Part 5: Caves, Slaves and Finer Things?

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GreyWolfVT
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Re: Part 5: Caves, Slaves and Finer Things?

#141 Post by GreyWolfVT »

sorry Sam I didn't add any of the pluses or even do the right damage rolls.... :?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
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Re: Part 5: Caves, Slaves and Finer Things?

#142 Post by MonkeyWrench »

Alanis yelps a bit as his mental connection to the whip wielding creature gets severed by two arrows. He shakes his head and points his rod again at the nearest orc, screaming something that may be a mix of magic language and possibly hysterical gibberish.

Alanis Rod of Wonder: [1d100] = 43
37-46 Lightning bolt (70 ft. long, 5 ft. wide), 6d6 damage (Reflex DC 15 half).
Rod Lightning Bolt: [6d6] = 23
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Re: Part 5: Caves, Slaves and Finer Things?

#143 Post by ybn1197 »

Neev winds up another sling bullet and fires it at the same target only to watch it impact on the other side.

Sling Bullet: To hit [1d20] = 3 Damage [1d4+1] = 4+1 = 5

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Re: Part 5: Caves, Slaves and Finer Things?

#144 Post by max_vale »

Lubidius finds a rare moment to crack a grin at Neev. He slings his bow onto his back and draws his enchanted sword; and awaits the results of Alanis' magic before making his next move....
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Re: Part 5: Caves, Slaves and Finer Things?

#145 Post by PyroArrow »

Theodore Mumfordian (Half Sylvanian Wood-Elf) Ranger lvl:5 HP 21/21 AC 5):

Again Theodore selects a target & lets fly 2 arrows:

To Hit Roll (+2 Strength Bonus): [1d20+2] = 12+2 = 14 , Elven Oath Bow Damage: [1d6] = 2
To Hit Roll (+2 Strength Bonus): [1d20+2] = 12+2 = 14 , Elven Oath Bow Damage: [1d6] = 3
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1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
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Re: Part 5: Caves, Slaves and Finer Things?

#146 Post by Norjax »

Thifli, Dwarf Fighter

Image

Thifli hurls his axe at the near orog:

[1d20 +3] = 17+3 = 20 to hit [1d6 +3] = 6+3 = 9 dmg
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Re: Part 5: Caves, Slaves and Finer Things?

#147 Post by saalaria »

GreyWolfVT wrote:sorry Sam I didn't add any of the pluses or even do the right damage rolls.... :?

Don't worry - price paid for having no internet! Wouldn't have made any difference anyway!
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Re: Part 5: Caves, Slaves and Finer Things?

#148 Post by GreyWolfVT »

Round 1:

initiative this time..PC Init [1d10] = 7 NPC Init [1d10] = 2 the enemy orcs and orog respond to the violence from the intruding orcs? They look a put puzzled why are fellow orcs and is that an odd ball elf with them? Attack their own.

Orc 1: turns to see what he thinks is his own kin. A Puzzled look as he charges into battle. Swinging his sword at someone in the front line missing.
Orog 1: a bit confused but doesn't care throws his spear and misses the spear sticks into the cave wall near Theodore.
Orog 2: closer to the entrance spears Thifli dealing 2dmg. sadly a crit roll with the lowest damage on the dmg roll :lol:
Orc 2: barks orders at the others trying to organize a defense.

Thifli kills orog 1 with his axe.
Theodore hits orc 2 as the orc barks orders out and lets out a wail of pain as both arrows hit the beast.
Neev fires off a sling bullet and it hits the floor.
Gandrel fires two more arrows one misses the other hits the orog for 4 dmg.
Lubidius watches to see what is his next best move.
Alanis with his wondrous wand of wonder lets loose a lightning bolt that kills Orc 1 & 2 as well as Orog 1 & 2.
Dune appears to hang back until the party can move inwards more.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 5: Caves, Slaves and Finer Things?

#149 Post by MonkeyWrench »

Alanis walks in, humming a cheery tune as the area now smells of burnt orc flesh. He looks around before speaking to his companions, "Well, that was fun! The Rat King will be pleased with us today!" He continues humming the cheery tune as the others take stock of what just happened and what is salvageable after the lightning burnt everything.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
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Re: Part 5: Caves, Slaves and Finer Things?

#150 Post by Talmor »

Eirik will attack Orc 1.

