My but aren’t we just full of questions?Zhym wrote:It's not a lack of options that's got me stuck. It's too many options.
So, let's say Mercutio was a medic on the boat. He spent all his spare time (what there was of it) reading. So he musters out with Medical-1 and Scholar-1. He tries to become a doctor after that:
Right.With those rolls, Mercutio can do another term or can muster out, his (my) choice, right?
Yes, because you did not get a free skill with the Navy. (No stacking one time benefits.)And by training as a doctor, does he automatically bump to Medical-2?
You are in luck.Oh, and I have a question about aging:
1. I am not a giant fan of aging rolls and 2. I am lazy.
So if you decide to stop at this point then I rule by fiat that you have no aging rolls (or you passed all of your rolls). If you decide to go for more terms, then I’ll go look up the details on the rule.
No problem, swap away.ETA: Mercutio's strength didn't give him any bonuses for any of his career rolls. Is it too late to swap his 11 strength with his 5 dexterity so he could be a surgeon?
Just FYI, the group already has a surgeon, so you might want to specialize in some other aspect of the craft like Scholar to be a researcher or Mechanical to build mechanical prosthetics. Your choice. With two trauma surgeons and two gunfighters the adventures you get into might be exciting!