OOC: Chat, Natter, Gossip, and Kvetch

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OOC: Chat, Natter, Gossip, and Kvetch

#1 Post by Pulpatoon »

Welcome to the campaign's OOC thread!

Let's dive in on some Session-Zero business. What sorts of elements would you like to see in this campaign? F'r example:
  1. Combat
  2. Social interaction
  3. Negotiation
  4. Exploration of forgotten spaces
  5. Interactions with characters from the PCs' backstories
  6. Moral dilemmas
  7. Heists
  8. Run-ins with the law
  9. Puzzles
  10. Flirting
  11. Standoffs
  12. Daring escapes
  13. Traps
  14. Emotional scenes
Furthermore, what would you like avoid? Any topics or approaches that make you uncomfortable or diminish your fun?

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#2 Post by mjulius »

Brushing the dust off my account: Is there a campaign ID available for the dice roller?
Wither Whither
Citizen Lich, Level 2; Hit Points: 5
STR +2/12 DEX +3/13 CON +1/11 INT +6/16 WIS +2/12 CHA +3/13

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#3 Post by Pulpatoon »

The Campaign Number is: 693

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#4 Post by Zhym »

This looks like lots of fun.

As for what I'm looking for: I'm mostly up for whatever, but I'm personally not a fan of flirting or romance subplots that involve PCs. It's just weird, knowing that you're pretending to flirt with other players or the DM. So I avoid it.

Also, I'd rather avoid intra-party conflict. PvP (whether actual fights or just lots of arguing) isn't as much fun for me as PCs vs. the world.

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#5 Post by Zhym »

Should we post our character creation rolls in here for you to tell us what the rolls mean?

Here are the attributes I rolled up (not linked, because character creation in Knave turns out to require lots of dice roller rolls):

Str: +5 / 15 (17)
Int: +1 / 11 (8)
Wis: +3 / 13 (14)
Dex: +1 / 11 (7)
Con: +3 / 13 (13)
Cha: +3 / 13 (13)

Numbers in parentheses are what the stats would have been with the straight 3d6 method.

Armor: [1d20] = 7 Shield & Helmet: [1d20] = 4
Gear: [1d20] = 14 [1d20] = 11 [1d20] = 11 [1d20] = 6
HP: [1d8] = 6 Healing Rate: [1d8] = 3
Traits: [1d20] = 7 [1d20] = 4 [1d20] = 4 [1d20] = 19 [1d20] = 14
More Traits: [1d20] = 6 [1d20] = 3 [1d20] = 3 [1d20] = 18 [1d20] = 13
Alignment: [1d20] = 2

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#6 Post by Pulpatoon »

Great ability scores!

Equipment: No armor, helmet or shield.
Manacles, Lantern, Fishing Rod, Bottle.
You also begin with 2 days of rations, and a weapon of your choice (I need to add information about weapons to the rules thread).

Physique: Hulking
Face: Bony
Skin: Burn Scar
Hair: Wavy
Clothing: Livery
Virtue: Disciplined
Vice: Bitter
Speech: Breathy
Background: Smuggler
Misfortune: Kidnapped
Alignment: Lawful

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#7 Post by Zhym »

Is the real rule book different from the sample on DriveThruRPG? The sample says a roll of 7 is gambeson armor (and also has some different traits for the results I rolled).

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#8 Post by Pulpatoon »

It looks like I was looking at the numbers for the Helmet & Shields table. So, please enjoy one gambeson!

As for the other traits, it's entirely possible I mismatched the results. Feel free to choose between my results, your results, or just make stuff up.

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#9 Post by GreyWolfVT »

“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#10 Post by Nate »

Gurzubar | Level 2
Str: 15 | Dex: 12 | Con: 14 | Int: 11 | Wis: 11 | Cha: 11
HP: 14 | Armor: 14 | Long Sword: d8
Character Sheet

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#11 Post by Pulpatoon »

GreyWolf
In addition to two day's worth of rations and a long sword, you have a gambeson, hammer, crowbar, saw, and incense.
Physique: Athletic
Face: Square
Skin: War Paint
Hair: Luxurious
Clothing: Fashionable
Virtue: Courteous
Vice: Aggressive
Speech: Blunt
Background: Preformer
Misfortune: Exiled
Alignment: Neutral

Nate
In addition to two day's worth of rations and a weapon of your choice, you have a gambeson, tent, mirror, hourglass, and a blank book.

