OOC the second

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OGRE MAGE
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Re: OOC the second

#61 Post by OGRE MAGE »

wolfpack wrote:jervis stands ready and engages the first crab bastard that comes at him.

hit: [1d20+1] = 19+1 = 20

I beilieve these are large creatures damage:[1d12+1] = 11+1 = 12
:shock: Damn!!! Jervis is not screwing around! :D

Yes, these things are large sized. Almost 9 feet tall in fact. :?

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Re: OOC the second

#62 Post by wolfpack »

I thought so so I went ahead and used damage against large size creatures.

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Re: OOC the second

#63 Post by OGRE MAGE »

Very sorry Hedge!!!

I actually really liked Burly the baking mage. He just wasn't meant to be the fighting type, I guess. :cry:

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Re: OOC the second

#64 Post by hedgeknight »

No worries, Rob > he was great fun to play and develop.
He died as he wanted, at the side of his companions...even if he thought they were bat shit crazy for returning to the haunted house. ;)

I hope that fat fucker of a priest in Saltmarsh gets a big ol' blue boil on both ass cheeks for guilting us into returning to the house. :twisted:
Burly is sure to haunt his dreams if able.

Axe High, fellers!
Winter is coming...

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Re: OOC the second

#65 Post by coil23 »

Poor Mai. After I stopped laughing, you had my pity. For me, the one thing worse than missing is getting a natural 20 and then rolling 1 for damage. :lol:

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Re: OOC the second

#66 Post by wolfpack »

coil23 wrote:Poor Mai. After I stopped laughing, you had my pity. For me, the one thing worse than missing is getting a natural 20 and then rolling 1 for damage. :lol:

FYI

When you roll a Natural 20, I will allow one of two possible outcomes. You can choose to do max damage with the weapon used, or I will use the damage rolled with the 20, and roll for a "special" outcome. This could be anything from a fumble that disrupts the next attack to something much worse. (think decapitation)

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Re: OOC the second

#67 Post by OGRE MAGE »

Ah yes.

Not many players point that one out. (not many 20's rolled apparently)

Please remember to add your choice when you post after rolling a crit.

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Re: OOC the second

#68 Post by wolfpack »

what do oyu think guys? max damage (13) or 6 damage + special

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Re: OOC the second

#69 Post by Mant72 »

Go for the special roll! :D

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Re: OOC the second

#70 Post by coil23 »

Ask for special and then insist on decapitation! :D


Or better yet: spontaneous combustion!

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Re: OOC the second

#71 Post by ravenn4544 »

let it ride! special option!

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Re: OOC the second

#72 Post by Urson »

OK- let's see where the rabbit hole leads. Go for the 'special effect', OM.
Expect Nothing, Appreciate Everything.

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Re: OOC the second

#73 Post by wolfpack »

OK what the hell ill take damage + special roll and hope for somehting good like double damage or decapitation.

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Re: OOC the second

#74 Post by ravenn4544 »

You can do it fellas!! They're against the ropes!! :)

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Re: OOC the second

#75 Post by OGRE MAGE »

Nice to see that the only guy that's safe is still cheering on the others. :D

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Re: OOC the second

#76 Post by ravenn4544 »

Out of action next few days On vacation. Please NPC as needed

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Re: OOC the second

#77 Post by OGRE MAGE »

Enjoy!

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Re: OOC the second

#78 Post by OGRE MAGE »

wolfpack wrote:when i said preist I meant kelief our own priest. if he had any more healing spells.
Oh, sorry. I will edit my post then and let Mant take it from here.

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Re: OOC the second

#79 Post by wolfpack »

can you post the image with the patterns again. it is to hard to search through the posts for it

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Re: OOC the second

#80 Post by OGRE MAGE »

It is on the first page of this thread. Third post.

I also put it here in the status thread with the maps.

viewtopic.php?f=318&t=5254&p=289531#p289531

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