Character build thread (DCC/MCC)

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Anton_E_Gregor
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Re: Character build thread (DCC/MCC)

#61 Post by Anton_E_Gregor »

Ardak2000 wrote: Tue Jul 27, 2021 4:52 pm

Antman.
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greyarea
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Re: Character build thread (DCC/MCC)

#62 Post by greyarea »

You are number six

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maceo_the_escher
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Re: Character build thread (DCC/MCC)

#63 Post by maceo_the_escher »

Ok. I'm gonna try and do this correctly the first time. Meet Needle the USH. He's lithe and protects others so I thought it would be a good name.

Stat rolls in order rolled. Will re-arrange.

1st
2nd
3rd
4th
5th
6th

So maybe:
STR 11
AGI 16
STA 15
PER 9
INT 10
LCK 11

Sign
Alpha Striker: Mutation damage rolls

HP


Starting stuff:
bone necklace
magic sticky stone

Fortitude +1 (+2 at 1st)
Reflex +2 (+3 at 1st)
Willpower 0 (+1 at 1st)

Starting gold
I bought:
studded leather (so AC 15)
short bow w/ 20 arrows
sling w/ 10 stones
battle ax
dagger
waterskin, backpack, bedroll, blanket, crowbar, 50' hemp rope, 8 torches, flint + steel, large sack, 2 days preserved rations, 1 day unpreserved
Remaining $: 11g 7s

I'll work on a short backstory soon.
Last edited by maceo_the_escher on Wed Jul 28, 2021 11:44 am, edited 5 times in total.

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Norjax
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Re: Character build thread (DCC/MCC)

#64 Post by Norjax »

maceo_the_escher wrote: Tue Jul 27, 2021 8:53 pm HP 15x12=180?
USH use the d10 hit die so you roll STA x d10. For you it would be 15d10 (hit point range 15-150)

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Re: Character build thread (DCC/MCC)

#65 Post by GrapeApe »

So I am assuming we post our character pics in here? Not really sure which topic to chat, ask questions, or post stuff in. Some are locked. I decided to go with a plantient - a mushroom man named Podo.
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shaidar
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Re: Character build thread (DCC/MCC)

#66 Post by shaidar »

Hi GrapeApe

This is the place for character build questions and rolls (and pics) . Once everything is done for your character then Norjax will make you up a character sheet and put it here.

General questions and other stuff you can post in OOC Chat V. If in doubt, post in the the OCC thread.

Like your character idea :)

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Re: Character build thread (DCC/MCC)

#67 Post by Norjax »

Welcome, GrapeApe! Yes, this is the correct spot.

Please read through the Character Build Thread As shaidar said, once the character is fleshed out I will make and post the character sheets.

You will also need to make an account for the Dice Roller

Feel free to ask any questions. :)

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Re: Character build thread (DCC/MCC)

#68 Post by GrapeApe »

[1d16] test

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Re: Character build thread (DCC/MCC)

#69 Post by GrapeApe »

Couple questions, I don't see a button or anything to respond to an existing comment instead of creating new ones and filling up the topic. Second, registered for the dice roller and read the character creation. How do I get the dice rolls over here to appear in chat?

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Re: Character build thread (DCC/MCC)

#70 Post by shaidar »

Do you mean edit one of your existing posts to update it? If you look to the top right of your post, to the left of your name, there are 3 little buttons: pencil, exclamation mark and quote mark. Click on the little button with the pencil, that will let you edit your post. (sometimes, as in the pic below, there are 4 buttons, as there is an X button to delete your post next to the edit button, but the X button only appears for a limited amount of time after you first create the post and then goes away)

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As for copying over dice rolls, when you do a roll on the dice roller site you will get the following page:

6a.jpg
6a.jpg (504.7 KiB) Viewed 1018 times

You see the green '1' added to the picture? If you click on the 'copy' to the right of it that will copy the roll information into your clipboard and then you can paste it into your post over here. I've added a big green arrow pointing to it. [you can also use the 'copy' below the one I've highlighted and it does exactly the same, just with a different visual style in your post]

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Zhym
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Re: Character build thread (DCC/MCC)

#71 Post by Zhym »

GrapeApe wrote: Sun Aug 01, 2021 7:30 pm Couple questions, I don't see a button or anything to respond to an existing comment instead of creating new ones and filling up the topic. Second, registered for the dice roller and read the character creation. How do I get the dice rolls over here to appear in chat?
Replying to an existing comment and posting a new one are basically the same thing except that replying includes the quote text (as I did here). To do that, there's a little quote symbol in the upper right corner of the post. But posts here aren't threaded, so the only real difference is whether to add a quote for context.

