote:When we first entered the big room, was the guy tied up at the alter facing the window or out towards the room?
Indeed, along with end of the year projects at work.Starbeard wrote:Sucked into the Thanksgiving Triangle, maybe?
Good luck with the move!Starbeard wrote:I'll be away until the weekend of the 20th, moving house. Sitrus will continue to take the front row, opening doors, entering rooms and fighting whatever comes their way, but will flee if at least half of the party flees.
I don't think it was ever examined by anyone.OGRE MAGE wrote:Could we tell which way the door in the big room west of the acid pool opened?
Irakas follows the two, holding his sword in one hand and covering his nose and mouth with the other. "I'b got a bab beelinb aboub thib," he mumbles.