Search found 21 matches
- Sat Dec 01, 2012 8:06 pm
- Forum: Star Wars RPG: Star Fall
- Topic: Combat Declarations Thead
- Replies: 61
- Views: 3307
Re: Combat Declarations Thead
Zeke would sling his blaster around towards the droid and shoot at it of course. Man, is that the only thing my guy ever does? Maybe I should add a few explosions in there, with some mid-air flips and slow walking scenes....
- Tue Nov 27, 2012 12:41 am
- Forum: Star Wars RPG: Star Fall
- Topic: Action Thread: Episode I
- Replies: 66
- Views: 4967
Re: Action Thread: Episode I
Zeke easily flips the switch on his blaster, turning it back into a deadly weapon. "Well Lord, if you look at the side of the blaster, there is a little cubby that holds the switch. It is easy to miss if you are not used to wielding imperial pistols. At least the ones that they give to welps li...
- Thu Nov 22, 2012 2:12 am
- Forum: Star Wars RPG: Star Fall
- Topic: OOC Thread
- Replies: 543
- Views: 18064
Re: OOC Thread
Well, I hope it is back at the Alliance base. The five kilos of Kessel Glitterstim on board, and that is just the small stuff. But yeah, I am all up for it being safe and sound at a friendly base, probably hidden away from prying eyes on both sides. Zeke still has not warmed up to the thought of wor...
- Thu Nov 22, 2012 2:06 am
- Forum: Star Wars RPG: Star Fall
- Topic: Combat Declarations Thead
- Replies: 61
- Views: 3307
Re: Combat Declarations Thead
Oi! You make it sound as if shooting was a bad thing to do! I'll have you know that Zeke has taken thirty-two courses on how to shoot a gun, and only twelve of them were Storm Trooper courses!
- Wed Nov 21, 2012 11:15 pm
- Forum: Star Wars RPG: Star Fall
- Topic: OOC Thread
- Replies: 543
- Views: 18064
Re: OOC Thread
Hey Max, I have to ask: What happened to my Light Freighter? Did I just not get it, did it get locked up on the ship, or is it back at some rebel base? Mainly asking cause I would like to know if I will be chased by any bounty hunters any time soon.
- Wed Nov 21, 2012 11:12 pm
- Forum: Star Wars RPG: Star Fall
- Topic: Combat Declarations Thead
- Replies: 61
- Views: 3307
Re: Combat Declarations Thead
You know what the sad part is? A blaster pistol is about all the kit that my guy is going to get on ground combat.
- Wed Nov 21, 2012 10:28 pm
- Forum: Star Wars RPG: Star Fall
- Topic: Action Thread: Episode I
- Replies: 66
- Views: 4967
Re: Action Thread: Episode I
Zeke aims down the hall, looking down his blaster's sights before squeezing off a shot at the fleeing guard. "I got to agree with the Bothan on this one. Though I say we search the bodies first to grab stuff we might need, and to make sure that these men do not get up and alert the others."
- Wed Nov 21, 2012 10:25 pm
- Forum: Star Wars RPG: Star Fall
- Topic: Combat Declarations Thead
- Replies: 61
- Views: 3307
Re: Combat Declarations Thead
Zeke will take a shot at the fleeing guard. No sense in letting the rest of the ship know we got out, eh?
- Sun Nov 18, 2012 2:50 am
- Forum: Star Wars RPG: Star Fall
- Topic: Combat Declarations Thead
- Replies: 61
- Views: 3307
Re: Combat Declarations Thead
Zeke will probably aim at the guard 1 and nail him before he can take out Caius
- Wed Nov 14, 2012 12:02 am
- Forum: Star Wars RPG: Star Fall
- Topic: Action Thread: Episode I
- Replies: 66
- Views: 4967
Re: Action Thread: Episode I
Zeke quickly regains his barrings after the tackle and spots his chance to help the others out. He reaches down and tries to get the pistol that fell out of the Guard that Mattel was fighting's hand. He then takes aim and fires at the guard he was struggling with, not caring what setting it is on......
