OOC Babble
Re: OOC Babble
he will hold off to se eif he comes into view
Re: OOC Babble
No guarantees but I think it's likely we have all nearby targets in view now. That plus we will likely not escape detection now so Doubtful is going to attack. Others can hold back for a second wave tactic once the hooligans are engaged or we can all rush them now.
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Re: OOC Babble
I agree. I think it's best to go ahead and attack. I would think that all of the smugglers within earshot would come forth if their companions were reported missing.
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Re: OOC Babble
You can drop a weapon and draw another in the same action and still attack.Urson wrote:Now you die, you Ublyudok!!
Alex will drop his stonebow and draw his sword, ready to attack.
Do you want to include your rolls for me?
Thanks!
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Re: OOC Babble
I think it will too.wolfpack wrote:Unrelenting, jervis moves in to finish on the smuggler.
init;[1d10] = 2
hit:[1d20+1] = 20+1 = 21
damage:[1d8+1] = 5+1 = 6
I don't remember what a natural 20 does but I think this may finsh him
That info is in the House Rules thread:
viewtopic.php?f=318&t=5150#p227528
Re: OOC Babble
OGRE MAGE wrote:I think it will too.wolfpack wrote:Unrelenting, jervis moves in to finish on the smuggler.
init;[1d10] = 2
hit:[1d20+1] = 20+1 = 21
damage:[1d8+1] = 5+1 = 6
I don't remember what a natural 20 does but I think this may finsh him
That info is in the House Rules thread:
viewtopic.php?f=318&t=5150#p227528
I will go with dmagae rolled + special outcome
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Re: OOC Babble
The smugglers only have one boat. The big boat on the map is the one you got here in. I probably wouldn't "hole" that one if I were you.Doubtful
Holing both of the two remaining boats should discourage pursuit if it comes to that. I want to see about discouraging pursuit from this end. Hopefully the rest of you can rejoin me once the bandit and boats are taken care of.
Re: OOC Babble
jervis left his axe behind, he is using long sword and shield now.
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Re: OOC Babble
Dammit!
I meant to check that before I posted and totally forgot.
I hate being inaccurate, but at least his sword would have worked just as well.
I meant to check that before I posted and totally forgot.
I hate being inaccurate, but at least his sword would have worked just as well.
Re: OOC Babble
Though Doubtful longs to see a Scorched Earth Policy practiced from horizon to horizon, he reluctantly accedes to the logic of not holing their own boat.
Re: OOC Babble
Since Burly is starting to look a fright in a couple ways, Doubtful offers to heal a bit of his body or alot of his clothing. Baker's choice and then the druid's out of cantrips for the day.
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Re: OOC Babble
My apologies, guys. I've been kinda covered up with work. I didn't intend to hold things up.
FA FO
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Re: OOC Babble
No problem.
Post when you can and I will fill in if/when you can't.
Post when you can and I will fill in if/when you can't.
Re: OOC Babble
coil23 wrote: How much oil could we pour into a lantern (without lighting it) and have it stay in there if it is thrown? Keilif would throw it, of course.
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Re: OOC Babble
No damage for oil splash unless a flame is present.wolfpack wrote:shield in front jervis steps past he defensive casks and throws the flask of oil he had ready.
init: [1d10] = 8
to hit:[1d20] = 15
not sure what to roll for damage
Re: OOC Babble
Hey guys,
I'm leaving for vacation in the morning. I'll be back next Saturday (the 16th), and I'm not sure if I'll be able to post. If I'm slowing things down, please NPC my character.
Thanks!
I'm leaving for vacation in the morning. I'll be back next Saturday (the 16th), and I'm not sure if I'll be able to post. If I'm slowing things down, please NPC my character.
Thanks!
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Re: OOC Babble
Damn!Scott308 wrote:Umrick Histix, Gnome Fighter
Rob, when the gnoll attacked Umrick, did you take into account that he is at -4 to attack gnomes?
No, I did not. And now I don't remember what I rolled.
I will add that 1 point back on your total and say that your armor took all of the damage.
Sorry about that one.
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Re: OOC Babble
Two natural ones in a row?hedgeknight wrote:Burly, the Bumbling Baker
"A little help over here!" Burly yells, trying his best to whack one of his attackers...and failing miserably.
Staff attack: [1d20] = 1, [1d6] = 4
That isn't helping.