Search found 151 matches
- Sun May 21, 2017 5:55 am
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
"Tell me about this chest," Biddle says brightly. "I got rather distracted by bats, foxes and fires - not a very good recipe, I have to say."
- Thu May 18, 2017 4:41 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
"Good advice. We'll wait until everyone has eaten, rested and put ou my fire!" Biddle grins. "That way leads adventure - shall we secure the trapdoor untill we are all set?"
- Tue May 16, 2017 7:23 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
"I started that! Sorry!" Biddle continues to focus on the trap door...
- Tue May 16, 2017 7:22 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Nice ruling
- Mon May 15, 2017 6:36 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Not angling for XP but - Ken shifted on this quite a bit, encouraging players to be more creative in dealing with foes instead of just smashing them. What do you think for future encounters?
- Mon May 15, 2017 5:20 am
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
"Shine a light down there - let's see what we've found!" Biddle is getting excited.
- Sun May 14, 2017 2:45 am
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
I think Biddle is rather like that, I'm afraid It will probably be his undoing... Now me, I wouldn't start a fire or forget a smaller friend!
- Sat May 13, 2017 11:51 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Biddle goes to join Skinlob...
What will be on the other side of the trapdoor???
What will be on the other side of the trapdoor???
- Fri May 12, 2017 6:52 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
For missile attacks, you try a DEX SR on 2d6 to be on target, adding the dice roll to your DEX attribute. The GM decides the level of the SR needed based on size, distance and movement of the target. If you hit, you roll the weapon's dice and add in your personal/combat adds with DEX adds counting ...
- Wed May 10, 2017 6:16 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
"Weeba! Grab a chair leg or something and whack them!" Biddle shouts.
- Tue May 09, 2017 6:13 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Biddle will fight with both poniards - I think that's 4d6 -2 adds now.
"I'm coming to stand with you, friend!" he cries. "Foxes in boxes 6' under!"
"I'm coming to stand with you, friend!" he cries. "Foxes in boxes 6' under!"
- Tue May 09, 2017 7:18 am
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Agreed re downstairs - I meant he would rush up again and down again if necessary. I am assumming that is a matter of seconds
- Mon May 08, 2017 7:42 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Are you playing Biddle's combat adds go down because he cast the spell? If not he will fight side by side with comrades. If it has, he will attempt to get the afired blanket to use as both shield and weapon if he can pick it up and whirl it without getting burnt.
- Sun May 07, 2017 11:57 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Biddle hears the commotion downstairs and rushes down to cast TTYF at a fox.
- Wed May 03, 2017 6:09 am
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Always worth a try, talking rather than biffing!
- Tue May 02, 2017 9:36 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Biddle swings the torch quickly to knock them away and then throws it into the middle of the room, stepping back smartly.
He draws a dagger to defend himself and will also use the door as a shield.
He draws a dagger to defend himself and will also use the door as a shield.
- Sat Apr 29, 2017 11:23 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Biddle follows the hobbit ready to cast a spell if necessary. "I appreciate the way you all want to lend a hand. I feel very comfortable with you already. I'm looking for to sharing a nice bottle of wine and getting to know you better over a good roast dinner. Who knows? We might even find some...
- Fri Apr 28, 2017 10:52 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Biddle will shut the door quietly and ask someone to come take a look with him. If he has a companion he will go back, open the door, listen again and then advance with his companion with a lit torch to see what is up there.
If no one wants to go up, he will think again...
If no one wants to go up, he will think again...
- Thu Apr 27, 2017 6:13 pm
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
Sorry - my misread. 2d6 for SRs, yes.
I thought the first roll was his LK attribute. I see that I misread that. I couldn't see what Skinlob LK was for the 2d6 roll to be added on to.
What I (mis) understood was a roll of 1d6 to give LK of 3 then the 2d6 roll on top of that.
I thought the first roll was his LK attribute. I see that I misread that. I couldn't see what Skinlob LK was for the 2d6 roll to be added on to.
What I (mis) understood was a roll of 1d6 to give LK of 3 then the 2d6 roll on top of that.
- Thu Apr 27, 2017 4:46 am
- Forum: The Great Underground Enterprise (T&T)
- Topic: 1. The Adventure Begins
- Replies: 133
- Views: 5775
Re: The Adventure Begins
A question
Why is Skinlob's LK based on a 1d6 roll? With 5.5 rules, you would roll 3d6 and then apply any kindred modifier. There is no LK modifier for dwarves. Maybe he didn't fail and has only imagined the damage?
Why is Skinlob's LK based on a 1d6 roll? With 5.5 rules, you would roll 3d6 and then apply any kindred modifier. There is no LK modifier for dwarves. Maybe he didn't fail and has only imagined the damage?