And don't worry about filling up the topic. The GMs are asked to limit the threads to about 20 pages (apparently things get kind of hinky if the threads get much longer than that), but I don't think I've ever seen someone say, "OMG, you're posting too much."

Welcome!

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Re: Character build thread (DCC/MCC)

#72 Post by GrapeApe »

what is the campaign ID and where can that be found?
*disregard I found it, didn't read down far enough on the character creation instructions
Last edited by GrapeApe on Mon Aug 02, 2021 3:57 am, edited 1 time in total.

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Re: Character build thread (DCC/MCC)

#73 Post by GrapeApe »


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Re: Character build thread (DCC/MCC)

#74 Post by GrapeApe »


test 2

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Re: Character build thread (DCC/MCC)

#75 Post by GrapeApe »

k I think I got it
Str -
16
Agi -
13
Sta -
11
Per -
15
Int -
14
Luck -
14

Birth Sign -
The Beast - Unarmed attack rolls

Profession -
Hunter - Wood Spear (1d5)

Starting Equipment - flint dagger (1d4), waterskin
47 - flint fire starter
35 - fur cloak (+2 AC)

Starting funds

90 gp

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Re: Character build thread (DCC/MCC)

#76 Post by GrapeApe »

Purchased equipment:
Sling (1d4) - 2gp--------------Case, map - 1gp-----------------Rope, 50' - 1gp-----------------Backpack - 2gp---------------Ink, vial - 8gp----------------Sack, small, 3 - 3sp
Bedroll - 1sp---------------Quill pen - 1sp-----------------Spikes, iron, 12 - 1gp-----------------Candles, 10 - 1sp-----------------Parchment, 5 sheets - 1gp
Torches, 8 - 3sp-------------Flask, empty - 3cp--------------Flask of oil, 2 - 2sp---------------Waterskin - 1gp-------------------Hammer - 5spRations, 7 - 35sp

Total - 22gp, 1sp, 3cp
Remaining gold = 65gp, 27sp, 17cp

Couple of things I wasn't sure about were armor for plantients, if I buy and wear armor can I still use the ability to appear as a plant?
And not sure what level we are starting at or the starting HP.
Let me know if I missed anything else.

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Re: Character build thread (DCC/MCC)

#77 Post by GrapeApe »

and thx for all the help everyone

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Norjax
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Re: Character build thread (DCC/MCC)

#78 Post by Norjax »

GrapeApe wrote: Mon Aug 02, 2021 4:25 am Couple of things I wasn't sure about were armor for plantients, if I buy and wear armor can I still use the ability to appear as a plant?
If a plantient wears armor or clothing, they lose their ability to appear as a plant.
And not sure what level we are starting at or the starting HP.
We start at 1st level and Hit Points are determined using the STA value and the plantient HD of d5. 13d5.

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Re: Character build thread (DCC/MCC)

#79 Post by GrapeApe »

Ooof rolled good on the stats, not so much on the HP.


How about the fur cloak I got for a starting item? Since it will be hanging in the back could I still look like a plant from the front?
Or maybe a weird mushroom someone wrapped in a blanket? lol

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Re: Character build thread (DCC/MCC)

#80 Post by Norjax »

GrapeApe wrote: Mon Aug 02, 2021 9:04 pm How about the fur cloak I got for a starting item? Since it will be hanging in the back could I still look like a plant from the front?
Or maybe a weird mushroom someone wrapped in a blanket? lol
Sure. We'll deal with hiding as a plant when the opportunity arises. :)

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