Nice seeing you again too badamsbadams30 wrote:I'd be fine with mutated hamsters, but was trying to keep it simple. I'll take what I can get...
BTW, nice to see you again!
OCC
- GreyWolfVT
- Wants a special title like Scott
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Re: OCC
Last edited by GreyWolfVT on Wed Apr 06, 2016 11:47 pm, edited 1 time in total.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- tumblingdice
- Ranger
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- Joined: Sun Mar 18, 2012 11:57 am
Re: OCC
Sorry. Didn't get any notifications that new stuff had come up. I'll post in the game thread, then finish my character up tonight.
These are ghouls. They hang out in graveyards, they have long tongues, and they eat people.
"Oh, well, that could be helpful!"
--my five-year old daughter
"Oh, well, that could be helpful!"
--my five-year old daughter
- connivingsumo
- Ranger
- Posts: 557
- Joined: Thu Jan 23, 2014 3:01 am
Re: OCC
Dude... seriously, it's probably a good thing I live alone; I can't imagine the looks I'd get for staring at php and laughing my arse off.badams30 wrote:I'm ready.
And a bit disappointed by the pet thing. I was planning a pack of war hamsters or something. I would ask you to reconsider...
- tumblingdice
- Ranger
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- Joined: Sun Mar 18, 2012 11:57 am
Re: OCC
Duvli's typically prayed for spells on any given day. This is my first time playing a high level cleric, and I may eventually replace some of these spells with duplicate CLW and CCW spells, for now I'm enjoying the variety.spanningtree wrote:First in character thread started. Please post your character introduction there (a calling to Triel). Please finish up your character sheets with HP/AC and saving throws. For spell casters I would like you to post your memorized spells to this OCC chat thread and I will update the listing of character data in the in chat thread with your spells. This is what greyarea does and I find it works well. Let's kill some giants!
Level 1
Bless
Command
Cure Light Wounds
Detect Evil
Resist Cold
Sanctuary
Level 2
Augury
Hold Person
Know Alignment
Resist Fire
Silence 15' Radius
Spiritual Weapon
Level 3
Continual Light
Dispel Magic
Prayer
Level 4
Cure Serious Wounds
Neutralize Poison
Protection from Evil 10' Radius
Level 5
Flame Strike
Last edited by tumblingdice on Thu Apr 07, 2016 11:01 am, edited 1 time in total.
These are ghouls. They hang out in graveyards, they have long tongues, and they eat people.
"Oh, well, that could be helpful!"
--my five-year old daughter
"Oh, well, that could be helpful!"
--my five-year old daughter
- connivingsumo
- Ranger
- Posts: 557
- Joined: Thu Jan 23, 2014 3:01 am
Re: OCC
This is the default memorized list; however, I may make adjustments in-game when study time is appropriate. If I do so, I will note it on the 'spells' tab in my character sheet as well as in OOC, and/or in the game thread as well.
Memorized Spells
Level 0
Bee
Distract
Sneeze
Tie
Unlock
Untie
Level 1
Magic Missile (R150', d6+1ea. ~ 5 missiles)
Magic Missile (R150', d6+1ea. ~ 5 missiles)
Magic Missile (R150', d6+1ea. ~ 5 missiles)
Magic Missile (R150', d6+1ea. ~ 5 missiles)
Level 2
Stinking Cloud (R30', A20'cu, helpless nausea d4+1rnds after exiting ~ Save negates)
Stinking Cloud (R30', A20'cu, helpless nausea d4+1rnds after exiting ~ Save negates)
Web (=/<18STR 2d4Turns, >18STR 4Rounds, Fire=d6@2Rnds) *scribed
Web (=/<18STR 2d4Turns, >18STR 4Rounds, Fire=d6@2Rnds) *scribed
