Search found 8971 matches
- Tue Mar 04, 2025 10:04 pm
- Forum: Barrowmaze (1e)
- Topic: OOC: out of character comments and questions).
- Replies: 1360
- Views: 128388
Re: OOC: out of character comments and questions).
I wrote this message to a few players who reached out with encouragements to me. I share this with you all. Thanks for the message. I am in good health physically, more than two years into my remission from a stage IV lymphoma after four years of intensive treatment. But I had a bad year, last 2024....
- Sun Nov 03, 2024 2:19 pm
- Forum: Earthquakes in the Jotens (1e)
- Topic: Chapter 2: The Highway and Silver Spring
- Replies: 1051
- Views: 245727
Re: Chapter 2: The Highway and Silver Spring
Siouxsie
A coracle sounds fun. What's the worst that could happen? Floating an underground stream in a faerie cup sounds the stuff of druidic fables.
A coracle sounds fun. What's the worst that could happen? Floating an underground stream in a faerie cup sounds the stuff of druidic fables.
- Sun Nov 03, 2024 2:09 pm
- Forum: The Halls of Arden Vul (OSE)
- Topic: Delve #1 - The Adventure Begins
- Replies: 602
- Views: 29957
Re: Delve #1 - The Adventure Begins
'Fez' PheasantPlucker "Cousins! Don't mind my comrades here. They are a bit obtuse maybe but kindly folk that would see no one enslaved." It seems an awful lot of trouble to get workers kidnapping folk several days and scores of miles away. There are the following items found among their ...
- Tue Oct 29, 2024 1:36 pm
- Forum: Barrowmaze (1e)
- Topic: Blackened Forest: Bounty Hunting the Red Fang Renegades.
- Replies: 71
- Views: 3071
Re: Blackened Forest: Bounty Hunting the Red Fang Renegades.
In AD&D firing into melee is not possible, right? yes, everything is possible at a risk though a read through House Rules gives what we have in play here: Firing into melee : At short range, characters may fire into melee without any penalty or danger to allied combatants. A miss will be counte...
- Tue Oct 29, 2024 12:08 pm
- Forum: Earthquakes in the Jotens (1e)
- Topic: Chapter 2: The Highway and Silver Spring
- Replies: 1051
- Views: 245727
Re: Chapter 2: The Highway and Silver Spring
she notices that she has almost a light pink film on her hands. It is slight lighter than the color of glowing water and but does not glow. She will wash that off in case it is some strange contaminant and using her scythe, harvest some portions of nearby fungi, careful of any slimy ones or those t...
- Tue Oct 29, 2024 2:22 am
- Forum: Barrowmaze (1e)
- Topic: Barrow Moor: Raust and the Orphidian tribe.
- Replies: 190
- Views: 57398
Re: Barrow Moor: Raust and the Orphidian tribe.
I am ore than happy to continue with solo expedition arcs, especially as we post a little slower. So the choice is yours though going back for a few days to trade, report on the civilising attempts and wuden your knowledge, player contacts can only be a good thing. The Orphidians can accompany you a...
- Tue Oct 29, 2024 2:05 am
- Forum: Settlement: Helix
- Topic: Helix Bulletin board.
- Replies: 52
- Views: 3552
Re: Helix Bulletin board.
Characters may pay the town crier 1gp to pin any note to the board and get him to vocalize the issue in his daily bell ringing broadcasts. Durgo -1gp , enrolls the Town Crier to voice recruitment for labourers. He tolls his bell daily at noon and throughout market days, promising to send interested...
- Tue Oct 29, 2024 1:58 am
- Forum: Settlement: Helix
- Topic: Helix: Tower of Mazzah
- Replies: 272
- Views: 9259
Re: Helix: Tower of Mazzah
The Tower of Mazzah Genaromes and Durgo if he wishes knock upon the rickety looking weird dwelling that serves as the dwelling of the erratic mage and his stone tower laboratory which bizarrely rests crookedly upon the branches of a tree, looking for all the world that it had just blown there from ...
- Tue Oct 29, 2024 1:36 am
- Forum: Settlement: Helix
- Topic: Helix: Axe and Anvil Forge and Artisan Community.
- Replies: 106
- Views: 5918
Re: Helix: Axe and Anvil Forge and Artisan Community.
The Axe and Anvil Forge The dwarves revisit their kinsfolk's commune, seeking improved gear, respite and blessings. Fydmar He will pay his respects to Karl Barrelgut & donate 10gp as a thank you for the blessing & to help spread the word of Moridin. take +10xp, a minor reciprocating reward ...
- Tue Oct 29, 2024 12:30 am
- Forum: Settlement: Helix
- Topic: Helix: Mercenary Guild.
- Replies: 177
- Views: 9235
Re: Helix: Mercenary Guild.
The Mercenary Guild: Helix. https://www.unseenservant.us/forum/viewtopic.php?p=671787#p671787 Durgo returns back from a partially successful delivery into the labyrinth and crypts beyond the Harpy Shaft. Rickford & Duvall proving able veterans despite being hired on Torch-bearer terms. Like the...
- Mon Oct 28, 2024 10:46 pm
- Forum: Looking for players or games
- Topic: Barrowmaze: 1st ed D&D mega-dungeon
- Replies: 111
- Views: 11389
Re: Barrowmaze: 1st ed D&D mega-dungeon
I've enjoyed reading this thread! Hope to see more here. Kris, you have a good sense of humor--the only way to get through the ups and downs. Thank you mike808 for the comments and private message. I hope your read through of the Barrowmaze pdf you own does not give up too many spoilers. Actually t...
