Character build thread (DCC/MCC)
- Anton_E_Gregor
- Guide
- Posts: 248
- Joined: Mon Jul 26, 2021 12:14 am
Re: Character build thread (DCC/MCC)
You are number six
- maceo_the_escher
- Tracker
- Posts: 123
- Joined: Sun Jul 25, 2021 11:33 am
Re: Character build thread (DCC/MCC)
Ok. I'm gonna try and do this correctly the first time. Meet Needle the USH. He's lithe and protects others so I thought it would be a good name.
Stat rolls in order rolled. Will re-arrange.
1st
2nd
3rd
4th
5th
6th
So maybe:
STR 11
AGI 16
STA 15
PER 9
INT 10
LCK 11
Sign
Alpha Striker: Mutation damage rolls
HP
Starting stuff:
bone necklace
magic sticky stone
Fortitude +1 (+2 at 1st)
Reflex +2 (+3 at 1st)
Willpower 0 (+1 at 1st)
Starting gold
I bought:
studded leather (so AC 15)
short bow w/ 20 arrows
sling w/ 10 stones
battle ax
dagger
waterskin, backpack, bedroll, blanket, crowbar, 50' hemp rope, 8 torches, flint + steel, large sack, 2 days preserved rations, 1 day unpreserved
Remaining $: 11g 7s
I'll work on a short backstory soon.
Stat rolls in order rolled. Will re-arrange.
1st
2nd
3rd
4th
5th
6th
So maybe:
STR 11
AGI 16
STA 15
PER 9
INT 10
LCK 11
Sign
Alpha Striker: Mutation damage rolls
HP
Starting stuff:
bone necklace
magic sticky stone
Fortitude +1 (+2 at 1st)
Reflex +2 (+3 at 1st)
Willpower 0 (+1 at 1st)
Starting gold
I bought:
studded leather (so AC 15)
short bow w/ 20 arrows
sling w/ 10 stones
battle ax
dagger
waterskin, backpack, bedroll, blanket, crowbar, 50' hemp rope, 8 torches, flint + steel, large sack, 2 days preserved rations, 1 day unpreserved
Remaining $: 11g 7s
I'll work on a short backstory soon.
Last edited by maceo_the_escher on Wed Jul 28, 2021 11:44 am, edited 5 times in total.
Re: Character build thread (DCC/MCC)
USH use the d10 hit die so you roll STA x d10. For you it would be 15d10 (hit point range 15-150)
Re: Character build thread (DCC/MCC)
So I am assuming we post our character pics in here? Not really sure which topic to chat, ask questions, or post stuff in. Some are locked. I decided to go with a plantient - a mushroom man named Podo.
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Re: Character build thread (DCC/MCC)
Hi GrapeApe
This is the place for character build questions and rolls (and pics) . Once everything is done for your character then Norjax will make you up a character sheet and put it here.
General questions and other stuff you can post in OOC Chat V. If in doubt, post in the the OCC thread.
Like your character idea
This is the place for character build questions and rolls (and pics) . Once everything is done for your character then Norjax will make you up a character sheet and put it here.
General questions and other stuff you can post in OOC Chat V. If in doubt, post in the the OCC thread.
Like your character idea
Re: Character build thread (DCC/MCC)
Welcome, GrapeApe! Yes, this is the correct spot.
Please read through the Character Build Thread As shaidar said, once the character is fleshed out I will make and post the character sheets.
You will also need to make an account for the Dice Roller
Feel free to ask any questions.
Please read through the Character Build Thread As shaidar said, once the character is fleshed out I will make and post the character sheets.
You will also need to make an account for the Dice Roller
Feel free to ask any questions.
Re: Character build thread (DCC/MCC)
[1d16] test
Re: Character build thread (DCC/MCC)
Couple questions, I don't see a button or anything to respond to an existing comment instead of creating new ones and filling up the topic. Second, registered for the dice roller and read the character creation. How do I get the dice rolls over here to appear in chat?
Re: Character build thread (DCC/MCC)
Do you mean edit one of your existing posts to update it? If you look to the top right of your post, to the left of your name, there are 3 little buttons: pencil, exclamation mark and quote mark. Click on the little button with the pencil, that will let you edit your post. (sometimes, as in the pic below, there are 4 buttons, as there is an X button to delete your post next to the edit button, but the X button only appears for a limited amount of time after you first create the post and then goes away)
As for copying over dice rolls, when you do a roll on the dice roller site you will get the following page:
You see the green '1' added to the picture? If you click on the 'copy' to the right of it that will copy the roll information into your clipboard and then you can paste it into your post over here. I've added a big green arrow pointing to it. [you can also use the 'copy' below the one I've highlighted and it does exactly the same, just with a different visual style in your post]
As for copying over dice rolls, when you do a roll on the dice roller site you will get the following page:
You see the green '1' added to the picture? If you click on the 'copy' to the right of it that will copy the roll information into your clipboard and then you can paste it into your post over here. I've added a big green arrow pointing to it. [you can also use the 'copy' below the one I've highlighted and it does exactly the same, just with a different visual style in your post]
Re: Character build thread (DCC/MCC)
Replying to an existing comment and posting a new one are basically the same thing except that replying includes the quote text (as I did here). To do that, there's a little quote symbol in the upper right corner of the post. But posts here aren't threaded, so the only real difference is whether to add a quote for context.GrapeApe wrote: ↑Sun Aug 01, 2021 7:30 pm Couple questions, I don't see a button or anything to respond to an existing comment instead of creating new ones and filling up the topic. Second, registered for the dice roller and read the character creation. How do I get the dice rolls over here to appear in chat?