Level 3
Fire Ball (d6/lvl, 20'Radius, 240'Range, Save@Half)
Lightning Bolt (60'L x 5'W, d6/lvl) *scribed
Lightning Bolt (60'L x 5'W, d6/lvl) *scribed
Level 4
Fire Shield (2rnd+1/lvl, melee attacker takes dbl their dmg. Warm/Chill Shield +2 save bonus for spell type)
Restore Mnemonic Enhancer (=/<3lvls of spells. Prep/Retain, Retain: cast Mnemonic-then spell-then spell again)
Restore Mnemonic Enhancer (=/<3lvls of spells. Prep/Retain, Retain: cast Mnemonic-then spell-then spell again)
Polymorph Others (R60' If desired ''poly'' HD is Dbl target's HD=failure ~ Save negates/Ally needs no save)
Level 5
Cone of Cold (R5'/lvl, d4+1/lvl)
Hold Monster (R120', 6turns+1turn/lvl, d4 targets. Save negates, but -2 if one target)
Mnemonic
Haste (R240' 3Turns. 24targets in 60'dia. Dbl Attacks & Speed. Dispels Slow)
Invisibility 10' Radius
In Ring
Confusion (R120' 12rnd. 3d6targets:1-4att,5-6babble,7-10att selves. Roll ea rnd)
Dispel Magic (20'cu, failure @ 5%/lvl above caster)
Passwall (10' deep x 5' wide) *not through metal
Wall of Iron (thickness=1/4''Lvl, area=15'Lvl)
Memorized Spells
Level 0
Bee
Distract
Sneeze
Tie
Unlock
Untie
Level 1
Magic Missile (R150', d6+1ea. ~ 5 missiles)
Magic Missile (R150', d6+1ea. ~ 5 missiles)
Magic Missile (R150', d6+1ea. ~ 5 missiles)
Magic Missile (R150', d6+1ea. ~ 5 missiles)
Level 2
Stinking Cloud (R30', A20'cu, helpless nausea d4+1rnds after exiting ~ Save negates)
Stinking Cloud (R30', A20'cu, helpless nausea d4+1rnds after exiting ~ Save negates)
Web (=/<18STR 2d4Turns, >18STR 4Rounds, Fire=d6@2Rnds) *scribed
Web (=/<18STR 2d4Turns, >18STR 4Rounds, Fire=d6@2Rnds) *scribed
Level 3
Fire Ball (d6/lvl, 20'Radius, 240'Range, Save@Half)
Lightning Bolt (60'L x 5'W, d6/lvl) *scribed
Lightning Bolt (60'L x 5'W, d6/lvl) *scribed
Level 4
Fire Shield (2rnd+1/lvl, melee attacker takes dbl their dmg. Warm/Chill Shield +2 save bonus for spell type)
Restore Mnemonic Enhancer (=/<3lvls of spells. Prep/Retain, Retain: cast Mnemonic-then spell-then spell again)
Restore Mnemonic Enhancer (=/<3lvls of spells. Prep/Retain, Retain: cast Mnemonic-then spell-then spell again)
Polymorph Others (R60' If desired ''poly'' HD is Dbl target's HD=failure ~ Save negates/Ally needs no save)
Level 5
Cone of Cold (R5'/lvl, d4+1/lvl)
Hold Monster (R120', 6turns+1turn/lvl, d4 targets. Save negates, but -2 if one target)
Mnemonic
Haste (R240' 3Turns. 24targets in 60'dia. Dbl Attacks & Speed. Dispels Slow)
Invisibility 10' Radius
In Ring
Confusion (R120' 12rnd. 3d6targets:1-4att,5-6babble,7-10att selves. Roll ea rnd)
Dispel Magic (20'cu, failure @ 5%/lvl above caster)
Passwall (10' deep x 5' wide) *not through metal
Wall of Iron (thickness=1/4''Lvl, area=15'Lvl)
Last edited by connivingsumo on Tue Apr 12, 2016 1:14 am, edited 2 times in total.
- connivingsumo
- Ranger
- Posts: 557
- Joined: Thu Jan 23, 2014 3:01 am
Re: OCC
Cure Serious Wounds, perhaps?tumblingdice wrote:[...]
Level 4
Cure Light Wounds [...]
Re: OCC
Moreeth Meer
4\3\3\2
Has active stone skin spell all the time.
1st
Detect magic
Feather Fall
Magic missile x2
2nd
Mirror image x2
Acid arrow
3rd
Fireball
Minute meteors
Haste
4th
Polymorph self
Fire shield
I still have to pick out can trips and get these spells onto my sheet.
4\3\3\2
Has active stone skin spell all the time.
1st
Detect magic
Feather Fall
Magic missile x2
2nd
Mirror image x2
Acid arrow
3rd
Fireball
Minute meteors
Haste
4th
Polymorph self
Fire shield
I still have to pick out can trips and get these spells onto my sheet.
