OOC Chat II
Re: OOC Chat II
Gotcha.
What kind of roll should I use for damage?
What kind of roll should I use for damage?
Re: OOC Chat II
1d6 for arrows.Zhym wrote:Gotcha.
What kind of roll should I use for damage?
Your last attack was a natural 20, roll 1d3 to determine what Kurot inflicted for a Critical Hit.
Re: OOC Chat II
FYI: Frank has a long bow with 30 arrows that someone could use.
Re: OOC Chat II
I've updated Kurot's last post.
Re: OOC Chat II
this is going to be a challenging fight. Do we have anything big to hit them with?
silvestri's powers have a short range, 20', and don't do that much more damage than ordinary weapons.
Norjax, when i roll on a power , can i choose a lesser result than i roll?
silvestri's powers have a short range, 20', and don't do that much more damage than ordinary weapons.
Norjax, when i roll on a power , can i choose a lesser result than i roll?
Re: OOC Chat II
Yes. I will house rule this. I think its better for gameplay.shaidar wrote:this is going to be a challenging fight. Do we have anything big to hit them with?
silvestri's powers have a short range, 20', and don't do that much more damage than ordinary weapons.
Norjax, when i roll on a power , can i choose a lesser result than i roll?
The DCC (for spells) and MCC (for powers) rules are not clear. I, personally, don't like the fact that a high-level wizard in DCC can obliterate his own party if he rolls "too high" on a spell casting. Higher roll is better, right?
Re: OOC Chat II
Roger, that! I'll post a house rule for resolving this maneuver.Urson wrote:Belial
Like, Banzai, dudes!
Belial slings his crossbow and readies his assegai, then begins flying at top speed toward the Dreadtooth.
His intention is to dive on one of the beasts and slam his spear into it at top speed.
Re: OOC Chat II
cool!Norjax wrote:Yes. I will house rule this. I think its better for gameplay.shaidar wrote:this is going to be a challenging fight. Do we have anything big to hit them with?
silvestri's powers have a short range, 20', and don't do that much more damage than ordinary weapons.
Norjax, when i roll on a power , can i choose a lesser result than i roll?
The DCC (for spells) and MCC (for powers) rules are not clear. I, personally, don't like the fact that a high-level wizard in DCC can obliterate his own party if he rolls "too high" on a spell casting. Higher roll is better, right?
That's exactly what I was thinking, the radius effect of the higher pyrokinesis power rolls
Re: OOC Chat II
Right! You get a good roll and have to go "Sorry guys...".shaidar wrote:That's exactly what I was thinking, the radius effect of the higher pyrokinesis power rolls
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I noticed the dominate power has a range of touch, does that mean a to-hit roll in combat, what happens on higher rolls when you affect multiple targets?
Re: OOC Chat II
I'm thinking this is a typo. High level mutants only receive two action dice for to-hit, yet the wording implies multiple targets (more than 2) with cumulative HD are affected.shaidar wrote:I noticed the dominate power has a range of touch, does that mean a to-hit roll in combat, what happens on higher rolls when you affect multiple targets?
Let's go with 10' per character level.

Re: OOC Chat II
Noted, Norjax.
I don't have any idea how it would work- but let's face it, Belial _is_ a baboon of very little brain.
I don't have any idea how it would work- but let's face it, Belial _is_ a baboon of very little brain.

FA FO
Re: OOC Chat II
cool, thanksNorjax wrote:I'm thinking this is a typo. High level mutants only receive two action dice for to-hit, yet the wording implies multiple targets (more than 2) with cumulative HD are affected.shaidar wrote:I noticed the dominate power has a range of touch, does that mean a to-hit roll in combat, what happens on higher rolls when you affect multiple targets?
Let's go with 10' per character level.
(thought I'd already responded to this

Re: OOC Chat II
I'll use the DCC charging rules and add a fumble modifier:Urson wrote:Noted, Norjax.
I don't have any idea how it would work- but let's face it, Belial _is_ a baboon of very little brain.
+2 to hit
-2 AC penalty
Fumble on a 1-3
Re: OOC Chat II
I've failed to identify some fumble rolls in Combat Rounds 1-9.
I will be enforcing fumbles going forward. Thanks for understanding.
I will be enforcing fumbles going forward. Thanks for understanding.
Re: OOC Chat II
It happens. I'll hold these rolls until/if they are in range.greyarea wrote:Denslow will throw explosive apples when and if they are in range.
Sorry about the lack of response, for some reason I wasn't getting updates for a while. Grrr

Re: OOC Chat II
What should we roll for fumbles?
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It varies depending on armor worn. For Kurot, roll 1d12.Zhym wrote:What should we roll for fumbles?
I'll post the fumble rules after I combine the MCC and DCC descriptions.
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Thanks. I added a fumble roll to my latest post.