Sara nods and quickly moves to follow Ana's directions, keeping her Smg as close to handy as possible while watching the door.Ramona wrote:“Sara grab any electronics, notepads anything then keep an eye on the door, do not need to get fuckin’ surrounded in here.”
[011] The Door Opens and a fire fight ensues
Re: [011] The Door Opens and a fire fight ensues
Re: [011] The Door Opens and a fire fight ensues
Vee is standing at the door, her pistol ready. "I'll watch behind us."lenusmars wrote:Sara nods and quickly moves to follow Ana's directions, keeping her Smg as close to handy as possible while watching the door.
Joe Roberts (JR)
Re: [011] The Door Opens and a fire fight ensues
Grimaud will follow up the fleeing spiders pursuing them to but not beyond the door out of the room the party is now in.
If Foix is recovered he moves into the room with the cocooned folk and draws his sword and pistol ready to assist those assailed by spiders.
If Foix is recovered he moves into the room with the cocooned folk and draws his sword and pistol ready to assist those assailed by spiders.
Re: [011] The Door Opens and a fire fight ensues
Ana sighs and points her SMG at the spider coming after her, making sure to check down range for additional targets and pulls the trigger. If anyone’s down range she’ll side step to avoid shooting anyone else accidentally.
“Seriously?” She says to no one in particular.
“Seriously?” She says to no one in particular.
Re: [011] The Door Opens and a fire fight ensues
"Don't know what else you expected from giant spiders." Nathan mutters under his breath as he helps with the hail of bullets.
- SpinwardMarch
- Ranger Knight
- Posts: 1154
- Joined: Thu Dec 21, 2017 1:28 am
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Re: [011] The Door Opens and a fire fight ensues
Cmdr. Taheri
Well, then, splattered guts it is. She drops the knife she was using and swings her laser rifle around. She shoots at the one approaching her.
Die, pond scum.
Well, then, splattered guts it is. She drops the knife she was using and swings her laser rifle around. She shoots at the one approaching her.
Die, pond scum.
SpinwardMarch
Re: [011] The Door Opens and a fire fight ensues
“They are space faring, laser packing spiders, I expected them to have a strong enough sense of self preservation to get the hell out of here, regroup somewhere deeper in the temple and then try to put the boots to us on the way out.”
Re: [011] The Door Opens and a fire fight ensues
It takes 10 minutes to regain consciousness. There is nothing about how medical assistance helps that, I think it should but it's not going to help enough to get Foix back in action for a fast moving battle.Tiglath wrote:Grimaud will follow up the fleeing spiders pursuing them to but not beyond the door out of the room the party is now in.
If Foix is recovered he moves into the room with the cocooned folk and draws his sword and pistol ready to assist those assailed by spiders.
Re: [011] The Door Opens and a fire fight ensues
Now that she's below the spiders, she can fire without risk of hitting friendlies, but it will be at close range. She'll be able to hit both dropping spiders.Ramona wrote:Ana sighs and points her SMG at the spider coming after her, making sure to check down range for additional targets and pulls the trigger. If anyone’s down range she’ll side step to avoid shooting anyone else accidentally.
“Seriously?” She says to no one in particular.
Taheri can also fire at close range.
Re: [011] The Door Opens and a fire fight ensues
With an SMG, Nathan doesn't want to be shooting at the spiders dropping on Ana and Taheri, but he can help Grimaud make sure the other two continue to flee.Faanku wrote:"Don't know what else you expected from giant spiders." Nathan mutters under his breath as he helps with the hail of bullets.
Re: [011] The Door Opens and a fire fight ensues
Morale and situation can make one do weird things...Ramona wrote:“They are space faring, laser packing spiders, I expected them to have a strong enough sense of self preservation to get the hell out of here, regroup somewhere deeper in the temple and then try to put the boots to us on the way out.”
They were surprised by fleeing spiders coming through in a hail of bullets heading towards the only other exit...
They needed an 11+ to make their morale check...
They aren't leader types (those are both dead)...
Whatever they thought of the bundles, the bundles were being disturbed...
They may have assessed that they would die just as fast fleeing the door...
Now if there are other spiders in the area, THEY might set up better traps and counter attacks...
Re: [011] The Door Opens and a fire fight ensues
Wait, isn't Foix back on his feet?ffilz wrote:It takes 10 minutes to regain consciousness. There is nothing about how medical assistance helps that, I think it should but it's not going to help enough to get Foix back in action for a fast moving battle.Tiglath wrote:Grimaud will follow up the fleeing spiders pursuing them to but not beyond the door out of the room the party is now in.
