Part 1: Fighters Academy (IC Section 1)
- GreyWolfVT
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Re: Part 1: Fighters Academy (IC Section 1)
Yes you get the +4 bonus it's held, at this point just make 2 round worth of attacks in your post I'll tally up damage and let you know when it is defeated.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Darklin2
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Re: Part 1: Fighters Academy (IC Section 1)
Shade round 2
[1d20+4]=7+4=11 Short Bow
[1d6]=4 Short bow damage
[1d20+4]=8+4=12 Short Bow
[1d6]=6 Short bow damage
[1d20+4]=7+4=11 Short Bow
[1d6]=4 Short bow damage
[1d20+4]=8+4=12 Short Bow
[1d6]=6 Short bow damage
All things are possible through Magic.
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Re: Part 1: Fighters Academy (IC Section 1)
Ferris
ferris crossbow [1d20+5]=9+5=14 bolt damage [1d4+1]=1+1=2
Fires again while chiding Shade who seems like he can't hit a cow's ass with a banjo .
ferris crossbow [1d20+5]=9+5=14 bolt damage [1d4+1]=1+1=2
Fires again while chiding Shade who seems like he can't hit a cow's ass with a banjo .
Re: Part 1: Fighters Academy (IC Section 1)
Yagul
Round 1
Scimitar +1 webbed [1d20+7]=9+7=16 to hit [1d8+6]=3+6=9 dam
Scimitar webbed [1d20+6]=19+6=25 to hit [1d8+5]=2+5=7 dam
Round 2
Scimitar +1 webbed [1d20+7]=7+7=14 to hit [1d8+6]=5+6=11 dam
Scimitar +1 webbed [1d20+7]=9+7=16 to hit [1d8+6]=4+6=10 dam
Scimitar webbed [1d20+6]=17+6=23 to hit [1d8+5]=1+5=6 dam
Round 1
Scimitar +1 webbed [1d20+7]=9+7=16 to hit [1d8+6]=3+6=9 dam
Scimitar webbed [1d20+6]=19+6=25 to hit [1d8+5]=2+5=7 dam
Round 2
Scimitar +1 webbed [1d20+7]=7+7=14 to hit [1d8+6]=5+6=11 dam
Scimitar +1 webbed [1d20+7]=9+7=16 to hit [1d8+6]=4+6=10 dam
Scimitar webbed [1d20+6]=17+6=23 to hit [1d8+5]=1+5=6 dam
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Re: Part 1: Fighters Academy (IC Section 1)
Ferris
Ferrets about, shamelessly missing with a bolt then following up with a second closer to the mark.
ferris crossbow [1d20+5]=8+5=13 bolt damage [1d4+1]=4+1=5
Ferrets about, shamelessly missing with a bolt then following up with a second closer to the mark.
ferris crossbow [1d20+5]=8+5=13 bolt damage [1d4+1]=4+1=5
- GreyWolfVT
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Re: Part 1: Fighters Academy (IC Section 1)
It is at this point that the golem comes apart in the webs appearing quite defeated the weapons it had are stuck fast in the webbing for a bit before you can pick them up without risking getting snagged in the sticky webs.
Combat is over by 100%.
Combat is over by 100%.
Last edited by GreyWolfVT on Wed Jun 23, 2021 9:40 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Part 1: Fighters Academy (IC Section 1)
Yagul
Yagul will wait for the spell to expire and then retrieves the golems weapons and examines them. "Can someone detect magic on them?"
Yagul will wait for the spell to expire and then retrieves the golems weapons and examines them. "Can someone detect magic on them?"
- Darklin2
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Re: Part 1: Fighters Academy (IC Section 1)
Shade
I am able to detect magic once more this day. Let me see what you have there. I must swing them and get accustom to their balance and weight before I am able to sense the magic in them.
I am able to detect magic once more this day. Let me see what you have there. I must swing them and get accustom to their balance and weight before I am able to sense the magic in them.
All things are possible through Magic.
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Re: Part 1: Fighters Academy (IC Section 1)
Uther
Uther sheathed his dagger and approached the now demolished construct. He glanced in Yagul's direction, shook his head and replied, "Expecting a myriad of foes, I didn't prepare such magicks for this day. In fact, I have just one more spell prepared, then my allotment will be spent." He paused, looked around the room as the magical webs continued to disintegrate into dust, then he added in a slightly lower tone, "Another web..." With that, he turned to watch the elf work, intrigued by his unique ability.
