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The Unseen Servant forums • Parley...OOC chat and questions for player characters. - Page 10
Page 10 of 33

Re: Parley...OOC chat and questions for player characters.

Posted: Sat Aug 05, 2017 2:59 am
by Bluehorse
Sounds good OM.

Re: Parley...OOC chat and questions for player characters.

Posted: Fri Aug 11, 2017 2:00 am
by Bluehorse
GreyWolfVT wrote:
Bluehorse wrote:Rexlin

Seems a little taken aback. "You'd really just settle down like that? Some middle of nowhere for the rest of your days like a hermit? Why bother with all this then if that is all you're going for? You don't need a fortune for that. Heck even Mad Old Eli found an island..." he jerks up and looks over both shoulders then at the sky and the sea making a sign. Muttering something that sounds vaguly apologetic. "Anyway, what I guess I'm getting at is you're welcome with me any time, but I think you need to figure out what's driving you before it drives you mad in the gettin there. Frankly, I have a feeling you're going to be good luck to have around on this next venture. Just sayin' "
Pocc sighs "I hope you're right about me being good luck. Though for a druid nature is the aspiration, and desires we seek. Though I often find myself drawn to sail the seas."
LOL! I was going back and rereading a bit of this and stumbled onto this exchange. What do you think, Ed? Did Rexlin get it oddly right or incredibly wrong?

Re: Parley...OOC chat and questions for player characters.

Posted: Fri Aug 11, 2017 10:42 am
by GreyWolfVT
perhaps... :)

Re: Parley...OOC chat and questions for player characters.

Posted: Wed Aug 23, 2017 2:25 am
by Bluehorse
onlyme wrote:Geoffrey instinctively feels what needs to happen next in order for the sloop to turn toward the fleeing boat who most likely is controlling the sea vermin. Sailing must be in his genes, as he makes easy work of the rigging. sailing dex [3d6] = 13

(if he needs to attack any newly summoned creatures :) please?)
Long Sword [1d20+2] = 19+2 = 21 ; damage [1d8+1] = 4+1 = 5 sm/md ; [1d12+1] = 12+1 = 13 Lg

Mr. Blood is a regular Bad Ass! Hope he and Rex don't have to cross swords in the future!

Re: Parley...OOC chat and questions for player characters.

Posted: Wed Aug 23, 2017 11:31 am
by onlyme
just dont get him near a gun...

Re: Parley...OOC chat and questions for player characters.

Posted: Tue Aug 29, 2017 6:58 pm
by OGRE MAGE
Am I the only one who cant view these images?

Here is what I get.


[img]
Attachment: San%20Roque%20barque%20deck%20plan.png
[/img]

No pictures at all.

Am I doing something wrong here?

Re: Parley...OOC chat and questions for player characters.

Posted: Tue Aug 29, 2017 7:51 pm
by Zhym
The in-message link seems broken, but the deck plan shows up for me at the bottom of the message as an attachment.

Re: Parley...OOC chat and questions for player characters.

Posted: Wed Aug 30, 2017 12:24 am
by GreyWolfVT
I got the same as well OM

Re: Parley...OOC chat and questions for player characters.

Posted: Wed Aug 30, 2017 4:15 am
by Bluehorse
Ditto

Re: Parley...OOC chat and questions for player characters.

Posted: Wed Aug 30, 2017 11:51 am
by Stirling
I can see a picture like this one:


Re: Parley...OOC chat and questions for player characters.

Posted: Fri Sep 15, 2017 9:03 pm
by onlyme
I will be at an company conference next week in tropical Canada and will possibly not be as responsive about posting. Feel free to NPC as necessary.

General guidelines: Please be funny, keep the PC alive, and find all the hidden treasure I would have missed.

I should be able to post a few times along the way.

Re: Parley...OOC chat and questions for player characters.

Posted: Sat Sep 16, 2017 10:15 am
by Spearmint
sure, well the next obvious move is to track down the crippled vessel and wayward shots aside, take it captive. Some folk have other information found on board the San Roque which they could 'in character' share with the others as folk go all hands on deck to sail after their prey. I will wait the weekend for Zhym and Iggway to respond if they wish a specific action or comment and then post a new narration later.

Re: Parley...OOC chat and questions for player characters.

Posted: Sat Sep 16, 2017 8:24 pm
by Zhym
I don't have anything specific for Zoggrot.

Re: Parley...OOC chat and questions for player characters.

Posted: Tue Sep 26, 2017 12:03 pm
by GreyWolfVT
sorry all I was involved in a cart accident on Friday, and I'm alright, but i have no car at the moment so I've been dealing with all that and haven't really paid much attention to the games here. Once things get back to somewhat normal I should be back to my usual posting pace.

Re: Parley...OOC chat and questions for player characters.

Posted: Tue Sep 26, 2017 3:10 pm
by Bluehorse
Don't worry, we'll take good care of pocc, you take care of you.

Re: Parley...OOC chat and questions for player characters.

Posted: Tue Sep 26, 2017 4:04 pm
by Spearmint
Pocc posted previous his character would not attempt to board so I will narrate that as his default action.

Re: Parley...OOC chat and questions for player characters.

Posted: Thu Sep 28, 2017 1:26 am
by Bluehorse
Hey, crew. I wanted to give some advanced notice that Nov. 21st I'll be having surgery. Not sure what my posting will be like for that time, but I wanted to give you time to make contingency plans etc. As my grandpa Campbell used to say, this gettin old BS ain't for the faint of heart.

Re: Parley...OOC chat and questions for player characters.

Posted: Thu Sep 28, 2017 12:28 pm
by Spearmint
read in local paper here of a surgical miscibility case going on. Some bloke went in to have his tonsils out but the surgeon was in the wrong theatre and his notes said the patient was getting neutered!! :o

Re: Parley...OOC chat and questions for player characters.

Posted: Thu Sep 28, 2017 12:33 pm
by onlyme
So does that mean he doesn't get to have that post-surgery bowl of ice cream now? Seems a little unfair.

Re: Parley...OOC chat and questions for player characters.

Posted: Fri Sep 29, 2017 1:55 am
by Bluehorse
Sweet baby Jesus! Yikes!