Chapter 2: The Sinews of War
- Wizard Lizard
- Scout
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Re: Chapter 2: The Sinews of War
[1d4] = 4
First roll is a 4 so I'm keeping that.
Messy and gnawy
A bed of furry death comes
Rats! Rats everywhere
First roll is a 4 so I'm keeping that.
Messy and gnawy
A bed of furry death comes
Rats! Rats everywhere
Re: Chapter 2: The Sinews of War
Rat Race, Round 2!
After a rough start, the party finds its pace, and is making good speed, but there is no denying that the cart is slowing you down. The empty wagon shakes and bumps with every grove and bump in the marble floors, and it needs to be wrestled back on track.
Schroff is easily out-stripping the rest of the party, and then running back, barking and nipping at the cart-pushers' heels to make them go faster.
Behind you, you hear the sound of scrabbling claws on wood, as the rats mount the furniture barricade. That's closer behind you than you would have hoped for, this early in the race.
Neither party gets any bonuses or detriments in the next round. Is Wikerus intent on leaving the rest of the party behind? This turn, they were able to keep pace with him, but that may not last.
Schroff is easily out-stripping the rest of the party, and then running back, barking and nipping at the cart-pushers' heels to make them go faster.
Behind you, you hear the sound of scrabbling claws on wood, as the rats mount the furniture barricade. That's closer behind you than you would have hoped for, this early in the race.
Neither party gets any bonuses or detriments in the next round. Is Wikerus intent on leaving the rest of the party behind? This turn, they were able to keep pace with him, but that may not last.
Re: Chapter 2: The Sinews of War
Ooops! I had this page open [unrefreshed] and ready to post to when I rushed out the door this a.m.
Now we're rollin'!
Langston: Snakes and Swords: [1d4] = 1 / Snakes and Swords: [1d4] = 4
Brick: Snakes and Swords: [1d4] = 4 / Snakes and Swords: [1d4] = 4
Now we're rollin'!
Langston: Snakes and Swords: [1d4] = 1 / Snakes and Swords: [1d4] = 4
Brick: Snakes and Swords: [1d4] = 4 / Snakes and Swords: [1d4] = 4
Wither Whither
Citizen Lich, Level 2; Hit Points: 5
STR +2/12 DEX +3/13 CON +1/11 INT +6/16 WIS +2/12 CHA +3/13
Citizen Lich, Level 2; Hit Points: 5
STR +2/12 DEX +3/13 CON +1/11 INT +6/16 WIS +2/12 CHA +3/13
Re: Chapter 2: The Sinews of War
Only one roll per character, please! The two rolls was a special bonus for Round 2, and is no longer in effect.
- GreyWolfVT
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Re: Chapter 2: The Sinews of War
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 2: The Sinews of War
Wither Whither
Citizen Lich, Level 2; Hit Points: 5
STR +2/12 DEX +3/13 CON +1/11 INT +6/16 WIS +2/12 CHA +3/13
Citizen Lich, Level 2; Hit Points: 5
STR +2/12 DEX +3/13 CON +1/11 INT +6/16 WIS +2/12 CHA +3/13
- ChubbyPixie
- Rider of Rohan
- Posts: 6107
- Joined: Sat Dec 08, 2012 12:07 am
Re: Chapter 2: The Sinews of War
Wikerus is terrified, but does not intend to abandon his newfound... friends? Well, companions, he supposes. After nearly tripping over the dog as it runs ahead, then circles back, he realizes he's pulling away from the pack, and slows to let the others catch up a bit. "Double time, double time, fellows! I don't fancy becoming a rat snack!"
Medium Encumbered: [1d6] = 1
Medium Encumbered: [1d6] = 1
- Wizard Lizard
- Scout
- Posts: 61
- Joined: Mon Nov 14, 2016 12:52 pm
Re: Chapter 2: The Sinews of War
Run The Rats, Round Three!
Wikerus turns around to check on the progress of his fellows, and collides solidly with Shaggy Beaker. They fall in a tumble, tripping young Mouse. Jake nearly crashes into them as well, but, sewing dummy in sweaty clasp, the young man nimbly leaps over the heap of bodies. Flushed embarrassment at this accident seems to power feet to new fleetness, and the party pulls ahead. The doors to the Library loom ahead!
- ChubbyPixie
- Rider of Rohan
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- Joined: Sat Dec 08, 2012 12:07 am
Re: Chapter 2: The Sinews of War
With the library doors drawing nearer, Wickerus attempts to "kick it into high gear."
Re: Chapter 2: The Sinews of War
The wind at Langston's heels.