- Wed Nov 07, 2012 9:02 pm
- Forum: Star Wars RPG: Star Fall
- Topic: Combat Declarations Thead
- Replies: 61
- Views: 3307
Re: Combat Declarations Thead
Zeke will rush out of the cell and dive into a tackle at the closest guard, trying to go at a angle that would allow the two bodies to collide with another guard and tangle all three up.
- Tue Nov 06, 2012 12:05 am
- Forum: Star Wars RPG: Star Fall
- Topic: Action Thread: Episode I
- Replies: 66
- Views: 4967
Re: Action Thread: Episode I
Zeke nods his head at their advice, but puts in one more remark before ducking back in the cell. "We have a victory class star destroyer to traverse. Are you sure it is wise to throw maybe our only easy chance at some blasters away?"
- Fri Nov 02, 2012 8:39 pm
- Forum: Star Wars RPG: Star Fall
- Topic: Action Thread: Episode I
- Replies: 66
- Views: 4967
Re: Action Thread: Episode I
Zeke starts to turn back and head into the cell when a idea suddenly struck him. "I might be able to imitate a imperial officer's voice to try and fool them. If I head down the hall some and try it then, it will not put the rest of you guys in danger at all. At the very least, I could spur them...
- Tue Oct 30, 2012 11:00 am
- Forum: Star Wars RPG: Star Fall
- Topic: Action Thread: Episode I
- Replies: 66
- Views: 4967
Re: Action Thread: Episode I
Zeke slowly rises up off of the floor, steadying himself as he tries to find his location in the darkness. "Well, this little adventure turned out better than expected. Though I think we might have overstayed our welcome on this fine ship. I vote that we leave, and soon as possible." He te...
- Sun Oct 28, 2012 4:57 pm
- Forum: Star Wars RPG: Star Fall
- Topic: OOC Thread
- Replies: 543
- Views: 18064
Re: OOC Thread
Well, I am all ready to begin posting. The event that caused my absence is in the past, so I should have no problems posting anymore, though something may come up. And welcome new guys, I hope to have fun playing this module out with everyone.
- Wed Oct 24, 2012 8:29 pm
- Forum: Star Wars RPG: Star Fall
- Topic: OOC Thread
- Replies: 543
- Views: 18064
Re: OOC Thread
Well, there is a chance that I could sneak on during the later hours, so we could start it this weekend. But since Angel seems to also have posting issues during the weekend, we might want to hold it back until Monday or start it early on Friday. Either way is fine by me. And like Angel, something m...
- Tue Oct 23, 2012 7:54 pm
- Forum: Star Wars RPG: Star Fall
- Topic: OOC Thread
- Replies: 543
- Views: 18064
Re: OOC Thread
So, around what time can we expect to have this started, Max? You said mid-week or next week when you posted about leaving on a trip for the job, and I was just wondering cause some things might start up this weekend that could cause me to be stuck off the internet for that time.
- Sat Oct 20, 2012 12:44 am
- Forum: Star Wars RPG: Star Fall
- Topic: OOC Thread
- Replies: 543
- Views: 18064
Re: OOC Thread
Vargr mind if I copy your character skeleton? I do not have anything to work with really, so it would be a big help to be have something to work from. I would not copy any of your information or anything, just need some help starting my profile is all.
- Fri Oct 19, 2012 8:42 pm
- Forum: Star Wars RPG: Star Fall
- Topic: OOC Thread
- Replies: 543
- Views: 18064
Re: OOC Thread
Max, I am still willing to learn about this game, and while I get the basics of the dice rolls, I am confused about templates a tad bit. I do not own, and thanks to where I live, cannot get any first edition books, or any books for that matter. Other than that, I have no problems pertaining to me be...
- Tue Oct 16, 2012 12:40 am
- Forum: Looking for players or games
- Topic: Anybody up for WEG's 1st Edition Star Wars d6: 'Starfall'?
- Replies: 30
- Views: 5032
Re: Anybody up for WEG's 1st Edition Star Wars d6: 'Starfall
I will be the Smuggler than, just so there is not a overly combat-based team. And to have a character that is allowed to use humor. Because we all know Bounty Hunters are so well known for their humor, even if most of their jokes end in a bang.