Physique: Hulking
Face: Bony
Skin: Burn Scar
Hair: Topknot
Clothing: Frayed
Virtue: Curious
Vice: Bitter
Speech: Booming
Background: Tracker
Misfortune: Rejected
Alignment: Chaotic

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#12 Post by Pulpatoon »

Having just assigned Zhym a bottle for his inventory, I came across this blogpost:
Bottles for Knaves

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#13 Post by Nate »

My starting HP roll
Starting HP [1d8+3] = 3+3 = 6
Gurzubar | Level 2
Str: 15 | Dex: 12 | Con: 14 | Int: 11 | Wis: 11 | Cha: 11
HP: 14 | Armor: 14 | Long Sword: d8
Character Sheet

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#14 Post by mjulius »

I agree with everyone else here. I’m up for anything but the unanimous weird and any PvP beyond the obvious playin’ and interparty fun.

I rolled with the dice roller, so they’re databased. I didn’t want to make up the macros for one time rolls because, you know, I’m never going to die.

Here’s my knave:

STR 4/3/4 = +1/11
DEX 3/6/6 = +3/13
CON 6/3/5 = +3/13
INT 5/6/5 = +5/15
WIS 1/1/2 = +1/11
CHA 1/1/6 = +3/13

Swapped charisma & strength

Armor: 8
Helmets and Shields: 19
Dungeoneering Gear: 17/12
General Gear: 13/10

Hit Points: 3
Healing Rate: 3 + 3

Physique 18
Face 7
Skin 8
Hair 5
Clothing 3
Virtue 13
Vice 1
Speech 7
Background 12
Misfortune 14
Alignment 19
Wither Whither
Citizen Lich, Level 2; Hit Points: 5
STR +2/12 DEX +3/13 CON +1/11 INT +6/16 WIS +2/12 CHA +3/13

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#15 Post by caveman »

I'm excited to explore Operation Unfathomable!
Knave: Cedric the Defrauded Outlaw
Level 1 HP 8 Armor Defense 12
Str 11 Dex 11 Con 13 Int 13 Wis 14 Cha 12
(sinewy broken-faced but rosy cheeked, oily pompador, frayed tunic, courteous manner, but irascible tendencies, and squeaky voiced)
https://docs.google.com/document/d/13hM ... sp=sharing

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#16 Post by Captain Kinkajou »

Here are my thoughts and rolls...

Like others, I'm up for a smattering of most things in the campaign. A mix of drama and humour/lightness is always good. From your list of elements, Combat, Exploration of forgotten spaces, and Daring escapes leap out as things I'd particularly like to see. I'm also quite partial to a modicum of Social interaction/Interactions with NPCs, that is people to give a damn about (whether they be characters from the PCs' backstories or not), as I tend to prefer to play characters that are broadly heroic, though that doesn't necessarily imply competence ;)

Abilities:
STR: [1d6] = 3, [1d6] = 4, [1d6] = 4
DEX: [1d6] = 4, [1d6] = 6, [1d6] = 1
CON: [1d6] = 5, [1d6] = 6, [1d6] = 1
INT: [1d6] = 1, [1d6] = 6, [1d6] = 2
WIS: [1d6] = 5, [1d6] = 6, [1d6] = 1
CHA: [1d6] = 6, [1d6] = 1, [1d6] = 3

So I make that:
STR +3, 13
DEX +1, 11
CON +1, 11
INT +1, 11
WIS +1, 11
CHA +1, 11

HP: [1d8] = 3

Gear:
Armor: [1d20] = 2, Shield & Helmet: [1d20] = 19
Dungeoneering Gear: [1d20] = 5, [1d20] = 2, General Gear: [1d20] = 2, [1d20] = 17

Traits:
Physique: [1d20] = 14, Face: [1d20] = 11, Skin: [1d20] = 11, Hair: [1d20] = 6, Clothing: [1d20] = 1
Virtue: [1d20] = 11, Vice: [1d20] = 8, Speech: [1d20] = 7
Background: [1d20] = 7, Misfortunes: [1d20] = 4, Alignment: [1d20] = 4

Looking at the tables in my copy of Knave, I believe that's:
Armour (2): No armour +1, 11
Shield & Helmet (19): Shield +1 (so +2, 12 overall)
Dungeoneering Gear (5 & 2): Chalk & Pulleys
General Gear (2 & 17): Bear trap & Whistle