Langston: Snakes and Swords: [1d4] = 4
Brick: Snakes and Swords: [1d4] = 2
Langston: Snakes and Swords: [1d4] = 4
Brick: Snakes and Swords: [1d4] = 2
Wither Whither
Citizen Lich, Level 2; Hit Points: 5
STR +2/12 DEX +3/13 CON +1/11 INT +6/16 WIS +2/12 CHA +3/13
Citizen Lich, Level 2; Hit Points: 5
STR +2/12 DEX +3/13 CON +1/11 INT +6/16 WIS +2/12 CHA +3/13
- GreyWolfVT
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Re: Chapter 2: The Sinews of War
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: Chapter 2: The Sinews of War
Why is that cart worth more than your lives?, Horton wheezes with exasperation as he continues to run. Leave it and run! He continues to run for the camp.
[1d6] = 3
[1d6] = 3
- Wizard Lizard
- Scout
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Re: Chapter 2: The Sinews of War
Leave it and run!
That sounds reasonable, thinks Vanis. Actually, now that the idea sprung to mind, it seems a bit absurd to not run away properly.
And just like that, Vanis lets go of the cart and starts sprinting to safety.
[1d6] = 5
That sounds reasonable, thinks Vanis. Actually, now that the idea sprung to mind, it seems a bit absurd to not run away properly.
And just like that, Vanis lets go of the cart and starts sprinting to safety.
[1d6] = 5
Re: Chapter 2: The Sinews of War
Finish Line!
Jake, still catching his peg-legged balance after leaping over the others, last round, nearly trips over Schroff, who is barking and jumping at his heels in canine anxiety.
As Vanis abandons the cart, the team actually picks up speed—it seems it was a case of too many cooks spoiling the broth. Relieved of one more pair of feet to trip over, the four remaining cart-pushers fairly fly over the marble floor!
In the white mist around you, you see darting forms running parallel to you. Rats the size of house cats dart through banks of damp cloud. Ahead, a form looms—rats are leaping together into a shambling hill, ten or twelve feet high—they are forming a giant rat!
The careening cart, unable to turn or slow, batters right through the murine assemblage! White rats fly in all directions, landing stunned in the wake of the cart.
The mist parts, and there, before you, is the entrance to the Library! And across the entrance stands a phalanx of Wooden Soldiers, armed with spears and wooden swords. They split to let you through, immediately reforming behind you, ready for the rats to attack.
A Wooden Officer appears before you, calling, "My gawd, men! What blasted business is this, then? On the offense, are they? Breached the barricade, have they? Tight on your heels, were they? And what was that blasted racket you were making out there? Sounded like you were raising a barn! Lucky for you we chanced to glance over, and saw your pell-mell back to camp."
A Soldier with a spyglass steps out of the mist next to the Officer and reports, "Four giant mice have formed, sir. S-sir... this could be the Mule's Tide breach all ov..."
The Officer cuts him off, "SCHTUM! None of that, then, lad. We'll hold the line."
Turning back to the party, the Officer asks: "Anything to report? Any idea what has the whiskered devils in a lather?"
As Vanis abandons the cart, the team actually picks up speed—it seems it was a case of too many cooks spoiling the broth. Relieved of one more pair of feet to trip over, the four remaining cart-pushers fairly fly over the marble floor!
In the white mist around you, you see darting forms running parallel to you. Rats the size of house cats dart through banks of damp cloud. Ahead, a form looms—rats are leaping together into a shambling hill, ten or twelve feet high—they are forming a giant rat!
The careening cart, unable to turn or slow, batters right through the murine assemblage! White rats fly in all directions, landing stunned in the wake of the cart.
The mist parts, and there, before you, is the entrance to the Library! And across the entrance stands a phalanx of Wooden Soldiers, armed with spears and wooden swords. They split to let you through, immediately reforming behind you, ready for the rats to attack.
A Wooden Officer appears before you, calling, "My gawd, men! What blasted business is this, then? On the offense, are they? Breached the barricade, have they? Tight on your heels, were they? And what was that blasted racket you were making out there? Sounded like you were raising a barn! Lucky for you we chanced to glance over, and saw your pell-mell back to camp."
A Soldier with a spyglass steps out of the mist next to the Officer and reports, "Four giant mice have formed, sir. S-sir... this could be the Mule's Tide breach all ov..."
The Officer cuts him off, "SCHTUM! None of that, then, lad. We'll hold the line."
Turning back to the party, the Officer asks: "Anything to report? Any idea what has the whiskered devils in a lather?"
Re: Chapter 2: The Sinews of War
Jake, panting for breath, stashes his 'waifu' in a safe spot behind the door, then rejoins the folks prepping for the attack. He sets his maul down long enough to really examine the sword he was issued, trying to decide which will serve better in a fight.
Expect Nothing, Appreciate Everything.
Re: Chapter 2: The Sinews of War
Horton desperately looks for any other exits they could use to escape the camp and the coming fray.
- GreyWolfVT
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Re: Chapter 2: The Sinews of War
Kurt joins the soldiers line readying for battle
Hans joins the battle formation looking for an exit during the battle that would be easiest to run for.
Hans joins the battle formation looking for an exit during the battle that would be easiest to run for.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling