Search found 575 matches
- Sat Jun 14, 2025 7:41 am
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Actions, Which way do you go? To get to the Temple's interior courtyards, you need either choose to go via the broken wall in the Treacherous Beam room (the beam was shifted by you guys to now be in the cellar not on the room ledge so you need lift it back up or find another way across) or go via t...
- Fri Jun 13, 2025 12:35 pm
- Forum: Lore of the Plains (1e/OSRIC Weird Western)
- Topic: PROLOGUE: Rockton Heights
- Replies: 115
- Views: 4533
Re: PROLOGUE: Rockton Heights
Brynner "I suppose we should ask if anyone who has encountered these Fungal Spawn before actually knew a good way to deal with them." If the blacksmith deals in alchemy, he might have some antidotes or preventatives. Scout Cole wasn't physically injured, just mentally traumatised. I agree...
- Thu Jun 12, 2025 8:49 pm
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Ruin Temple: avoiding capture. Time: 4.10pm Illumination: dimmed lantern held by Jacupo & Durrant. Ruin Temple: Orc patrol vs 1 [1d6]=2 The tool-shed is searched, plenty of mundane equipment can be taken along with a selection of holy symbols. Holy symbol random trove: Jacupo vs 25% [1d100]=62 ...
- Mon Jun 09, 2025 1:33 pm
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
If we are talking meta, I think we should recover some HP, then decide if we want to go straight to the kennels to neutralize them, or through the doors ahead. But first we need to check what is beyond them. see underlined in description below and map from earlier post in this thread. The north set...
- Sun Jun 08, 2025 11:49 am
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Memorial Garden: cemetery breakout. Memorial Gardens: random allotment 1-3 vs cemetery intruders [1d6]=3 Gardens delight: random cemetery option: [1d8]=2 Tree trunk: branch attack [1d20]=10 [1d6]=1 Durrant dons the cast off Bracers of Defence that Edel has swapped over. As he climbs over the fallen...
- Fri Jun 06, 2025 12:06 pm
- Forum: Looking for players or games
- Topic: Rogues of Saltmarsh: sandbox 1st ed D&D?
- Replies: 9
- Views: 248
Re: Rogues of Saltmarsh: sandbox 1st ed D&D?
I enjoyed playing Wrathbone and would be happy to have another incarnation of him in another realm. Maybe even carry on where he left off?
- Fri Jun 06, 2025 12:03 pm
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Memorial Garden: Cemetery breakout. Memorial Gardens: random allotment 1-3 vs cemetery intruders [1d6]=1 Gardens delight: random cemetery option: [1d8]=1 Branches and weeds bend and move, blocking the path behind the last person in the party. To return the way they came, a party would have to cut t...
- Wed Jun 04, 2025 8:10 pm
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Memorial Garden: Cemetery breakout Memorial Gardens: random allotment 1-3 vs cemetery intruders [1d6]=6 no manifestations. Brick, Elwita & Vennar combine to lift the hefty fallen tree off the body of the Orc Witchdoctor and freeing the squished arm that has the paired enchanted Bracer. Durrant ...
- Wed Jun 04, 2025 9:13 am
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Mortar does indeed signal his findings to the priest behind him as he continues his investigations towards the south. Getting out of the way of any exchange of missiles and spells, Mortar can continue his invisible scouting whilst the others consolidate in the Memorial Garden. (I will await more ac...
- Tue Jun 03, 2025 9:31 am
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Treasure & trove
- Replies: 3
- Views: 390
Re: Treasure & trove
Magic items from the Orc Witchdoctor.




- Tue Jun 03, 2025 9:28 am
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Memorial Garden: Ruined Temple Time: 4.06pm Illumination: sunlight. Memorial Gardens: random allotment 1-3 vs cemetery intruders [1d6]=5 Despite the end to immediate hostilities, a feeling of oppression and eeriness still pervades; large black Dire Squirrels and turned zombies tear chunks from each...