And don't worry about filling up the topic. The GMs are asked to limit the threads to about 20 pages (apparently things get kind of hinky if the threads get much longer than that), but I don't think I've ever seen someone say, "OMG, you're posting too much."
Welcome!
Re: Character build thread (DCC/MCC)
what is the campaign ID and where can that be found?
*disregard I found it, didn't read down far enough on the character creation instructions
*disregard I found it, didn't read down far enough on the character creation instructions
Last edited by GrapeApe on Mon Aug 02, 2021 3:57 am, edited 1 time in total.
Re: Character build thread (DCC/MCC)
k I think I got it
Str -
16
Agi -
13
Sta -
11
Per -
15
Int -
14
Luck -
14
Birth Sign -
The Beast - Unarmed attack rolls
Profession -
Hunter - Wood Spear (1d5)
Starting Equipment - flint dagger (1d4), waterskin
47 - flint fire starter
35 - fur cloak (+2 AC)
Starting funds
90 gp
Str -
16
Agi -
13
Sta -
11
Per -
15
Int -
14
Luck -
14
Birth Sign -
The Beast - Unarmed attack rolls
Profession -
Hunter - Wood Spear (1d5)
Starting Equipment - flint dagger (1d4), waterskin
47 - flint fire starter
35 - fur cloak (+2 AC)
Starting funds
90 gp
Re: Character build thread (DCC/MCC)
Purchased equipment:
Sling (1d4) - 2gp--------------Case, map - 1gp-----------------Rope, 50' - 1gp-----------------Backpack - 2gp---------------Ink, vial - 8gp----------------Sack, small, 3 - 3sp
Bedroll - 1sp---------------Quill pen - 1sp-----------------Spikes, iron, 12 - 1gp-----------------Candles, 10 - 1sp-----------------Parchment, 5 sheets - 1gp
Torches, 8 - 3sp-------------Flask, empty - 3cp--------------Flask of oil, 2 - 2sp---------------Waterskin - 1gp-------------------Hammer - 5spRations, 7 - 35sp
Total - 22gp, 1sp, 3cp
Remaining gold = 65gp, 27sp, 17cp
Couple of things I wasn't sure about were armor for plantients, if I buy and wear armor can I still use the ability to appear as a plant?
And not sure what level we are starting at or the starting HP.
Let me know if I missed anything else.
Sling (1d4) - 2gp--------------Case, map - 1gp-----------------Rope, 50' - 1gp-----------------Backpack - 2gp---------------Ink, vial - 8gp----------------Sack, small, 3 - 3sp
Bedroll - 1sp---------------Quill pen - 1sp-----------------Spikes, iron, 12 - 1gp-----------------Candles, 10 - 1sp-----------------Parchment, 5 sheets - 1gp
Torches, 8 - 3sp-------------Flask, empty - 3cp--------------Flask of oil, 2 - 2sp---------------Waterskin - 1gp-------------------Hammer - 5spRations, 7 - 35sp
Total - 22gp, 1sp, 3cp
Remaining gold = 65gp, 27sp, 17cp
Couple of things I wasn't sure about were armor for plantients, if I buy and wear armor can I still use the ability to appear as a plant?
And not sure what level we are starting at or the starting HP.
Let me know if I missed anything else.
Re: Character build thread (DCC/MCC)
and thx for all the help everyone
Re: Character build thread (DCC/MCC)
If a plantient wears armor or clothing, they lose their ability to appear as a plant.
We start at 1st level and Hit Points are determined using the STA value and the plantient HD of d5. 13d5.And not sure what level we are starting at or the starting HP.
Re: Character build thread (DCC/MCC)
Ooof rolled good on the stats, not so much on the HP.
How about the fur cloak I got for a starting item? Since it will be hanging in the back could I still look like a plant from the front?
Or maybe a weird mushroom someone wrapped in a blanket? lol
How about the fur cloak I got for a starting item? Since it will be hanging in the back could I still look like a plant from the front?
Or maybe a weird mushroom someone wrapped in a blanket? lol
Re: Character build thread (DCC/MCC)
Sure. We'll deal with hiding as a plant when the opportunity arises.