Last edited by Darkmane on Sat Apr 09, 2016 3:55 pm, edited 1 time in total.
- tumblingdice
- Ranger
- Posts: 656
- Joined: Sun Mar 18, 2012 11:57 am
Re: OCC
Oops. Yes. I'll fix that. Thanks for catching it.connivingsumo wrote:Cure Serious Wounds, perhaps?tumblingdice wrote:[...]
Level 4
Cure Light Wounds [...]
These are ghouls. They hang out in graveyards, they have long tongues, and they eat people.
"Oh, well, that could be helpful!"
--my five-year old daughter
"Oh, well, that could be helpful!"
--my five-year old daughter
- connivingsumo
- Ranger
- Posts: 557
- Joined: Thu Jan 23, 2014 3:01 am
Re: OCC
All,
Just FYI ~ I bailed on the Druid character for this game. In short, I don't think I have the talent/creativity to play the class because many of his spells are not available indoors or underground, and he didn't have the stats to assist in melee; therefore, Ferax is 'archived.'
I have changed his introduction post to introduce his replacement, Saphrax Zylgwyn, Level 8 Elf Wizard.
Just FYI ~ I bailed on the Druid character for this game. In short, I don't think I have the talent/creativity to play the class because many of his spells are not available indoors or underground, and he didn't have the stats to assist in melee; therefore, Ferax is 'archived.'
I have changed his introduction post to introduce his replacement, Saphrax Zylgwyn, Level 8 Elf Wizard.
- connivingsumo
- Ranger
- Posts: 557
- Joined: Thu Jan 23, 2014 3:01 am
Re: OCC
DM: What number of spells should we have memorized? I'm confused because the Advanced book shows a level 8 MU to have: 3first, 3second, 2third, 2fourth > 3/3/2/2 but I'm seeing other level 8 MUs with 4\3\3\2 and 4\3\5\2? I don't care what we do; I just want to be sure I'm doing it right.
- spanningtree
- Ranger Lord
- Posts: 3480
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: OCC
An 8th level mage would have 8 1st lvl, 7 2nd lvl, 7 3rd lvl and 6 4th lvl.
Anall nathrack uthos bethos doss yell yenva. -Merlin
Re: OCC
My players handbook said 4\3\3\2.
Spanning is giving us 4 extra in our spell book for each level so that makes 8\7\7\6 in the book.
Also my players handbook puts you at 10th level if you are a straight up wizard with 250001 exp. And you would get 4\4\3\2\2memorized.
Spanning is giving us 4 extra in our spell book for each level so that makes 8\7\7\6 in the book.
Also my players handbook puts you at 10th level if you are a straight up wizard with 250001 exp. And you would get 4\4\3\2\2memorized.
- connivingsumo
- Ranger
- Posts: 557
- Joined: Thu Jan 23, 2014 3:01 am
Re: OCC
I need a new book (pdf), apparentlyDarkmane wrote:My players handbook said 4\3\3\2.
Spanning is giving us 4 extra in our spell book for each level so that makes 8\7\7\6 in the book.
Also my players handbook puts you at 10th level if you are a straight up wizard with 250001 exp. And you would get 4\4\3\2\2memorized.
Is there an online source somewhere? I thought I had the old AD&D PHB but I don't.
EDIT: I checked my shelf and have an AD&D 2e PHB ~ it shows my level as 10, and the memorized spells as: 4/4/3/2/2.
- tumblingdice
- Ranger
- Posts: 656
- Joined: Sun Mar 18, 2012 11:57 am
Re: OCC
I don't have the PHB either, but I'm getting by with a free PDF of OSRIC, the 1e clone. Not sure how that compares to the spell lists in 2e. Better download Gold & Glory, the 2e clone, and find out.
First nerd problems.
First nerd problems.
These are ghouls. They hang out in graveyards, they have long tongues, and they eat people.
"Oh, well, that could be helpful!"
--my five-year old daughter
"Oh, well, that could be helpful!"