- Sun Jun 01, 2025 9:33 pm
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Slaves & Masters: Fawkes & Durgan
- Replies: 0
- Views: 26
Slaves & Masters: Fawkes & Durgan
Inside the Gruumsh Temple this is the continuing adventure for Fawkes and introduction to Durgan ( Ythgar's new character ) 6.15pm To be edited. I will update here once the main party timeline synchronises otherwise we might get into crossover issues. So unfortunately, until that group arrive on sc...
- Sun Jun 01, 2025 9:05 pm
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Memorial Garden: Crypt Siege. Time: 4.05pm Illumination: sunlight. Memorial Gardens: random allotment 1-3 vs cemetery intruders [1d6]=4 no manifestations Olleg: shield bash [1d20]=14 melee [1d20+1]=17+1=18 [1d8+1]=3+1=4 Elwita: broadsword melee [1d20+1]=16+1=17 [2d4+1]=5+1=6 The Crypt fills with mo...
- Fri May 30, 2025 10:17 am
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Memorial Garden: Crypt Siege. Brick saves Durrant's neck literally. With a powerful strike of his sword, he chops off the arm strangling the mage, slices through the rib cage with a bone shattering cleave and for extra finesse, runs the blade from tip to hilt across the twice sewn throat and lops U...
- Tue May 27, 2025 7:02 pm
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Fawkes: Sewer Rat
- Replies: 32
- Views: 718
Re: Fawkes: Sewer Rat
Tunnels: Aspis Territory Tunnels: Aspis Territory Fawkes , presumed by the guards to be an acquired slave gets press-ganged into the file of desperados and tasked with carrying the dwarven gladiator's equipment. Tripping over the prone slave and tumbling against the guard Sgt, he risks his wrath an...
- Tue May 27, 2025 6:18 pm
- Forum: Lore of the Plains (1e/OSRIC Weird Western)
- Topic: PROLOGUE: Rockton Heights
- Replies: 115
- Views: 4533
Re: PROLOGUE: Rockton Heights
Brynner I have a few books I carry with me, from character generation which I described as tales from frontier explorers as inspiration for his ranger vocation. So I will turn to a few pages where strange encounters of this nature might be listed in case I can learn something, (description of a mon...
- Mon May 26, 2025 8:42 am
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Memorial Garden: Crypt Siege. Smoke begins to fill the Crypt and rise in acrid streams out of the broken windows, the intensity of the fire below the stone coffer increasing to further impede the defenders inside, (taking a cumulative -1 penalty on to hit/checks each round, so -2 next round) But th...
- Thu May 22, 2025 7:39 pm
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
Memorial Garden Cemetery: Crypt Siege: 4.02pm: Illumination: inside: dimmed lanterns and minor sunlight through stained glass window. outside: bright sunlight. The assault of the Crypt by the Temple Orcs and Undead rabble erupts. Characters make (or fail to make) critical actions which could sway t...
- Wed May 21, 2025 4:58 pm
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Escape from / Assault of ... the Slavers Temple
- Replies: 109
- Views: 1914
Re: Escape from / Assault of ... the Slavers Temple
yes, I think the Improved Phantasm carries on for two more rounds.But I can cast a spell if I stop concentrating in the illusion, correct? If so…
I will update the scene tomorrow evening as I prompted others for actions before the weekend
- Wed May 21, 2025 10:45 am
- Forum: A1 Slave Pits of the Undercity (1e)
- Topic: Fawkes: Sewer Rat
- Replies: 32
- Views: 718
Re: Fawkes: Sewer Rat
Aspis Territory: garbage hatchery Aspis Larvae try to bite Fawkes: [1d20]=11 [1d3]=2 [1d20]=5 [1d3]=2 The two hungry larvae pursue the scrabbling Fawkes intent on another nibble of prime Half-Orc rump. They miss with their lunges, wriggling quickly back into burrows made in the soil and sediment of...