If Foix is recovered he moves into the room with the cocooned folk and draws his sword and pistol ready to assist those assailed by spiders.
Joe Roberts (JR)
Re: [011] The Door Opens and a fire fight ensues
Sorry I caused some confusion by indicating that Foix came to immediately. I'm not sure I had actually read the rules at that point. Medical assistance should speed recovery but I think it should still take more than 1 round... Looking at later rules doesn't help (MegaTraveller actually makes it a bit harder to recover from wound levels).joertexas wrote:Wait, isn't Foix back on his feet?ffilz wrote:It takes 10 minutes to regain consciousness. There is nothing about how medical assistance helps that, I think it should but it's not going to help enough to get Foix back in action for a fast moving battle.Tiglath wrote:Grimaud will follow up the fleeing spiders pursuing them to but not beyond the door out of the room the party is now in.
If Foix is recovered he moves into the room with the cocooned folk and draws his sword and pistol ready to assist those assailed by spiders.
Let's say that medical attention will get someone with one attribute at 0 conscious in 1 minute (4 rounds).
Re: [011] The Door Opens and a fire fight ensues
Sounds good. Please amend Vee's actions to the following:ffilz wrote:Sorry I caused some confusion by indicating that Foix came to immediately. I'm not sure I had actually read the rules at that point. Medical assistance should speed recovery but I think it should still take more than 1 round... Looking at later rules doesn't help (MegaTraveller actually makes it a bit harder to recover from wound levels). Let's say that medical attention will get someone with one attribute at 0 conscious in 1 minute (4 rounds).
Vee looks up as Harper and Squee begin to retreat. "Harper, help me move him!" Between the two women, they move Foix back toward the entrance and out of danger. "We're getting out of here," Vee informs the others as she and Harper grab Foix by his harness and start half-carrying half-dragging him toward the entrance.
Joe Roberts (JR)
Re: [011] The Door Opens and a fire fight ensues
Squee picks up Foix (the dolphin walker is essentially a power suit, not full on battle dress, but strong enough to easily pick up a human...) and retreats with you.joertexas wrote:Sounds good. Please amend Vee's actions to the following:ffilz wrote:Sorry I caused some confusion by indicating that Foix came to immediately. I'm not sure I had actually read the rules at that point. Medical assistance should speed recovery but I think it should still take more than 1 round... Looking at later rules doesn't help (MegaTraveller actually makes it a bit harder to recover from wound levels). Let's say that medical attention will get someone with one attribute at 0 conscious in 1 minute (4 rounds).
Vee looks up as Harper and Squee begin to retreat. "Harper, help me move him!" Between the two women, they move Foix back toward the entrance and out of danger. "We're getting out of here," Vee informs the others as she and Harper grab Foix by his harness and start half-carrying half-dragging him toward the entrance.
Re: [011] The Door Opens and a fire fight ensues
"Harper, get him into the shuttle, and make ready for departure. Squee, if you can meet us back at the entrance to help move the trapped scouts, that'd help a lot." Vee wheels about and heads back to the others.ffilz wrote:Squee picks up Foix (the dolphin walker is essentially a power suit, not full on battle dress, but strong enough to easily pick up a human...) and retreats with you.
Joe Roberts (JR)
Re: [011] The Door Opens and a fire fight ensues
Let me know what to roll.
Re: [011] The Door Opens and a fire fight ensues
Roll at primary target 2d6 + 2 (skill) + 2 (DEX 9+) + 5 (jack) - 4 (close range) for a net of [2d6+5] vs. 8Ramona wrote:Let me know what to roll.
Roll at secondary target is an additional -3 so [2d6+2] vs 8
Damage for each hit is [3d6-3]
For Taheri:
Roll at single target is 2d6 + 0 (skill) + 2 (DEX 11+) + 3 (jack) - 4 (close range) for a net of [2d6+1] vs 8
Damage is [5d6]
Re: [011] The Door Opens and a fire fight ensues
How many shots can I take with an SMG?
Re: [011] The Door Opens and a fire fight ensues
Likewise please amend Grimaud's actions to the following:joertexas wrote:Sounds good. Please amend Vee's actions to the following:
Vee looks up as Harper and Squee begin to retreat. "Harper, help me move him!" Between the two women, they move Foix back toward the entrance and out of danger. "We're getting out of here," Vee informs the others as she and Harper grab Foix by his harness and start half-carrying half-dragging him toward the entrance.
Grimaud immediately joins the retrograde movement stowing his SMG and collecting up Foix's autorifle while assisting Lady Harper and Vee to bear his liege lord to safety.