--my five-year old daughter
- connivingsumo
- Ranger
- Posts: 557
- Joined: Thu Jan 23, 2014 3:01 am
Re: OCC
"First nerd problems" !!! I see what you did there.tumblingdice wrote:I don't have the PHB either, but I'm getting by with a free PDF of OSRIC, the 1e clone. Not sure how that compares to the spell lists in 2e. Better download Gold & Glory, the 2e clone, and find out.
First nerd problems.
OSRIC is that the goblinoid one? If so, that's the one I was using and it is WAY different than what other players are using here; for example, the 'basic' pdf from goblinoid said 250k xp put me at level 8, but the other book puts me at 10. Also, the 'spells memorized' table is different. It's not a gigantic difference but - as we all know with Magic-Users (and sorts) - a spell or two can make the difference, so it's a significant difference.
That was a really long way to ask, "which one?" hahaha *not sure if we're allowed to crosslink/URL here so I don't wanna violate.
- connivingsumo
- Ranger
- Posts: 557
- Joined: Thu Jan 23, 2014 3:01 am
Re: OCC
Hey Darkmane...
First, thanks for your reply to my post. Your reply is helping me get sorted out, and I appreciate that.
For some mysterious reason my PHB, DMG, and MM1 have vanished from my collection, so I'm using my 2e PHB. For 250,001XP it, indeed, puts my MU at lvl.10 with the memorized spell lineup you described. For 'Next Level' it says 375,000XP. Does your book say that as well?
I'm asking because I'm going to adjust my character & character sheet, so I just wanna check my facts. No rush as I'll go ahead and make the changes and then just adjust them accordingly based on player info/DM request.
Cheers
First, thanks for your reply to my post. Your reply is helping me get sorted out, and I appreciate that.
For some mysterious reason my PHB, DMG, and MM1 have vanished from my collection, so I'm using my 2e PHB. For 250,001XP it, indeed, puts my MU at lvl.10 with the memorized spell lineup you described. For 'Next Level' it says 375,000XP. Does your book say that as well?
I'm asking because I'm going to adjust my character & character sheet, so I just wanna check my facts. No rush as I'll go ahead and make the changes and then just adjust them accordingly based on player info/DM request.
Cheers
- spanningtree
- Ranger Lord
- Posts: 3480
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: OCC
I found this link, not sure what is there but looks sort of interesting: http://archmagev.com/1st_Ed/Rulebooks/
Anall nathrack uthos bethos doss yell yenva. -Merlin
- spanningtree
- Ranger Lord
- Posts: 3480
- Joined: Sun Jul 22, 2012 9:35 pm
- Location: Las Vegas, NV
Re: OCC
@SUMO
I concur with Darkmane, you character should be 10th level. I posted a link where you might find some books on this thread. A 10 level mage would be able to cast:
8 x cantrips per day
4 x 1st level spells per/day
4 x 2nd level spells per/day
3 x 3rd level spells per/day
2 x 4th level spells per/day
2 x 5th level spells per/day
Your spellbook would contain:
11 x cantrips per day
8 x 1st level spells per/day plus read magic and detect magic
8 x 2nd level spells per/day
6 x 3rd level spells per/day
4 x 4th level spells per/day
4 x 5th level spells per/day
Make sense? Let me know if not and we'll get you sorted.
Darkmane wrote:My players handbook said 4\3\3\2.
Spanning is giving us 4 extra in our spell book for each level so that makes 8\7\7\6 in the book.
Also my players handbook puts you at 10th level if you are a straight up wizard with 250001 exp. And you would get 4\4\3\2\2memorized.
I concur with Darkmane, you character should be 10th level. I posted a link where you might find some books on this thread. A 10 level mage would be able to cast:
8 x cantrips per day
4 x 1st level spells per/day
4 x 2nd level spells per/day
3 x 3rd level spells per/day
2 x 4th level spells per/day
2 x 5th level spells per/day
Your spellbook would contain:
11 x cantrips per day
8 x 1st level spells per/day plus read magic and detect magic
8 x 2nd level spells per/day
6 x 3rd level spells per/day
4 x 4th level spells per/day
4 x 5th level spells per/day
Make sense? Let me know if not and we'll get you sorted.
Anall nathrack uthos bethos doss yell yenva. -Merlin
- GreyWolfVT
- Wants a special title like Scott
- Posts: 33052
- Joined: Wed Oct 30, 2013 10:02 pm
- Location: Vermont
- Contact:
Re: OCC
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling