Search found 21 matches
- Thu Jul 09, 2020 1:11 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
I am sorry for my lack of involvement. We have had employment issues here and have dealt with bereavement and I have simply had no brain. I got a bit confused in keeping up with what was going on when I returned to check updates because I did not do it daily, but it was a very good story where I did...
- Fri Jun 19, 2020 11:10 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk is eager to establish communications with his captain on the Gambit. He will do so at the next available opportunity.
- Mon Jun 15, 2020 5:13 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk follows as well.
- Tue Jun 02, 2020 11:37 am
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dazz wishes had listened to the life insurance salesman back planetside.
"Pee on it, maybe?" he says. "C'mon, c'mon!"
"Pee on it, maybe?" he says. "C'mon, c'mon!"
- Fri May 29, 2020 2:39 am
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk fires once.
attack roll [1d100] = 18
Dakk makes another hit on the crewman:
damage [2d10] = 17
Another 17 points of damage.
attack roll [1d100] = 18
Dakk makes another hit on the crewman:
damage [2d10] = 17
Another 17 points of damage.
- Thu May 28, 2020 3:51 am
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk uses his turn to aim.
- Mon May 25, 2020 6:36 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk has ammo left and is going to take aim for firing.
- Sat May 23, 2020 10:46 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk fires at the crewman again, 3 shots:
attack roll [1d100] = 74 MIss.
attack roll [1d100] = 12 Hit
attack roll [1d100] = 73 Miss.
Hit Damage:
damage [2d10] = 17 17 points damage.
attack roll [1d100] = 74 MIss.
attack roll [1d100] = 12 Hit
attack roll [1d100] = 73 Miss.
Hit Damage:
damage [2d10] = 17 17 points damage.
- Thu May 21, 2020 9:36 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
O.O.C. I don't mind theater of mind either and I'm sorry to be slow, kind of new to PBP.
- Sat May 16, 2020 8:23 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk second shot:
attack roll [1d100] = 36
He misses again.
I had it set on 3 so I will take another shot:
attack roll [1d100] = 93
He misses again, my luck is holding.
attack roll [1d100] = 36
He misses again.
I had it set on 3 so I will take another shot:
attack roll [1d100] = 93
He misses again, my luck is holding.
- Sat May 16, 2020 8:06 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk will fire his gyrojet pistol on setting 3, using 2 shots, at Crewman 1.
attack roll [1d100] = 91
attack roll [1d100] = 91
- Wed May 13, 2020 3:14 am
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk's gyropistol was set on 3.
He steps in, innocently, waving as though to calm people down and as if this is all perfectly normally and we are supposed to be here.
However, he is tensed to drop and roll and come up with his blaster, perhaps behind any cargo he could use for cover.
He steps in, innocently, waving as though to calm people down and as if this is all perfectly normally and we are supposed to be here.
However, he is tensed to drop and roll and come up with his blaster, perhaps behind any cargo he could use for cover.
- Sun May 10, 2020 4:35 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk unholsters his blaster and moves into a mode of covering the movement of the team, keeping his eyes and ears on the environment and ready to lock on to any target.
OOC: I don't have the book handy, is there any sort of stun setting on his gun?
OOC: I don't have the book handy, is there any sort of stun setting on his gun?
- Sat May 09, 2020 10:48 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk hates wearing these things but he is suited up. He regrets his dinner of beans last night.
- Thu May 07, 2020 9:42 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk is willing to go with whatever the rest of the party decides, and to follow their team.
He offers to equip the pod.
He offers to equip the pod.
- Thu May 07, 2020 1:32 am
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk grimaces. "I don't know. If they are keeping up pretenses of legality, they might render assistance to a lifepod if we had a likely story. But a bluffing game on board puts us at their mercy as they'd probably disarm and detain us. If we could hide someone in the pod as the rest of us are ...
- Tue May 05, 2020 12:54 am
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk looks at the Captain, his blood racing. "Sir, requesting permission to render security assistance to the life boat operation, if," he says, nodding at the newcomers, "that is what you all decide. Perhaps with a small detachment to assist with a breach and any boarding complicatio...
- Sat May 02, 2020 1:05 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
OOC: Thanks for the welcome! Dakk will have also kept his eyes and ears open to figure out what might be going on. He's heard about Garret I am sure during his time with Captain Jenkins. He is intrigued by the new passengers and their mission. They might have learned that Dakk's father was a retired...
- Fri May 01, 2020 3:20 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk does a small somersault in mid air and, with practiced timing, ends up floating down upon his feet as the gravity returns. "I love that," he says, grinning. He straps his blaster on and dons his service jacket. "Daz, Rick, Lloyd,--- Captain Jenkins invites you to the bridge. Read...
- Thu Apr 30, 2020 6:47 pm
- Forum: Star Frontiers Alpha 1.0 (Advanced Rules)
- Topic: Adventure Section 1.0
- Replies: 1820
- Views: 70651
Re: Adventure Section 1.0
Dakk smiles and bows. "Pleased to meet you, gentlemen. Welcome aboard the Gambit. Best little freighter in the Frontier. Please allow me to show you to your accommodations. Dinner'll be served in the mess hall at 1700, that'll give you time to settle in, then its smooth stars ahead. If you've a...