Page 13 of 31
Re: OOC IV
Posted: Wed Jul 19, 2017 6:04 am
by Storm11
Welcome back. Glad you had a great time
Re: OOC IV
Posted: Thu Jul 20, 2017 2:27 am
by tkrexx
Re: OOC IV
Posted: Thu Aug 03, 2017 12:54 pm
by enn.in.me
He meditates deeply, attempting to think and speak as a snail. He then steps just inside the doorway and greets the giant gastropod.
Gotta love this game!
Re: OOC IV
Posted: Mon Aug 07, 2017 6:38 pm
by Zhym
Storm11 wrote:Tempus stands with his mouth open looking incredulously at the ranger and then the others. He shakes his dreadlocked head in exasperation. "I just said that," he mutters peevishly to no one and wanders to the other doorway.
Hah! That's what I get for not re-reading the whole thread since AleBelly's last post.
Re: OOC IV
Posted: Mon Aug 07, 2017 6:56 pm
by Storm11
Re: OOC IV
Posted: Sat Aug 19, 2017 2:43 pm
by Zhym
I'll be honest: I'm kind of tired of Azurpenia's prison. How about we go find some orcs or ogres to fight or something?
Re: OOC IV
Posted: Sat Aug 19, 2017 3:22 pm
by Storm11
Yeah sure thing
Re: OOC IV
Posted: Sun Aug 20, 2017 7:21 pm
by Zhym
I didn't say we'd never want to go back.
Re: OOC IV
Posted: Sun Aug 20, 2017 7:38 pm
by AleBelly
I forgot to put "DM rolls dice." I'll make that edit. There is a randomly determined outcome if you don't bring Lady Crucem back what she asks for. It's likely the prison will factor into the game still. Stay tuned.
Re: OOC IV
Posted: Sun Aug 20, 2017 7:56 pm
by Zhym
What a strange place.
Re: OOC IV
Posted: Sun Aug 20, 2017 8:28 pm
by AleBelly
Yeah, it was. It's the only outside material (slightly modified by me) I have used for this game so far, and I wanted there to be a place where you all could go if you wanted something a little more gonzo. I'm certainly not that creative.
Re: OOC IV
Posted: Mon Aug 21, 2017 12:50 am
by Zhym
That was a module? Huh. I thought you were just that gonzo.
If we're done with the prison (venturing into it, anyway), mind telling us where you got it from?
Re: OOC IV
Posted: Mon Aug 21, 2017 6:40 pm
by enn.in.me
I'm game either way, but agree that things seemed to move a little more quickly in the less gonzo world. And I think I preferred the outside world a bit.
Re: OOC IV
Posted: Tue Aug 22, 2017 11:52 am
by onlyme
Dandelion is willing to do whatever. I would agree that plot lines that are overly cerebral may be more difficult with larger slower pbp games.
Re: OOC IV
Posted: Wed Aug 23, 2017 8:21 pm
by Zhym
AleBelly wrote:
I had a DM on here—I can't remember who, now—who liked to do rolls so that higher was always better. So a thief who had a 25% chance of finding traps would succeed on a 76-100, that sort of thing.
Re: OOC IV
Posted: Wed Aug 23, 2017 10:47 pm
by AleBelly
That rings a bell.
Re: OOC IV
Posted: Mon Aug 28, 2017 1:54 pm
by AleBelly
Hi all,
The next post will be pretty long, so it's taking me awhile to put it together.
In the meantime, I've been thinking about how to move forward. The loss of Arnulf could hit the party pretty hard, so I'm strongly considering offering a 4th level magic-user to a proven dependable player on this board. If won't be Arnulf per se, but very Arnulf-like (stepping into Zorro's shoes would be a very difficult task). But first I would give this option to anyone in the game already - if you would like to put your current character on ice and play a 4th-level MU, you get dibs. Please let me know.
Re: OOC IV
Posted: Mon Aug 28, 2017 2:24 pm
by Storm11
I dunno whether Osric or ad&d needs any particular character. If we do find we need one we can always try and find a henchmen. We have the gnome illusionist/thief so we aren't completely bereft of arcane magic. In my face to face group we haven't had an actual magic-user in the party for over three years, a few illusionists have shown up however.
Re: OOC IV
Posted: Mon Aug 28, 2017 3:26 pm
by Zhym
Oh, hell yes we need an MU. A gnome illusionist doesn't quite fill the same need.
I'm in favor of offering Arnulf to a "proven dependable player."
Re: OOC IV
Posted: Tue Aug 29, 2017 1:57 am
by tkrexx
I'm in favor of offering Arnulf to a "proven dependable player."
+1