Expedition: Foxy/Monoc Mages - 15 October

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Stirling
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Re: Expedition: Foxy/Monoc Mages - 15 October

#61 Post by Stirling »

Foxy O'Hare

Agrees with the copse plan. How far is it between the copse and the dale spot. I wonder on the thoughts of having someone or a pair of folk watching the Effigy and road from that spot, a bit more concealed than a whole group of us if it wasn't too far from the copse camp.

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Marullus
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Re: Expedition: Foxy/Monoc Mages - 15 October

#62 Post by Marullus »

The copse is well out of bowshot from both the dale, the road, and the intersection. You could hear a yell if someone were in trouble, but it would take three rounds to run to their aid.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#63 Post by Dram »

Neegan The copse is fine with me. As wer not stayin near thiz big thing.
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Re: Expedition: Foxy/Monoc Mages - 15 October

#64 Post by Enoch »

Gundri nods in agreement. "If this really is an efreet frozen in stone, I don't want to be nearby if and when it wakes up."
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Re: Expedition: Foxy/Monoc Mages - 15 October

#65 Post by Bluetongue »

Roybarb

"Our elven trance sleep is but four hours long, so I can volunteer for some of the watch." she says, offering to cover the first few hours of camp guard duty. If so she will find a place out of the firelight glare so that her infravision will be useful in spotting lurking threats.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#66 Post by Dram »

Neegan -Says to Roybarb. Wake me, I will take watch after you.
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Zhym
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Re: Expedition: Foxy/Monoc Mages - 15 October

#67 Post by Zhym »

Bluetongue wrote:"Our elven trance sleep is but four hours long . . . "
Is that true in LL Basic / this game? FWIW, the LL Basic PDF (p. 19) says that "all spell casters" need 8 hours of rest to memorize or pray for new spells.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#68 Post by Marullus »

Zhym wrote:
Bluetongue wrote:"Our elven trance sleep is but four hours long . . . "
Is that true in LL Basic / this game? FWIW, the LL Basic PDF (p. 19) says that "all spell casters" need 8 hours of rest to memorize or pray for new spells.
Nope. In LL Basic they sleep like everyone else, and they need 8 hours of sleep to learn spells.

Also note that we defined shorter ages:
Dwarves live about twice as long as humans. Elves only live three times as long as humans.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#69 Post by Bluetongue »

Roybarb okay, that is fine.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#70 Post by Marullus »

With an early sunset and two day's riding behind you, the party rides up into the hillside to the copse of trees the others scouted before. The settle into a dale within the treeline, concealing enough to allow a small campfire - warm food and comfort against the freezing night air. Roybarb takes the first shift, then after a few hours wakes Neegan, the others all asleep in their bedrolls.

It is coming up on midnight when the dwarf hears it - chanting on the wind. It is a rhythmic sound, multiple voices, carrying over the hillsides. Peering from the copse's edge, he can discern a flickering firelight shining upon the red stone effigy.

Date: 18 October 2021, 11:50pm
Sunset: 05:06 PM
Sunrise: 06:49 AM
Temperature: -2 to 3 C
Distance travelled: ~40 miles
Injuries: None
Effects: None


Thanks all for your patience!

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Re: Expedition: Foxy/Monoc Mages - 15 October

#71 Post by Marullus »

Please welcome Darklin2 and his character, Falco Falstaff. He is a a young wizard joining retroactively.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#72 Post by Darklin2 »

Hello All. New to Lab Lords so instruct me as needed. I have played 1st and 2nd edition D&D since their start so have plenty of RPG experience.


Falco brushes his pony and stakes him out for the night. Sets up his bedroll and sleeps for the night to regain all spells. Volunteering for the last guard shift to learn spells.
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Re: Expedition: Foxy/Monoc Mages - 15 October

#73 Post by Zhym »

Is Roybarb the only one who can act at the moment?

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Re: Expedition: Foxy/Monoc Mages - 15 October

#74 Post by Marullus »

Neegan (not Roybarb) is on watch. He can act first, but if he's away (and it looks like he is) then it's safe to assume he wakes you all.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#75 Post by Zhym »

Pendleton joins Neegan peering over the copse's edge, fascinated by the ceremony. He tries to make out what the voices are chanting, if he can.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#76 Post by Darklin2 »

Falco will gather his weapons and wait to see what the group decides to do.
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Re: Expedition: Foxy/Monoc Mages - 15 October

#77 Post by Stirling »

Foxy O'Hare

dresses and follows after the elf Roybarb. Before she advances she appoints Tocen and Brielle to prepare to scout the road to the temple feature should the group by the Effigy make for that way.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#78 Post by Dram »

Neegan- Wakes everyone quietly. Then points to the fire lighten sky line. I think there trying to wake it. He pulls his axe from his side.
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Re: Expedition: Foxy/Monoc Mages - 15 October

#79 Post by Marullus »

I am unclear what Foxy's direction is.

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Re: Expedition: Foxy/Monoc Mages - 15 October

#80 Post by Bluetongue »

Roybarb

Listens with intent to the repeated beat and chant. "It could be anything, mages invoking a ritual or kobold boy scouts having a sing song. Let's go closer to investigate."

Impetuous, she volunteers to creep closer, leaving her horse in the wooded copse to sneak to the hollow overlooking the road and effigy.

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