- Mon Oct 28, 2024 9:22 pm
- Forum: The Halls of Arden Vul (OSE)
- Topic: Delve #1 - The Adventure Begins
- Replies: 602
- Views: 29957
Re: Delve #1 - The Adventure Begins
'Fez' PheasantPlucker Unsticks the javelin from the dead prisoner, "Best not mention that fumble eh?" he says, passing the weapon back. He stuffs his Cheese-wire Garrotte back up his sleeve and untangles his hammock/net before searching the dead guard, stripping him of usable trove like w...
- Mon Oct 28, 2024 8:52 pm
- Forum: Settlement: Ironguard Motte
- Topic: Ironguard: Seeking the Nergal Sanctum (Expedition thread).
- Replies: 125
- Views: 23418
Re: Ironguard: Seeking the Nergal Sanctum (Expedition thread).
Ironguard Citadel: chasing shadows ... With Bluetongue absent until he can sort out his login password trouble and Hvakreki not responding to my messages, this expedition will stall. So to keep you guys still involved and rather than drag out this investigation, as I reboot Barrowmaze, I am trying ...
- Mon Oct 28, 2024 8:22 pm
- Forum: Barrowmaze (1e)
- Topic: Barrow Moor: Raust and the Orphidian tribe.
- Replies: 190
- Views: 57398
Re: Barrow Moor: Raust and the Orphidian tribe.
Raust will lead them back to Black Willow Island to spy upon the conditions there. ...if that's fruitless she will plan to strike due north to look for barrows. Raust , you can trek to the island, once more crafting some rafts to ferry everyone across the swifter currents around the island. As desc...
- Mon Oct 28, 2024 7:54 pm
- Forum: Completed Expeditions
- Topic: Barrowmaze: Repatriating the Red Lion of Aerik
- Replies: 746
- Views: 111713
Re: Barrowmaze: Repatriating the Red Lion of Aerik
Great, thanks guys. If this is all agreed, I will go ahead and archive this in the Completed Expeditions thread.
You can still post in this thread there if you need further discussions on any questions or information.
You can still post in this thread there if you need further discussions on any questions or information.
- Mon Oct 28, 2024 7:52 pm
- Forum: Barrowmaze (1e)
- Topic: Barrowmaze: Where-Rats III: Redeeming Mongrelmen
- Replies: 64
- Views: 3338
Re: Barrowmaze: Where-Rats III: Redeeming Mongrelmen
I will certainly give a brief on the three rooms in this area and any trove you find.Isvand wants to search what we can where we are safely looking
- Mon Oct 28, 2024 7:50 pm
- Forum: Barrowmaze (1e)
- Topic: Barrowmaze: Crusaders and the Hand of Nergal
- Replies: 190
- Views: 6090
Re: Barrowmaze: Crusaders and the Hand of Nergal
Saving Throws: Smokie [1d20]=9 Sven [1d20]=8 Orgoth [1d20]=6 Saving Throws: Grymaldi [1d20]=7 Yardie [1d20]=2 Berric [1d20]=5 Crippens [1d20]=20 Saving Throws: Gargax [1d20]=8 BarkingToadLegs [1d20]=10 Saving Throws: Barba [1d20]=17 Only Cadeweed, Barba & Crippens pass through the eerie night n...
- Mon Oct 28, 2024 6:38 pm
- Forum: Barrowmaze (1e)
- Topic: Blackened Forest: Bounty Hunting the Red Fang Renegades.
- Replies: 71
- Views: 3071
Re: Blackened Forest: Bounty Hunting the Red Fang Renegades.
Blackened Forest Owlwolf pack. Hedrak considers the beauty and the beast nature of these magnificent hybrids. From the way they behave, would Hedrak be able to understand if the owlwolves are following them simply, or stalking/hunting them? Their tracks go parallel or ahead of you in a deliberate w...
- Mon Oct 28, 2024 6:27 pm
- Forum: Barrowmaze (1e)
- Topic: Barrowmaze: Where-Rats III: Redeeming Mongrelmen
- Replies: 64
- Views: 3338
Re: Barrowmaze: Where-Rats III: Redeeming Mongrelmen
Rat-men Crypts Rum Lightbender is in a bad way, unconscious and lying in a pool of blood. Rum Lightbender: negative hp Constitution check vs 15 [4d6]=14 The dwarf is a tough nut to crack though and from 'hard as granite' stock. His internal constitution and fortitude giving him a reservoir of life ...
- Sat Oct 26, 2024 10:05 pm
- Forum: Earthquakes in the Jotens (1e)
- Topic: Chapter 2: The Highway and Silver Spring
- Replies: 1051
- Views: 245727
Re: Chapter 2: The Highway and Silver Spring
Siouxsie
Will check on the water, investigating how pure and drinkable it is and take some inspection of the fungi. Masking herself up so as not to breathe in spores or contaminants.
Do any of the fungi look like typical 'Shriekers' or Violet Fungi plant types?
Will check on the water, investigating how pure and drinkable it is and take some inspection of the fungi. Masking herself up so as not to breathe in spores or contaminants.
Do any of the fungi look like typical 'Shriekers' or Violet Fungi plant types?