Physique (14): Flabby
Face (11): Impish
Skin (11): Reeking
Hair (6): Disheveled
Clothing (1): Antique
Virtue (11): Honorable
Vice (8): Gluttonous
Speech (7): Flowery
Background (7): Cook
Misfortune (4): Condemned
Alignment (4): Law

I may take you up on your offer of replacing some results with my own inventions as I try and make sense of this assortment :D

I've still got my weapon to chose, and gender and name, but I will have a little bit of a think about the character first.

edit: added HP roll
Last edited by Captain Kinkajou on Wed Oct 03, 2018 7:11 am, edited 1 time in total.

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#17 Post by Pulpatoon »

Nate wrote:My starting HP roll
Starting HP [1d8+3] = 3+3 = 6
Nate, in Knave you don't add CON to your hit points, but to your healing rate. So, your HP will start at 3.

Also, that's a nice G-doc character sheet you've got there!

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#18 Post by Pulpatoon »

Okay, we've got quorum on characters, so we can get started! I'll post the first adventuring thread, today.

I'm glad to see we're all of a mind in terms of what we aren't interested in. PVP doesn't seem like fun at all, and role-play flirtation... well, have you seen that episode of The IT Crowd?

Operation Unfathomable, the adventure we'll be running, is goofy in a very old-school D&D way. The sort of thing where androids can rub elbows with balrogs and tharks. Does a city of necromancers make sense? No. Is it cool to have somewhere in the world? Yes. So, this won't be a deadly serious campaign. Just deadly.

A common point to address in PbP campaigns is the expected posting rate. Whatever the stated expectation is, my experience is that posting rates tend to settle out like this:
1st week: several times a day
Weeks 2-3ish: everyday
The next couple months: every 2-3 days
Around months 8-12: once a week
Sometime between a year or two: dribbles off to nothing

So, in the face of this, I say we shoot at this being a game with an end-point. You have a big mission ahead of you, but if we apply the pepper, I think we can get it done in a year. After that, we can see if we want to keep it up. But I think having a planned end point will help maintain pace.

Another point: an interesting feature of Knave is that any roll can be player-facing or referee-facing. That is to say, If you want to hit a monster on the head with your club, we can resolve it in either of two ways:
1. You roll 1d20 + STR Bonus and try to exceed the monster's Armor Defense;
or 2. I roll 1d20 + Armor Bonus and try to exceed your Strength Defense.

An elegant piece of mechanical symmetry, what?

The gist being, if you'd like all the rolls to be in your hands, they can be. Or, if you'd rather I do all the rolling, that works, too. In the middle position, you roll your rolls, but if you are out of town, or unavailable to the game, I can pick up the baton, as it were. But I'll want your permission to do so.

Alright, strap on your roller skates! We're ready to go!

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#19 Post by GreyWolfVT »

Pulpatoon wrote:GreyWolf
In addition to two day's worth of rations and a long sword, you have a gambeson, hammer, crowbar, saw, and incense.
Physique: Athletic
Face: Square
Skin: War Paint
Hair: Luxurious
Clothing: Fashionable
Virtue: Courteous
Vice: Aggressive
Speech: Blunt
Background: Preformer
Misfortune: Exiled
Alignment: Neutral
Hmm so I'm a living contradiction ;) Speech: Blunt? so I cut to the chase and don't tip toe around I am right to the point correct?

Also are we posting Characters in the roller sheets or as the current two are posted?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: OOC: Chat, Natter, Gossip, and Kvetch

#20 Post by Nate »

Pulpatoon wrote:
Nate wrote:My starting HP roll
Starting HP [1d8+3] = 3+3 = 6
Nate, in Knave you don't add CON to your hit points, but to your healing rate. So, your HP will start at 3.

Also, that's a nice G-doc character sheet you've got there!
Got it, starting HP adjusted to 3.
I copied the character sheet from the character generator in the Knave G+ and just took out all the randomization functions.

As for rolls, I don't mind at all if you handle them if that'll help keep things moving. I don't mind doing them myself either of course. Whatever you think will allow things to go smoother.
Gurzubar | Level 2
Str: 15 | Dex: 12 | Con: 14 | Int: 11 | Wis: 11 | Cha: 11
HP: 14 | Armor: 14 | Long Sword: d8
Character Sheet

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