Search found 77 matches
- Tue Dec 04, 2018 3:25 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Do we have some sort of passive alertness, should we roll to see how well we're able to analyze surroundings for strange things, or will Judge inform us of anything key before we need to react to it? Want to get a feel how much we need to 'roll intelligence to find traps/see anything important.' As ...
- Sat Dec 01, 2018 11:11 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Tough week at work (finals are close and I'm the teacher).
I'll be following the group into the door if I'm the same size. I bought my gear RP-wise as just a regular guy, not an adventurer, so for the time being I'm short on gear. If someone passes me a torch or we find one I'll wield it.
I'll be following the group into the door if I'm the same size. I bought my gear RP-wise as just a regular guy, not an adventurer, so for the time being I'm short on gear. If someone passes me a torch or we find one I'll wield it.
- Sun Nov 25, 2018 8:56 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Silver Eel Tavern (OOC Discussion)
- Replies: 191
- Views: 37674
Re: Silver Eel Tavern (OOC Discussion)
Was MIA longer than I expected. Turkey Day with inlaws.
Will try to catch up with the plot today and tomorrow.
Will try to catch up with the plot today and tomorrow.
- Thu Nov 22, 2018 12:55 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
I grabbed one a while back. Which color is it?
- Wed Nov 21, 2018 12:24 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
The potions look liquidy and the bottles are fancy.
Analysis of potions [1d10] = 4
Analysis of potions [1d10] = 4
- Tue Nov 20, 2018 11:28 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
While team patches up, can I roll an Intelligence check on the potions to see if I sort out some pattern or get a better idea what it's about?
- Mon Nov 19, 2018 8:23 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Victory!! Now. I didn't drink the potion since I was worried I'd end up big with Shmehk getting small. But since we're sort of safe for now, if I drink it and the effect is the same as last time, we can abuse our health potion to patch him up. Big potion on tiny person = lots of doses. :twisted: Gro...
- Mon Nov 19, 2018 7:44 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Shmehk is the only full sized one and he does full damage, right? So he does 7?
Init round 10 [1d16+2] = 9+2 = 11
SHmehk goes before me. So I attack just in case:
Two Handed Sword Attack: [1d20+3] = 7+3 = 10 Deed [1d3] = 2
12... Well, this fell short.
Init round 10 [1d16+2] = 9+2 = 11
SHmehk goes before me. So I attack just in case:
Two Handed Sword Attack: [1d20+3] = 7+3 = 10 Deed [1d3] = 2
12... Well, this fell short.
- Mon Nov 19, 2018 12:54 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Is the rope still attached? Init round 9 [1d16+2] = 12+2 = 14 Unless something really bad happens, only thing I can think of doing is whacking other foot to see what happens. Atk Other Foot: [1d20+3] = 16+3 = 19 Deed [1d3] = 1 For: Two Handed Strike [1d10+5] = 1+5 = 6 Actually, that +5 is a mistake ...
- Sun Nov 18, 2018 9:41 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
I aim to disable or cripple the thing as much as I can. Atk Disable: [1d20+3] = 13+3 = 16 Deed [1d3] = 3 Finally a deed I can use!! Since it's initiative is before mine, where I hit depends on whether it manages to stand up. If it manages to stand up, I'll be aiming at the leg/knee joint that was wo...
- Sun Nov 18, 2018 4:13 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Damn! That's a nasty blow.
Initiative Round 8 [1d16+2] = 13+2 = 15
I think someone else should try to stabilize the downed ally, since I can put out the most dos, but can do so if needed.
Initiative Round 8 [1d16+2] = 13+2 = 15
I think someone else should try to stabilize the downed ally, since I can put out the most dos, but can do so if needed.
- Sat Nov 17, 2018 8:09 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Ha! That's what I was fearing!
- Sat Nov 17, 2018 5:46 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Saal, you have 9 luck to my 14. Might consider saving yours for a better situation.
Up to you.
Up to you.
- Sat Nov 17, 2018 8:16 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
So it's me and Sal to pull? Pull rope [1d24] = 10 Deed [1d3] = 3 I have 2 STR to add to that. Since we're using the other person's deed for the pull I also rolled my deed just in case. If both deeds can be used, I'm willing to burn the two luck needed, or go halfsies with the other puller, to hit 20.
- Thu Nov 15, 2018 10:03 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Init round 7 [1d16+2] = 6+2 = 8 Pulling the rope to try to bring down the thing. If position allows it, I'll stay close to the shields. Hopefully we can get a better attack angle while it's down. If the automaton's initiative is higher than mine and somehow frees itself from the rope, I'm drinking ...
- Wed Nov 14, 2018 8:25 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Are those shields normal sized or relative to us? If they are big and can be angled can we run up to hit the thing in the face?
- Wed Nov 14, 2018 8:15 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
I may have missed something. Are we all tiny again?
Also, are those holes deep or just curved indentations? I was imagining them as valleys, but the image is black like holes.
Also, are those holes deep or just curved indentations? I was imagining them as valleys, but the image is black like holes.
- Fri Nov 09, 2018 11:04 pm
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Since we're still sorting out actions, can I change mine? Didn't notice two people got badly smacked. If so, I'll postpone the drinking of the potion and aim to smack the thing and try to draw its attention with a deed. I'm at 9 hp, so I can probably take a beating while everyone else sort themselve...
- Fri Nov 09, 2018 1:07 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
Yes, I'm waiting.
Next round:
Init round 5 [1d16+2] = 1+2 = 3
With that initiative, I'm drinking it on round 5. Everyone should be able to have a go at the thing. I'll be paying extra attention to how fast any transformation happens and how the sparks fly (if this potion does the same thing).
Next round:
Init round 5 [1d16+2] = 1+2 = 3
With that initiative, I'm drinking it on round 5. Everyone should be able to have a go at the thing. I'll be paying extra attention to how fast any transformation happens and how the sparks fly (if this potion does the same thing).
- Thu Nov 08, 2018 12:21 am
- Forum: DrPete's Lankhmar Game (DCC)
- Topic: Chapter 3: The Lord's House
- Replies: 520
- Views: 42961
Re: Chapter 3: The Lord's House
I'll grab a potion and try to position myself at a strategic place. If current big person is doing well, no need to steal the height.