WW2 Supers d6: OOC

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max_vale
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Re: WW2 Supers d6: OOC

#601 Post by max_vale »

Rex: Skill updated, 12 spent, 2 left over......as this will be the last time to update skills, you may as well spent the last 2.....

Any of the following KNOWLEDGE skills could be improved to 2D+1: Bureaucracy; Cultures; Languages (anything other than English); Medicine; Academics; Streetwise; Tactics; Technology

OR any of the following TECHNOLOGY skills could be improved to 2D+1: Demolition; Equipment Repair; Car Repair; Security; Airplane Repair; Ship Repair; Armored Vehicle Repair, Radar Repair, Sonar Repair, Radio Repair

I'd say the most likely candidates would be Tactics, Medicine, Equipment Repair, Demolitions....but with a year off....really anything could do.

ateno/Eric: Character updated, you actually only spent 11 (+3 to go from 3D+2 to 4D; then 4 to go to 4D+1 and finally 4 more to get to 4D+2; 3 + 4 + 4 = 11.

You have 2 points left and can improve any of the following TECH skills to 2D+1: Equipment Repair; Car Repair; Security; Airplane Repair; Ship Repair; Armored Vehicle Repair, Sonar Repair, Radio Repair

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Rex
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Re: WW2 Supers d6: OOC

#602 Post by Rex »

Gurung will improve Demolitions, just in case.

Thanks.

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Zhym
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Re: WW2 Supers d6: OOC

#603 Post by Zhym »

Since Roker often needs to carry around a radio and isn't that great of a shot anyway, whatever is (relatively) lightweight without being useless is fine with him.

As for skill points, let's spend them thusly:

Stamina +1 (3) to 3D+2
Hide +1 (3) to 3D+2
Dodge +1 (3) to 3D+2
Brawl +1 (4) to 4D+1

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Re: WW2 Supers d6: OOC

#604 Post by ateno »

max_vale wrote: Wed Jul 12, 2023 5:49 pm You have 2 points left and can improve any of the following TECH skills to 2D+1: Equipment Repair; Car Repair; Security; Airplane Repair; Ship Repair; Armored Vehicle Repair, Sonar Repair, Radio Repair
Security, thank you

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Monsieur Rose
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Re: WW2 Supers d6: OOC

#605 Post by Monsieur Rose »

Acme will increase guns (for 5), demo (for 6), and gunnery (for 3)

Thanks.

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Re: WW2 Supers d6: OOC

#606 Post by max_vale »

All sheets updated, post away in the main game thread when ready and/or hit me up with any questions/concerns, etc. Thanks and I hope everyone is doing well!

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jemmus
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Re: WW2 Supers d6: OOC

#607 Post by jemmus »

Thanks for having me! I'll work on a character and hopefully have it ready in the next few days.
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Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Rex
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Re: WW2 Supers d6: OOC

#608 Post by Rex »

Welcome Aboard jemmus!

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Re: WW2 Supers d6: OOC

#609 Post by max_vale »

Apologies all....I work as a Gov't Contractor in the DOD world (Department of Defense)...and with the current world situation....my days have been.....crazy......

I WILL get new posts up for my PBP games this weekend, but again, my apologies for the delay! I hope all is well with everyone!

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Re: WW2 Supers d6: OOC

#610 Post by ateno »

I will be at Travellercon this weekend starting Thursday afternoon till Monday, I will have sporadic connection at the hotel, but not the time I believe.

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Re: WW2 Supers d6: OOC

#611 Post by max_vale »

I wanted to welcome Jemmus to the SST 4 Game where he will be taking over the NPC Corporal Saul Rabinowitz, USMC....welcome aboard amigo!

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Re: WW2 Supers d6: OOC

#612 Post by ateno »

Welcome Jemmus!!!

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Rex
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Re: WW2 Supers d6: OOC

#613 Post by Rex »

welcome aboard Jemmus!

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Re: WW2 Supers d6: OOC

#614 Post by jemmus »

Thanks, happy to be here!
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

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Rex
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Re: WW2 Supers d6: OOC

#615 Post by Rex »

I am heading into the woods for a the week. Will be back late Sunday the 5th or Monday the 6th. NPC my character(s) as you see fit.

Have a great week everyone!

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jemmus
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Re: WW2 Supers d6: OOC

#616 Post by jemmus »

If anyone hasn't seen "The Sand Pebbles" movie yet, I'd highly recommend it. It's an old movie with Steve McQueen, and classic 70s actors Mako and Candice Bergman, I think. It's not really a war movie. It's kind of war movie, the way "Apocalypse Now" is a war movie. And also based on a classic novel. But with "The Sand Pebbles," the setting in China during what's called "The Boxer Rebellion." Grim in the end, but amazingly good, I think.
PCs

Dust to Dust (Stars Without Number) - Circuit Counsel Taavi Perttu
Big Shiny Island (AD&D 1E) - Theo, low charisma ranger
Samurai Adventures (Cold Iron) - Kiyoshi, ronin bushi
WW2 Supers d6 - Luther "Luke" Goodfox

max_vale
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Re: WW2 Supers d6: OOC

#617 Post by max_vale »

Hey, I'm glad somebody got the reference from the Steve McQueen picture! :)

It is a good movie....slight correction though (inner History Major in me, sorry!) it's not set during the Boxer Rebellion (which was right at the Turn of the 19th/20th Century and DID have a lot of Westerns fighting various Chinese factions in China....a sad story that continued for the better part of the century) but during the 1920s during the 'War Lord' era of China.

The U.S. Navy had a number of gunboats that sailed up and down the Yangzte River in the 1920s and 1930s in that time...'protecting U.S. interests'; and these shallow water ships saw action that would much later be quite similar in a lot of ways to the 'brown water Navy' in Vietnam with the Swift Boats and the like.

Anyway, worth checking out!

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Re: WW2 Supers d6: OOC

#618 Post by ateno »

I'm sorry, I thought everyone got the reference, but I'm a old guy. Ha.

Reminds me of my old service, the Coast Guard a bit.

Eric

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Re: WW2 Supers d6: OOC

#619 Post by max_vale »

I will be in Saint Martin for the next week.....HOPEFULLY the WiFi will be fine and I'll be able to get some posts up, but just in cases, I hope all of you have a wonderful Thanksgiving (if that's something you celebrate)!

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Re: WW2 Supers d6: OOC

#620 Post by Rex »

Happy Thanksgiving Everyone!

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