Strategy talk
Strategy talk
For the players only. I won't look at this too much.
Re: Strategy talk
I guess we need to set up marching order for when we're on the open road, in a 10' wide passage, and in a 5' wide passage.
We also need to set up watch turns for night time.
Francisco is happy to take the lead out in the wilderness or open road, as a ranger should do. He's happy to be towards the fighting front in a 10' and 5' passage, as well, but having a thief in front is commonly acceptable, as well.
It makes him no never mind about when he sleeps, though, as he doesn't have spells to memorize. He would probably prefer one of the first shifts, if it came down to it, though, as he doesn't have any kind of night vision or infravision to speak of. (Ummm... is this party mostly humans? I'll have to go look...)
EDIT: Mostly human, with one half-orc and one elf.
We also need to set up watch turns for night time.
Francisco is happy to take the lead out in the wilderness or open road, as a ranger should do. He's happy to be towards the fighting front in a 10' and 5' passage, as well, but having a thief in front is commonly acceptable, as well.
It makes him no never mind about when he sleeps, though, as he doesn't have spells to memorize. He would probably prefer one of the first shifts, if it came down to it, though, as he doesn't have any kind of night vision or infravision to speak of. (Ummm... is this party mostly humans? I'll have to go look...)
EDIT: Mostly human, with one half-orc and one elf.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Strategy talk
Though he'd like to be in the van, Nunyet would not mind the traditional rearguard position of the cleric.
Better to use that armor class when protecting from rear attack, and better to use the curative powers when not BFAing everything in sight.
Better to use that armor class when protecting from rear attack, and better to use the curative powers when not BFAing everything in sight.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
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Re: Strategy talk
Yarl can go wherever
but he is most likely to not go where he is asked to.
but he is most likely to not go where he is asked to.
Re: Strategy talk
Brok would be happiest near/at the rear, as he uses a bow and could get an opportunity to do some flanking/sneaking about. He's willing to come up to scout or team up/back up Kurn Briar on any thief stuff.
Brok would be happy to share the rearguard with the Cleric of Fharlanghn!rredmond wrote:Though he'd like to be in the van, Nunyet would not mind the traditional rearguard position of the cleric.
Better to use that armor class when protecting from rear attack, and better to use the curative powers when not BFAing everything in sight.
Yosef Travathas: High Elf Fighter4/Magic-User3 (rredmond's Pacesetter Games "Legacy of the Unknown" OSRIC Playtest)
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
tkrexx as Emm the Avenging Druid wrote:I shall burn you, and I shall sink your petty warship with fire and lightning, and the ocean shall swallow it and all aboard, and no one will remember any of you!
Re: Strategy talk
Hmmm... so then we should ask him to please stick to the back of the group?Computer +1 wrote:Yarl can go wherever
but he is most likely to not go where he is asked to.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Strategy talk
Alethan wrote:Hmmm... so then we should ask him to please stick to the back of the group?Computer +1 wrote:Yarl can go wherever
but he is most likely to not go where he is asked to.
Computer +1 wrote:Prolly!
Champion!
Yosef Travathas: High Elf Fighter4/Magic-User3 (rredmond's Pacesetter Games "Legacy of the Unknown" OSRIC Playtest)
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
tkrexx as Emm the Avenging Druid wrote:I shall burn you, and I shall sink your petty warship with fire and lightning, and the ocean shall swallow it and all aboard, and no one will remember any of you!
- Computer +1
- Ranger Lord
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- Joined: Wed Jan 25, 2012 1:12 pm
Re: Strategy talk
HI guys
I am not sure which way to go with this. Yarl could be a dick and curse them out and attack or he could try to bullshit his way into a truce or whatever happens.
What do you guys think? Try to talk and bullshit or smash heads?
I am not sure which way to go with this. Yarl could be a dick and curse them out and attack or he could try to bullshit his way into a truce or whatever happens.
What do you guys think? Try to talk and bullshit or smash heads?
Re: Strategy talk
Yarl is already working on truce. Course that doesn't preclude a double cross in the middle of negotiations.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
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- Rider of Rohan
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Re: Strategy talk
I think Yarl is Yarl and you decide. We'll react to it now knowing what we know -- and as we get to know him better in the future, intervene in a tense situation!
Re: Strategy talk
Hell, I'm with raven on his one. Yarl is doing good so far. Just go with whatever feels right for his...
For his...
(idiom, sir?)
Yes, his idiom.
For his...
(idiom, sir?)
Yes, his idiom.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Strategy talk
Maybe trick them into telling US about klemnock (sp?)...
