Adventure begins
Re: Adventure begins
Pieni
As long as east is an option and we don't have a door, I think we just keep moving east.
As long as east is an option and we don't have a door, I think we just keep moving east.
Re: Adventure begins
you go eat for another 90' and the tunnel T's north and south
- GreyWolfVT
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Re: Adventure begins
Alvar "Shall we give north a try?" he asks at the T intersection.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Adventure begins
Pieni
"Sure."
"Sure."
Re: Adventure begins
You go north 50' and come to another of the dark portals.
Re: Adventure begins
Pieni
"Lets go back and try the southern passage at the T."
"Lets go back and try the southern passage at the T."
- GreyWolfVT
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Re: Adventure begins
Alvar "Sounds like a plan."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Adventure begins
Kreed turns back to the south. When he gets back to the T he will peek around the corner to see if there being followed.
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- spanningtree
- Ranger Lord
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- Location: Las Vegas, NV
Re: Adventure begins
Sasha
Showing her map: All of the darkness curtains appear to converge on the same room. I'm not saying the curtain will not kill you but they all do lead to what appears to be a room. Oh, I am happy to go south.
Showing her map: All of the darkness curtains appear to converge on the same room. I'm not saying the curtain will not kill you but they all do lead to what appears to be a room. Oh, I am happy to go south.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Adventure begins
By the T I think you mean just go south (maybe you should post your map again)
you go south past the west tunnel you entered from, you go 80' and ahead you hear the sound of running water
you go south past the west tunnel you entered from, you go 80' and ahead you hear the sound of running water
Re: Adventure begins
Pieni
Pieni will try and locate where the running water sound is coming from.
Pieni will try and locate where the running water sound is coming from.
Re: Adventure begins
the sound is coming form directly ahead of you
Re: Adventure begins
Pieni
"Lets keep moving forward but lets be extra cautious."
"Lets keep moving forward but lets be extra cautious."
Re: Adventure begins
you enter a room 50' x 70' on the west wall over 1/2 the room is covered by a giant pool of water. on a small island against the west wall is a large statue, there is a bridge spanning the pool to connect the main room to the island
Re: Adventure begins
Pieni
Does she recognize the statue? She will search the room.
Does she recognize the statue? She will search the room.
- Darklin2
- Ranger Lord
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Re: Adventure begins
Fulcan
Fulcan will stay behind Pieni as back up.
Fulcan will stay behind Pieni as back up.
All things are possible through Magic.
- spanningtree
- Ranger Lord
- Posts: 3483
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: Adventure begins
Sasha
Will enter the room but stay to the extreme east. Probably something in the water....
OCC: New map posted, may not be 100% accurate but will be able to describe the dungeon and get us out of here, if needed.
Will enter the room but stay to the extreme east. Probably something in the water....
OCC: New map posted, may not be 100% accurate but will be able to describe the dungeon and get us out of here, if needed.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: Adventure begins
the statue is of some 4 armed figure you do not recognize
- GreyWolfVT
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Re: Adventure begins
Alvar "I don't know that I like that statue. Hope it does not animate and attack us."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Adventure begins
Kreed slowly moves towards the water looking for any movement from the water or the statue.
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