Adventure begins

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Rex
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Re: Adventure begins

#381 Post by Rex »

Pieni

As long as east is an option and we don't have a door, I think we just keep moving east.

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Re: Adventure begins

#382 Post by wolfpack »

you go eat for another 90' and the tunnel T's north and south

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Re: Adventure begins

#383 Post by GreyWolfVT »

Alvar "Shall we give north a try?" he asks at the T intersection.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
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DM - GreyWolf's Mystara Adventures - AD&D 2e

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Rex
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Re: Adventure begins

#384 Post by Rex »

Pieni

"Sure."

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Re: Adventure begins

#385 Post by wolfpack »

You go north 50' and come to another of the dark portals.

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Rex
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Re: Adventure begins

#386 Post by Rex »

Pieni

"Lets go back and try the southern passage at the T."

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Re: Adventure begins

#387 Post by GreyWolfVT »

Alvar "Sounds like a plan."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Adventure begins

#388 Post by Dram »

Kreed turns back to the south. When he gets back to the T he will peek around the corner to see if there being followed.
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Re: Adventure begins

#389 Post by spanningtree »

Sasha

Showing her map: All of the darkness curtains appear to converge on the same room. I'm not saying the curtain will not kill you but they all do lead to what appears to be a room. Oh, I am happy to go south.
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Adventure begins

#390 Post by wolfpack »

By the T I think you mean just go south (maybe you should post your map again)

you go south past the west tunnel you entered from, you go 80' and ahead you hear the sound of running water

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Rex
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Re: Adventure begins

#391 Post by Rex »

Pieni

Pieni will try and locate where the running water sound is coming from.

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Re: Adventure begins

#392 Post by wolfpack »

the sound is coming form directly ahead of you

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Re: Adventure begins

#393 Post by Rex »

Pieni

"Lets keep moving forward but lets be extra cautious."

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Re: Adventure begins

#394 Post by wolfpack »

you enter a room 50' x 70' on the west wall over 1/2 the room is covered by a giant pool of water. on a small island against the west wall is a large statue, there is a bridge spanning the pool to connect the main room to the island

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Re: Adventure begins

#395 Post by Rex »

Pieni

Does she recognize the statue? She will search the room.

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Re: Adventure begins

#396 Post by Darklin2 »

Fulcan

Fulcan will stay behind Pieni as back up.
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Re: Adventure begins

#397 Post by spanningtree »

Sasha

Will enter the room but stay to the extreme east. Probably something in the water....

OCC: New map posted, may not be 100% accurate but will be able to describe the dungeon and get us out of here, if needed. :)
Anall nathrack uthos bethos doss yell yenva. -Merlin

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Re: Adventure begins

#398 Post by wolfpack »

the statue is of some 4 armed figure you do not recognize

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Re: Adventure begins

#399 Post by GreyWolfVT »

Alvar "I don't know that I like that statue. Hope it does not animate and attack us."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Adventure begins

#400 Post by Dram »

Kreed slowly moves towards the water looking for any movement from the water or the statue.
Current Characters/Games
Grakluse Longleaf-A Candle in the Darkness
Jacxor Ironforge-Dungeon of the Mad Mage (5e)
Kreed Oaken-Chaos halls
Xlore Strongoak-B11 King's Festival & B12 Queen's Harvest - AD&D 2e

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