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Strategy talk
Brok is all for garnering as much intel as we can about what's going on in the area and from any source, no matter how incredulous or unlikely. (It would be good to know what they know of the Red Blade and their occupation of the temple)
Of course, he doesn't trust these gnolls any more than he would orcs but will stay his bow attacks whilst Yarl parleys with 'em. That is until the dogmen twitch wrong or attempt anything he considers ill or treacherous.
Of course, he doesn't trust these gnolls any more than he would orcs but will stay his bow attacks whilst Yarl parleys with 'em. That is until the dogmen twitch wrong or attempt anything he considers ill or treacherous.
Yosef Travathas: High Elf Fighter4/Magic-User3 (rredmond's Pacesetter Games "Legacy of the Unknown" OSRIC Playtest)
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
tkrexx as Emm the Avenging Druid wrote:I shall burn you, and I shall sink your petty warship with fire and lightning, and the ocean shall swallow it and all aboard, and no one will remember any of you!
Re: Strategy talk
Watch Rotations
Can anyone remember if we're going with a 3 or 4 shift watch rotation?
Best I can remember, we went with a 3 shift rotation of at least 2 PCs per shift. This was because we did not want to include our npc hirelings in the rotation?
We have 6 PCs and 2(?) npcs, correct?
Guess this one is up to Alethan and Computer +1 really.
Can anyone remember if we're going with a 3 or 4 shift watch rotation?
Best I can remember, we went with a 3 shift rotation of at least 2 PCs per shift. This was because we did not want to include our npc hirelings in the rotation?
We have 6 PCs and 2(?) npcs, correct?
Guess this one is up to Alethan and Computer +1 really.
Yosef Travathas: High Elf Fighter4/Magic-User3 (rredmond's Pacesetter Games "Legacy of the Unknown" OSRIC Playtest)
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
tkrexx as Emm the Avenging Druid wrote:I shall burn you, and I shall sink your petty warship with fire and lightning, and the ocean shall swallow it and all aboard, and no one will remember any of you!
- Computer +1
- Ranger Lord
- Posts: 2726
- Joined: Wed Jan 25, 2012 1:12 pm
Re: Strategy talk
Although I imagine Yarl would rather sleep, I think we should avoid the NPC watch rotation for gameplay reasons.
But if everyone else feels strongly the other way I dont mind.
But if everyone else feels strongly the other way I dont mind.
Re: Strategy talk
I concur. Three shifts sounds good to me.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Strategy talk
Ok then, looks like we'll be going with a 3 shift rotation.
So, for clarificational purposes, I show the following:
Watch 1: (@ 8pm to 11pm):
- Nunyet
- Veneficus
Watch 2: (@ 11pm to 2am):
- Brok
- Yarl
Watch 3: (@ 2am to 5am):
- Francisco
- Cis
Hirelings: sleeping full night and getting up at end of last shift to help pack up camp
(Note: times might not be exact here but figure it's anywhere from a 3 to 3.5 hour shift on each rotation)
So, for clarificational purposes, I show the following:
Watch 1: (@ 8pm to 11pm):
- Nunyet
- Veneficus
Watch 2: (@ 11pm to 2am):
- Brok
- Yarl
Watch 3: (@ 2am to 5am):
- Francisco
- Cis
Hirelings: sleeping full night and getting up at end of last shift to help pack up camp
(Note: times might not be exact here but figure it's anywhere from a 3 to 3.5 hour shift on each rotation)
Yosef Travathas: High Elf Fighter4/Magic-User3 (rredmond's Pacesetter Games "Legacy of the Unknown" OSRIC Playtest)
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
Brok Sterling: Human Assassin3 (ToniXX's Incursion into Newiron OSRIC Playtest)
Tanik Tremwoodak: Dwarf Cleric3 (Dave's 1e Skype Game)
DM: home-brew OSRIC "A New Hope to the West" campaign
Fireball... good!!
"What's it gonna take?"
"Everything."
tkrexx as Emm the Avenging Druid wrote:I shall burn you, and I shall sink your petty warship with fire and lightning, and the ocean shall swallow it and all aboard, and no one will remember any of you!
Re: Strategy talk
Argennian wrote:Ok then, looks like we'll be going with a 3 shift rotation.
So, for clarificational purposes, I show the following:
Watch 1: (@ 8pm to 11pm):
- Nunyet
- Veneficus
Watch 2: (@ 11pm to 2am):
- Brok
- Yarl
Watch 3: (@ 2am to 5am):
- Francisco
- Cis
Hirelings: sleeping full night and getting up at end of last shift to help pack up camp
(Note: times might not be exact here but figure it's anywhere from a 3 to 3.5 hour shift on each rotation)
Yep, that's how I see it, as well.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.