Search found 227 matches
- Thu Dec 21, 2017 5:22 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
- Wed Dec 20, 2017 11:07 pm
- Forum: Rebirth of Power (4e GURPS)
- Topic: Chapter 1 (Hero Arc)
- Replies: 182
- Views: 9960
Re: Chapter 1 (Hero Arc)
Jimmy continues to assist the supers in rescue and recovery, turning to assist Lucky in apprehending any targets of opportunity he is able to delay as needed.
- Wed Dec 20, 2017 12:52 am
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
Yes please, Sorry. For whatever reason I was thinking we would shoot then move. Also, P3 should be in 1002 facing 1102 on the map. "Alright boys, let's pepper those buildings. Spectre, utilize your speed to entice them to pursue if they seem hesitant." With that, Dagger opens up with his ...
- Mon Dec 18, 2017 8:12 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
FYI, P3 movement was posted but missed in the changeover. I think we are done with this turn. Badimose Tactics: [2d6] = 5 P3 should have been facing 1004 at end of last turn. He moves this turn 1004, 0904, 0903, and ends in hex left 1002 facing 1102. ... and P3 already moving to hex left 1002 facing...
- Thu Dec 14, 2017 11:55 pm
- Forum: Rebirth of Power (4e GURPS)
- Topic: Chapter 1 (Hero Arc)
- Replies: 182
- Views: 9960
Re: Chapter 1 (Hero Arc)
"I'll be right back." , Jimmy states to no one in particular before he leaves the other surviving heroes and Lucky. He heads directly to the car where SCAMP is, opens the door for his opposing digit lacking friend, and escorts him back to the site. "My friend here should be able to h...
- Wed Dec 13, 2017 7:26 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
With all our NPC's (F1-F5) and P1 standing still, and P3 already moving to hex left 1002 facing 1102, we have moved 7 of our 9 mechs to the enemy 4 of 12. Do we need to move either P2 or P4 (all we have left) before seeing how more of the enemy react?
- Sun Dec 10, 2017 3:45 am
- Forum: Rebirth of Power (4e GURPS)
- Topic: Chapter 1 (Hero Arc)
- Replies: 182
- Views: 9960
Re: Chapter 1 (Hero Arc)
Turning and running with Lucky toward the exit, Jimmy starts calling out a warning to all, "Everyone get out, this place is going to explode." "SCAMP, tell everyone to get out. We can't let all these people die. As much as I detest them, they are still citizens of Atlas City." As...
- Sun Dec 10, 2017 3:22 am
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
Keeping an eye on the enemy mechs to verify we have not yet been spotted, Dagger keeps Tricksy Pixie stationary in the small grove of trees. "Alright, everyone get in position and ready to fire. Report in when ready, then we'll shoot the warehouses in sync." Taking the Lieutenant's lead, a...
- Fri Dec 08, 2017 9:15 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
Sorry, thought I posted but missed some info
P1 runs straight forward right 1008, facing 1007, without leaving the trees.
P3 runs to left 1105, facing 1004
P1 runs straight forward right 1008, facing 1007, without leaving the trees.
P3 runs to left 1105, facing 1004
- Wed Dec 06, 2017 8:17 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
[doc=]moving this turn and next before firing. P3 still needs another move turn as well[/doc]
- Wed Dec 06, 2017 5:37 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
David moves his Spider closer to the enemy warehouses at a run. Weaving among the trees and then through some open terrain, he makes his way to an open stretch of ground behind a low hill, and radios to the lance. "Acknowledged Dagger. Spectre nearly in position. Will be staged up at map grid L...
- Wed Dec 06, 2017 6:43 am
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
Dagger continues moving the Phoenix Hawk a little closer, staying in the woods in an attempt to stay hidden from the enemy. Creeping up to the edge, he peers out toward the eastern buildings. Over his lance channel, the LT states, "Doesn't look like they've seen us yet. Once each of you are in ...
- Wed Dec 06, 2017 6:31 am
- Forum: Rebirth of Power (4e GURPS)
- Topic: Chapter 1 (Hero Arc)
- Replies: 182
- Views: 9960
Re: Chapter 1 (Hero Arc)
Jimmy replies to Vorpal, "You got it boss." , as he looks around to imitate scanning for 'potential' threats. Jimmy will keep close to Vorpal as he makes his way to engage, and will jump in and try to get a unexpected kick on Vorpal while he's distracted. Karate - Kick (TN:15) [3d6] = 13, ...
- Wed Dec 06, 2017 5:42 am
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
- Sun Dec 03, 2017 6:28 pm
- Forum: Rebirth of Power (4e GURPS)
- Topic: Chapter 1 (Hero Arc)
- Replies: 182
- Views: 9960
Re: Chapter 1 (Hero Arc)
Jimmy starts moving among the mob, "Come on you numbskulls, don't you know how to aim?" As he approaches each of the mob members, he reaches out to 'tell' them where to shoot, taking their guns, and accidentally throwing them away from the crowd. Apologizing to each and telling them, "...
- Sun Dec 03, 2017 6:06 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
Sorry for the confusion, but P3 moved to the left hex 1411, not the right one. Scattered woods map not the open terrain one.
- Sat Dec 02, 2017 2:57 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
Lt. Harlow barks out a quick set of orders, "Alright boys, let's see if we can sneak into range and get off some shots at those buildings. Everyone make sure to stage up at max firing range from one of the buildings where they have a covered line of retreat. Hold fire and stay out of sight unti...
- Sat Dec 02, 2017 2:38 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: OOC chatter part 2
- Replies: 55
- Views: 4446
Re: OOC chatter part 2
Sorry for the slow reply. Went out of town before I posted, should have something today.
- Wed Nov 29, 2017 11:34 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: End Game
- Replies: 39
- Views: 2083
Re: End Game
Quick question. What is the difference between the bright green and black hexes.
- Mon Nov 27, 2017 6:28 pm
- Forum: [Mechwarrior 2] 3028 campaign
- Topic: OOC chatter part 2
- Replies: 55
- Views: 4446
Re: OOC chatter part 2
If you want, I'll post for P1/F1 as well as P3/F3, but someone else will need to post for F5. Or any other breakdown you want, I'm back and good for whatever.