Uther sheathed his dagger and approached the now demolished construct. He glanced in Yagul's direction, shook his head and replied, "Expecting a myriad of foes, I didn't prepare such magicks for this day. In fact, I have just one more spell prepared, then my allotment will be spent." He paused, looked around the room as the magical webs continued to disintegrate into dust, then he added in a slightly lower tone, "Another web..." With that, he turned to watch the elf work, intrigued by his unique ability.
Last edited by Zeromancer on Mon Jun 28, 2021 2:51 pm, edited 1 time in total.
- GreyWolfVT
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Re: Part 1: Fighters Academy (IC Section 1)
Checking the 3 weapons the golem had you discover they are nothing special just regular mundane weapons. Looking around the room the group discovers that three walls of the room contain wooden racks. The racks hold rusty swords, sabers, rapiers, maces, hand axes, battle axes, and other hand weapons. High up on the remaining wall is a silvery shield with the symbol of two swords crossed on it.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- Darklin2
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Re: Part 1: Fighters Academy (IC Section 1)
Shade
Shade will walk around the weapon racks and take the two best short swords he can find.
Hey That is a pretty cool shield. Anyone need a shield? I can't use it but that is a cool heraldry.
Shade will walk around the weapon racks and take the two best short swords he can find.
Hey That is a pretty cool shield. Anyone need a shield? I can't use it but that is a cool heraldry.
All things are possible through Magic.
- GreyWolfVT
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Re: Part 1: Fighters Academy (IC Section 1)
Shade notes that all the weapons are rather rusty maybe worth cleaning and polishing they may still be worth snagging. Though what everyone already has is in better shape. The only thing that looks really nice is that shield.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- RiverGreenForest
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- Darklin2
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Re: Part 1: Fighters Academy (IC Section 1)
Shade
Well if no one wants to get it I will try to climb up there and get it down. Will look cool hanging in my Castle one day. Memento of the Zombie Apocalypse . Sorry that is what I have been calling this trip. Swamp Zombies and all.
Damn wall is slickery.
He grabs the longest weapon on the rack and tries to knock it down. Probably a Spear.
=============
[1d100]=83 Climb Walls vs 80%
Well if no one wants to get it I will try to climb up there and get it down. Will look cool hanging in my Castle one day. Memento of the Zombie Apocalypse . Sorry that is what I have been calling this trip. Swamp Zombies and all.
Damn wall is slickery.
He grabs the longest weapon on the rack and tries to knock it down. Probably a Spear.
=============
[1d100]=83 Climb Walls vs 80%
All things are possible through Magic.
Re: Part 1: Fighters Academy (IC Section 1)
Yagul
Yagul will help get the shield down.
Yagul will help get the shield down.
- GreyWolfVT
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Re: Part 1: Fighters Academy (IC Section 1)
Shade and Yagul manage to knock the nice shield down. It has a shine and shimmer about it that nothing else in the room does. Something about it gives the impression it is special indeed. Perhaps more useful than a mere wall hanger piece.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: Part 1: Fighters Academy (IC Section 1)
Ferris
Where too next?
Where too next?
Re: Part 1: Fighters Academy (IC Section 1)
Yagul
If no one else wants it Yagul will sling the shield on his back for now. "Move on to the next door?"
If no one else wants it Yagul will sling the shield on his back for now. "Move on to the next door?"
- RiverGreenForest
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Re: Part 1: Fighters Academy (IC Section 1)
McTavish
The dwarf grunts in agreement with Yagul. "Yes, let's move on to the next door." grunted McTavish as he brushed off the last remaining strands of webbing.
The dwarf grunts in agreement with Yagul. "Yes, let's move on to the next door." grunted McTavish as he brushed off the last remaining strands of webbing.
- GreyWolfVT
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Re: Part 1: Fighters Academy (IC Section 1)
I feel obligated to remind you there is no "other door" left on this level there are stairs up or the other end of the hallway left unchecked. The odd spot on the upper left of the map is not a door just a goofy part of the wall something to do with how i revealed the space apparently.
Map
Map
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling