Search found 2628 matches

by Edeldhur
Mon Jun 16, 2025 10:24 am
Forum: Looking for players or games
Topic: What would YOU like to play or run? (Interest Catch-all)
Replies: 705
Views: 42701

Re: What would YOU like to play or run? (Interest Catch-all)

My plan is different. I'm in scarik 's BX/Chainmail game and enjoying the heck out of his Hauberk rule set. While the core mechanics are a blend of BX and the actual "Chainmail", he's refining the rules as we encounter new situations. I'm sharing my working through the "Write Your Fi...
by Edeldhur
Mon Jun 16, 2025 10:22 am
Forum: Looking for players or games
Topic: What would YOU like to play or run? (Interest Catch-all)
Replies: 705
Views: 42701

Re: What would YOU like to play or run? (Interest Catch-all)

Rex wrote: Mon Jun 16, 2025 10:14 am I figured that, but they were actually both written for Holmes Basic, or possibly even OD&D in the case of B1. In my experience both get used with 1e just as much as Moldvay. Which just shows how interchangeable the systems really are.
Yeah I know you did :)
And very true!
by Edeldhur
Mon Jun 16, 2025 10:04 am
Forum: Looking for players or games
Topic: What would YOU like to play or run? (Interest Catch-all)
Replies: 705
Views: 42701

Re: What would YOU like to play or run? (Interest Catch-all)

I actually meant Moldvay, but fair enough :D
by Edeldhur
Mon Jun 16, 2025 10:03 am
Forum: GreyWolf's Mystara Adventures (2e)
Topic: Chapter 8 - Into the Swamp
Replies: 404
Views: 19250

Re: Chapter 8 - Into the Swamp

Tellurion

"Bit too big for me" - Tellurion grunted.

Two-Handed, right?
by Edeldhur
Mon Jun 16, 2025 9:32 am
Forum: Looking for players or games
Topic: What would YOU like to play or run? (Interest Catch-all)
Replies: 705
Views: 42701

Re: What would YOU like to play or run? (Interest Catch-all)

I know it does not go along the lines of my usual old-school orientations, but I am considering one of two new projects, and was wondering if there would be enough interest to get either one off the ground. 1. A game of Pathfinder using the Core Rulebook only . Probably a one-shot for starters, one...
by Edeldhur
Mon Jun 16, 2025 9:23 am
Forum: Gloamhold (Shadowdark)
Topic: OOC
Replies: 35
Views: 4806

Re: OOC

Hey ybn1197 and everyone, Thanks so much for having me in the game! I'm really sorry to hear about your step-son and mother-in-law's emergency situations, and I hope they're both doing much better. It sounds like you've had a lot on your plate. While I've appreciated the opportunity to play, I've be...
by Edeldhur
Mon Jun 16, 2025 9:18 am
Forum: Tales from the Wretched Regions (DCC/MCC)
Topic: OOC Chat VI
Replies: 93
Views: 4650

Re: OOC Chat VI

Hey Norjax and everyone - wanted to thank you for allowing me to be a part of the game, and trying out MCC! While I've enjoyed the opportunity, I'm finding that I'm not quite connecting with this particular game as much as I'd hoped, whether it's the story, the pace, or my character. So I've decided...
by Edeldhur
Mon Jun 16, 2025 9:09 am
Forum: A1 Slave Pits of the Undercity (1e)
Topic: Escape from / Assault of ... the Slavers Temple
Replies: 114
Views: 1979

Re: Escape from / Assault of ... the Slavers Temple

Edel

"Let's check this door first" - the Elf suggested to Brick and the other frontliners, nodding to the door on the eastern wall.
by Edeldhur
Sun Jun 15, 2025 2:41 pm
Forum: Hedge's Forgotten Realms Adventures (2e)
Topic: Port Llast - The Quarry
Replies: 258
Views: 4996

Re: Port Llast - The Quarry

Thurm
hedgeknight wrote: Sun Jun 15, 2025 3:50 amOoopsy! My bad. :oops:
It looks organic, like something growing along the wall.
Hehe, np ;)

"Dat thing looks like its growing along the wall" - Thurm grunted without approaching - "Is it a fungus or something?" - he asked his companions.
by Edeldhur
Sun Jun 15, 2025 2:38 pm
Forum: A1 Slave Pits of the Undercity (1e)
Topic: Escape from / Assault of ... the Slavers Temple
Replies: 114
Views: 1979

Re: Escape from / Assault of ... the Slavers Temple

Edel Mortar speaks invisibly. “It will be quicker to go through the kennels, but we will face obvious opposition from the orc handlers.” The unseen Gnome will lead the fighters to the kennel, darting inside and behind them before they attack, hoping to gain any advantage he can. "But not a lot...
by Edeldhur
Sun Jun 15, 2025 2:30 pm
Forum: Vanishing Isles of the Summer King (HYPERBOREA)
Topic: (5) Beyond the Wall
Replies: 30
Views: 381

