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The Unseen Servant forums • Part 5: Necromancer where for art thou?
Page 1 of 24

Part 5: Necromancer where for art thou?

Posted: Fri Nov 04, 2016 9:53 am
by GreyWolfVT
During Krakus's watch nothing happens that causes any real alarm. He sees some creepy crawlers (normal sized insects and rats) gnaw on the large spiders other than that nothing happens. The watch after that also goes on uneventful. The group heals 2 HP for the rest and now can decide what actions to take and what their next move is.

Nothing was seen or heard of the rest of the rest period the spider corpses have been chewed up by the rats and other bugs/critters that came out while Krakus was on watch the other shifts saw nothing at all. Question is what do you wish to do now?

Re: Part 5: Necromancer where for art thou?

Posted: Fri Nov 04, 2016 2:16 pm
by Dram
Krakus gives those a nudge with his foot that are still sleeping. Everyone up. DO we go about attacking them doors again? Or travel further down this tunnel searching for another way in?

Re: Part 5: Necromancer where for art thou?

Posted: Fri Nov 04, 2016 4:36 pm
by Cwreando
Arthur Memorizes spells and Bandir does the same selecting 2 different spells to memorize.

They say, "You folks decide while we get our magic back."j

Bandir chooses Read and detect magic.

Re: Part 5: Necromancer where for art thou?

Posted: Fri Nov 04, 2016 4:56 pm
by ravenn4544
Crow suggests leaving the doors alone for now and moving on. Noticing that the spell throwers will be taking some time, he returns to the door that vexed him the day before. He'll listen again at the door before proceeding with dismantling any locking mechanism or traps that may have eluded him....

Re: Part 5: Necromancer where for art thou?

Posted: Sat Nov 05, 2016 12:16 am
by Nuke66
Mathias likewise prays for spells.

CLWx2
Hold Person

Re: Part 5: Necromancer where for art thou?

Posted: Sat Nov 05, 2016 1:57 am
by PyroArrow
Rician Lockwindberg - Paladin - AC 3 HP: 14 /14:

Rician Sharpens his blades a bit then follows Crow to the door to watch over him.

Re: Part 5: Necromancer where for art thou?

Posted: Sat Nov 05, 2016 1:57 pm
by GreyWolfVT
Crow hears nothing once more at the first set of doors.

Map Reminder:
Image

Re: Part 5: Necromancer where for art thou?

Posted: Sat Nov 05, 2016 3:00 pm
by thesniperknight1
Pheras along with the rest reads his spells to ready himself for the next battle

Re: Part 5: Necromancer where for art thou?

Posted: Sun Nov 06, 2016 5:12 am
by Bluehorse
Arastor

Will do a (perception check?) on the floor and walls of the door he had scouted before to the east to see if he can see any signs of use and if so by what/how many, or see if there is any mechanism that he may have looked over before. If there is nothing he will give the door itself a good hard look, maybe jiggling the handle or kicking it to see what happens.

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 2:24 am
by Dram
Krakus will follow follows behind Rican and Crow to the doors.

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 6:53 am
by Cwreando
Once Bandir with spells he cast Read magic and detect magic then follows the group with Arthur.

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 10:17 am
by GreyWolfVT
Bandir detects magic upon the magical items the group carries while walking to the doors. At the first set of doors nothing they appear as regular doors. sent PM to Arastor.

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 1:05 pm
by Bluehorse
Arastor

sorry all. Sunday nights i commute for work.

The half-elf reports back from the eastern door. "i gave everything a good look. Other than our own markings and the shamblings of the zombies from before, there are no signs of use. The door still seems sealed tight as well. I would guess it was the door they came from though. That at least tells us something. Any signs of passage from this door?" He'll ask as he looks around, then having a thought he will get on the floor and see if he can see anything through the seam at the bottom of the door.

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 3:02 pm
by GreyWolfVT
I'll speed this part up a tad. Arastor sees the same as the other door he checked not much other than the groups own tracks and the shambling from the zombies and ghouls the day before.

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 3:15 pm
by Cwreando
Bandir and Arthur suggest, "Perhaps there is a mechanism somewhere else that opens this doorway. Perhaps in the hall or a room nearby with a lever/button/pressure plate/hidden panel that activates this door? Let's all look closely in places we have already been if we cannot proceed past this area or move on and forget it." Bandir and Arthur do searches on the walls and floors all the way back to the pit trap and in the golem area. He ask crow to reset the pit trap in hope it might open one of the doors and checks the doors for results.

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 6:34 pm
by ravenn4544
Crow tries to pick the lock.

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 6:56 pm
by GreyWolfVT
Elusive those locks be Crow once more tries but ends up utterly frustrated with them as nothing happens. maybe if he had some WD40...

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 7:12 pm
by ravenn4544
Crow stairs fiercely at the door. He is considering if he could hack it down with his broadsword. Thinking he probably can not, he considers hitting it anyway...

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 8:34 pm
by ravenn4544
Crow resets the pit trap and continues to investigate the area for some type of mechanism.

Re: Part 5: Necromancer where for art thou?

Posted: Mon Nov 07, 2016 8:53 pm
by thesniperknight1
Pheras helps the other in their search for the hidden