Attack [1d20+5] = 9+5 = 14 Hit AC 2
Damage [1d8+5] = 3+5 = 8
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Re: Part 5: Caves, Slaves and Finer Things?

#151 Post by GreyWolfVT »

oops i forgot old Eirik sorry bout that Talmor. :oops:
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 5: Caves, Slaves and Finer Things?

#152 Post by Talmor »

GreyWolfVT wrote:oops i forgot old Eirik sorry bout that Talmor. :oops:
Eh, I was out for a bit. No worries. Just want to carry my weight!
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Re: Part 5: Caves, Slaves and Finer Things?

#153 Post by GreyWolfVT »

I made another mistake but too late now that lightning bolt goes 10' that thing hits 2 more orcs but too bad so sad. they remain. :P

Alanis begins looting too soon as he starts on the closest dead orog 2 more orcs see the party and the dead orcs and orogs and start into action. Orc 3 barks orders towards the back of the cave and cracks his whip. The party now in the cave more can see why the battle is not yet over. As more orcs come forward and another orog and gasp an ogre comes forth.

Map:
Triagidore Cave Battle 1r2.jpg
Triagidore Cave Battle 1r2.jpg (413.02 KiB) Viewed 594 times
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 5: Caves, Slaves and Finer Things?

#154 Post by greyarea »

Dune

Dune hangs back and will whack anyone who gets too close. I need to get some ranged weaponry someday, he mutters.
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Re: Part 5: Caves, Slaves and Finer Things?

#155 Post by MonkeyWrench »

Alanis puffs his chest out, "More sacrifices for the Rat King!!" He casts complicated signs with his fingers and brings to life a ball of raging fire between the Ogre and the Orc next it.

Alanis Flaming Sphere: [2d6] = 9 Duration: 1 Round per Level
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Re: Part 5: Caves, Slaves and Finer Things?

#157 Post by max_vale »

Lubidius will snap out of it and move towards the closest Orog in melee range and swing with his enchanted sword….


Attack Roll: [1d20+2] = 17+2 = 19

Damage Roll: [1d8+2] = 7+2 = 9
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Re: Part 5: Caves, Slaves and Finer Things?

#158 Post by PyroArrow »

Dungeon Master : Guido's Keep on the Borderlands & the Hills of Horror & Chaos (1st Ed D&D) :
1A: The Inheritance (1st Ed D&D)

Player:
Erico Caravellino - Thief : Elphand Adventures (ACKS Wilderlands - On Hold)
Stanilus Peri -Fighter (Bard) : Wardens in the North (D&D 1st Ed - On Hold)

Maximillian Arikas [Aether] & Steve Sanderson [Flicker] : Rebirth of Power: 4C System
Rician Lockwindberg - Paladin Knight : A Village With No Name (1st Ed D&D)
Theodore Mumfordian - Half-Elf Ranger : Terrible Trouble at Tragidore (1st Ed AD&D) [Completed]
Vicentio Senereno : Human Wizard : Veranar (5th Ed. D&D)
Tonkioso 'Gizzy' Gizmoebius : Clockwork Child : At the Forest Edge (Beyond the Wall & Other Adv)
Rician Lockwindberg : Human Paladin : A Village With No Name (2nd Edition AD&D)
Norbold Ernessaeia : Sylvian Elf Cleric : Minn's Mound (1st Edition AD&D)
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Re: Part 5: Caves, Slaves and Finer Things?

#159 Post by GreyWolfVT »

psst Dune might want to check the pockets of that fancy robe Elminster gave him the original player never did either.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Boffin (Boff) Stonegirdle Dwarf Thief - Earthquakes in the Jotens
Dalin Silverhand Dwarf Thief - Barrowmaze
Pimlan 'Pim' Greenstride Halfling Fighter/Thief - Revisiting the Classics: Mod 1 “Return to Kendall Keep”
Razillin Tinkerboot Gnome Cleric - Hedge's Forgotten Realms Adventures (2e)
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e
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Re: Part 5: Caves, Slaves and Finer Things?

#160 Post by greyarea »

Dune

Dune pulls his Wand of Magic Missiles from his robe. He says in orcish, Yes, my minions. Keep up the attack. I am the new master! These should all fall under my rule!and he fires his wand at the ogre!
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