Re: (5) Beyond the Wall

Kordrak

"Understood" - the huntsman leads the way in a wide roundabout way.
by Edeldhur
Sun Jun 15, 2025 2:27 pm
Forum: Rappan Athuk (OSRIC)
Topic: Expedition #1 (Mouth of Doom)
Replies: 68
Views: 946

Re: Expedition #1 (Mouth of Doom)

Hektor and Tulius "Agreed" - both men nod - "Let's explore the upper areas first" @archolewa - any chance for the bit of the map with the corridor and stairs? And also the side room to the skeleton ones? :D @Team: Looking at the map here - https://www.unseenservant.us/forum/view...
by Edeldhur
Sun Jun 15, 2025 2:15 pm
Forum: GreyWolf's Mystara Adventures (2e)
Topic: Chapter 8 - Into the Swamp
Replies: 404
Views: 19250

Re: Chapter 8 - Into the Swamp

Tellurion

"First time I've seen such a thing - a whole room covered in mold" - Tellurion frowned as he took a look at the drawers.

He did not risk opening them, since they might be trapped. He waits for Egon to check.
by Edeldhur
Sat Jun 14, 2025 6:08 pm
Forum: Shadow of the Kinslayer (Dark Dungeons X)
Topic: Kinslayer OOC III
Replies: 111
Views: 1404

Re: Kinslayer OOC III

Hey everyone, After some consideration, I am bowing out from the game. It has been an amazing run so far, and for that I thank archolewa and shaidar - for some crazy good DMing and RPing. But at the end of the day I don’t think this is the game or system for me. Wishing you all the best possible adv...
by Edeldhur
Sat Jun 14, 2025 3:27 pm
Forum: Hedge's Forgotten Realms Adventures (2e)
Topic: Port Llast - The Quarry
Replies: 258
Views: 4996

Re: Port Llast - The Quarry

hedgeknight wrote: Sat Jun 14, 2025 1:48 pmOnce the creature is morally, ethically, spiritually, physically, positively, absolutely, undeniably and reliably dead, the companions bend to help Stannik...to find he is barely clinging to life.
Did Thurm manage to understand if:
Edeldhur wrote: Fri Jun 13, 2025 9:08 amDoes it look mineral or organic?
by Edeldhur
Sat Jun 14, 2025 10:42 am
Forum: A1 Slave Pits of the Undercity (1e)
Topic: Escape from / Assault of ... the Slavers Temple
Replies: 114
Views: 1979

Re: Escape from / Assault of ... the Slavers Temple

Edel "Kennel" - the magic user insists. Like I said here - https://www.unseenservant.us/forum/viewtopic.php?p=766657#p766657 - my vote is still for trying to find a way past the Aspis again, and then heading to the captured slaves. The kennel is on the way for both options anyway, and it ...
by Edeldhur
Sat Jun 14, 2025 10:08 am
Forum: A1 Slave Pits of the Undercity (1e)
Topic: Escape from / Assault of ... the Slavers Temple
Replies: 114
Views: 1979

Re: Escape from / Assault of ... the Slavers Temple

Edel "Let's start by heading to the kennels first, and strike back" - Edel retorted - "They might be momentarily in disarray, so this is our opportunity" May I suggest spending any extra healing consumables (if you have them) on Elwita and Jacupo? Then strike at the kennels.
by Edeldhur
Sat Jun 14, 2025 9:53 am
Forum: Vanishing Isles of the Summer King (HYPERBOREA)
Topic: (5) Beyond the Wall
Replies: 30
Views: 381

Re: (5) Beyond the Wall

Kordrak
Karaunios wrote: Fri Jun 13, 2025 3:04 pm Caradoc

"Grom is right, they're bigger. We should scout more and think twice before figthing them..."
"Agreed, let's move away from this place for now" - the huntsman begins retreating.
by Edeldhur
Sat Jun 14, 2025 9:50 am
Forum: Shadow of the Kinslayer (Dark Dungeons X)
Topic: (Corvin/Troy/Luca): Sword of the Fallen
Replies: 9
Views: 130

Re: (Corvin/Jalko/Troy/Luca): Sword of the Fallen

Jalko observes in silence, grim faced as usual.
by Edeldhur
Sat Jun 14, 2025 9:49 am
Forum: GreyWolf's Mystara Adventures (2e)
Topic: Chapter 8 - Into the Swamp
Replies: 404
Views: 19250

Re: Chapter 8 - Into the Swamp

Tellurion

Lights a torch, and brings it closer to a patch of mold on the wall and floor.

Go to advanced search