
Zix's Run (IC - Zix. Slgarrett only)
- Grognardsw
- Rider of Rohan
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix experiments with an arrow and finds the water is 10' deep.


Re: Zix's Run (IC - Zix. Slgarrett only)
Zix replaces her arrow, curses the water and realizes she'll have to try to swim for it. She cautiously lowers herself into the underground waterway.
- Grognardsw
- Rider of Rohan
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix douses the torch and brings it along. She jumps in and swims. It is dark. After 15' she bumps into the wall/ceiling. The channel has become more like a tunnel, with no space between the water surface and ceiling. Zix realizes he'll have to swim under water for the undetermined length of the tunnel!
Re: Zix's Run (IC - Zix. Slgarrett only)
Swimming blind underwater! Sure! Why not?
Zix takes the plunge and tries to feel her way along the ceiling, looking for the next air space.
Zix takes the plunge and tries to feel her way along the ceiling, looking for the next air space.
- Grognardsw
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix takes a deep breath, dives down and swims for her life. It is dark, quiet, disorientating, like another world. The elf tries to stay focused and calm. She swims 20'-40'-60', at some point turning right, a quick left, then at 80' comes upon a metal grate in the wall. Beyond it from above is a dim light!


Re: Zix's Run (IC - Zix. Slgarrett only)
So the grate is blocking her from getting to air?
- Grognardsw
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix sees that beyond the grate is a water-filled shaft upwards to the light. Perhaps it is 10'-15' up. Zix will need to get beyond the grate to the shaft going up. The elf examines the grate. There is a lock, however you are under water (-10% to pick lock.) The grate itself seems rickety.
Re: Zix's Run (IC - Zix. Slgarrett only)
She'll try to pick the lock..
..successfully!
- Grognardsw
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix negotiates the lock, swims through the open grate and up the shaft. At 10' the surface appears.
Re: Zix's Run (IC - Zix. Slgarrett only)
She'll quietly take a look around.
- Grognardsw
- Rider of Rohan
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix rises from the water, inhaling the air in great gulps. She sees a 20'x20' chamber with a door in the west wall. The door has a pull-ring in the center of it.
Re: Zix's Run (IC - Zix. Slgarrett only)
Is there dry space to walk around on?
- Grognardsw
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Re: Zix's Run (IC - Zix. Slgarrett only)
Where is the light coming from?
- Grognardsw
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix sees the room is well lit with two torches in wall sconces. The 20'x20' chamber has a door in the west wall with a circular pull ring in the center of it.
Re: Zix's Run (IC - Zix. Slgarrett only)
Zix will check the ring for traps...
.. unsuccessfully.
Then she'll take a torch from the sconce and try pulling the ring.
Then she'll take a torch from the sconce and try pulling the ring.
- Grognardsw
- Rider of Rohan
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Re: Zix's Run (IC - Zix. Slgarrett only)
Zix discovers the pull-ring turns right. The elf experiments with slow turns and on the second complete turn feels the lock click, unlock, and she door opens a half-inch to be pulled the rest of the way.
Beyond is a 30'x20' chamber, with no floor but a 20' deep pit over which are two 4 inch-wide wooden beams running across. The beams are 5' apart from each other. At the bottom of the pit is a web of stringy ropes and lines.
At the other side is a ledge 3' deep which runs the length of the wall. At the north end of the ledge is an open portal into another room, the details of which cannot be seen.
At the other end of one of the beams is a man in tight clothes, a 10' pole in his hands. He smiles, steps forward onto one of the beams, twirls his pole above his head, and cartwheels skillfully on the beam. Quite an acrobat this one, thinks Zix.
Beyond is a 30'x20' chamber, with no floor but a 20' deep pit over which are two 4 inch-wide wooden beams running across. The beams are 5' apart from each other. At the bottom of the pit is a web of stringy ropes and lines.
At the other side is a ledge 3' deep which runs the length of the wall. At the north end of the ledge is an open portal into another room, the details of which cannot be seen.
At the other end of one of the beams is a man in tight clothes, a 10' pole in his hands. He smiles, steps forward onto one of the beams, twirls his pole above his head, and cartwheels skillfully on the beam. Quite an acrobat this one, thinks Zix.
Re: Zix's Run (IC - Zix. Slgarrett only)
"What be your game?" asks Zix, suspiciously.
- Grognardsw
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Re: Zix's Run (IC - Zix. Slgarrett only)
"Your test is to cross the pit by the beam," says the man who Zix suspects to be one of those thief-acrobats. "Mine is to stop you."
He twirls his pole.
He twirls his pole.
Re: Zix's Run (IC - Zix. Slgarrett only)
Zix looses 2 arrows at him from where she stands.