Part 6: Revenge is Best Served Cold ... As the Grave

Message
Author
User avatar
SocraticLawyer
Ranger Lord
Ranger Lord
Posts: 2269
Joined: Sun Mar 18, 2012 7:48 pm

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#181 Post by SocraticLawyer »

Peaches loads another sling bullet and lets it fly. She aims for the creature farthest from the group:

To hit with sling [1d20+2] = 18+2 = 20
Damage with sling [1d4] = 1

"Suck on that, you undead douchbag!" she screams at her target. To Claude she says, "Stick by me, Claude. Stab any one of those things that gets too close."
How do we know you're not a donkey-brained man?

User avatar
ybn1197
Rider of Rohan
Rider of Rohan
Posts: 4074
Joined: Tue Feb 28, 2012 12:24 pm
Location: Baltimore MD

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#182 Post by ybn1197 »

As the creatures approach the opening to the room, Ulbrecht produces his holy symbol brandishing it before him and commanding them to fall back. Un-phased, the creatures look at Ulbrecht and then look at one another unsure of Ulbrecht's intent. Seizing the opportunity Bronn swings his two-handed sword into the closest one. His sword bites deep and the creature screams out in pain. Phyrric thrusts forward with his spear intent on skewering one of the creatures but misses. Peaches twirls her sling, letting the bullet out and sending it straight towards the head of the most rear-ward creature. The bullet scores a glancing blow against the scales on it's head.

Need Dren's action before we move to their actions.

User avatar
DMStue
Tracker
Tracker
Posts: 152
Joined: Tue Mar 18, 2014 9:05 pm

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#183 Post by DMStue »

Wishing they had spoken to the creatures first, Dren realises that the time for conversation is now passed and hesitation could mean death for a comrade. He lines up his Crossbow at the closest creature and let's fly.

The bolt strikes home, but seems relatively ineffectual.

Crossbow at Short (80') Range - To hit: [1d20+3] = 19+3 = 22, Damage: [1d6] = 2
Drendan Fallowbriar - Halfling Thief in "Valnwall: The Barrowmaze (LL)"

User avatar
ybn1197
Rider of Rohan
Rider of Rohan
Posts: 4074
Joined: Tue Feb 28, 2012 12:24 pm
Location: Baltimore MD

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#184 Post by ybn1197 »

Dren's crossbow bolt flies at the closest creature (which is the one Bronn struck) embedding itself into the thing's chest. It coughs up some blood and falls face forward onto the cobblestone of the hall.

Enraged, the closest companion creature rushes forward with it's trident, attempting to impale Bronn on the fork but Bronn moves just enough to be missed.
Against Bronn: attack: [1d20] = 12 damage: [1d6] = 5

Another one of the creatures rushes at Ulbrecht, swinging its flail successfully.
Against Ulbrecht: attack: [1d20] = 20 damage: [1d6] = 6

The last creature winds up his sling and lets a rock go sailing towards Peaches and Claude. The man servant can not help but watch the rock sail over their heads into the dark corner of the room.
Against Peaches: attack: [1d20] = 3 damage: [1d6] = 1

Round Two actions?

User avatar
Zhym
Rider of Rohan
Rider of Rohan
Posts: 20568
Joined: Fri Jul 26, 2013 1:14 am

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#185 Post by Zhym »


User avatar
Zorroroaster
Rider of Rohan
Rider of Rohan
Posts: 3567
Joined: Mon Dec 01, 2014 7:47 pm
Location: Toronto

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#186 Post by Zorroroaster »

Bronn barks a short laugh at the narrow miss, and turns the momentum of his swing around towards the creature with the trident. Misjudging his swing, he misses by a country mile and the blade clangs loudly off the stonework.

Two Handed Sword: To Hit [1d20+2] = 1+2 = 3, To Damage [1d10+2] = 8+2 = 10
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

User avatar
SocraticLawyer
Ranger Lord
Ranger Lord
Posts: 2269
Joined: Sun Mar 18, 2012 7:48 pm

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#187 Post by SocraticLawyer »

Peaches laughs at her opponent as it misses her and Claude. "No no, like this, you dummy!" she says, attacking with another sling bullet:

To hit with sling [1d20+2] = 15+2 = 17
Damage with sling [1d4] = 4

"Booyah!"
How do we know you're not a donkey-brained man?

User avatar
DMStue
Tracker
Tracker
Posts: 152
Joined: Tue Mar 18, 2014 9:05 pm

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#188 Post by DMStue »

Dren loads his crossbow, waiting for the opportunity to shoot at an assailant.

As Peaches sling bullet cracks against her target, staggering the creature back Dren let's fly at an open target.

Hit bolt catches the creature under the chin and sinks deep.
Drendan Fallowbriar - Halfling Thief in "Valnwall: The Barrowmaze (LL)"

User avatar
RiotInferno
Guide
Guide
Posts: 234
Joined: Wed Mar 19, 2014 8:36 pm

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#189 Post by RiotInferno »

Pyrrhic lunges at the beasts again. This time his spear strikes a little higher than his previous miss.

To hit with Spear: [1d20+1] = 12+1 = 13, damage: [1d6+1] = 5+1 = 6

User avatar
triplehappiness
Scout
Scout
Posts: 95
Joined: Thu Feb 19, 2015 4:35 am

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#190 Post by triplehappiness »

Somehow Nightsong got turned around in the mazelike interior. He realizes that he got separated from the group when he hears a shout and the clash of steel. He turns back toward the sound as his eyes adjust to the dark distance, once again hurrying to take up position as close to and behind Pyrhhic as he is able before unleasing an arrow from his bow at the nearest creature. He feels a twinge of regret firing without first identifying his target, breaking a cardinal rule of the Elven Hunt, but there's just no time down here.

Longbow to hit [1d20+2] = 13+2 = 15 Damage [1d8] = 2

User avatar
ybn1197
Rider of Rohan
Rider of Rohan
Posts: 4074
Joined: Tue Feb 28, 2012 12:24 pm
Location: Baltimore MD

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#191 Post by ybn1197 »

Ubrecht bashes his attacker, ending its charge as it doubles over and falls to the ground. Bronn barks a short laugh at the narrow miss, and turns the momentum of his swing around towards the creature with the trident. Misjudging his swing, he misses by a country mile and the blade clangs loudly off the stonework. Peaches laughs at her opponent as it misses her and Claude. "No no, like this, you dummy!" she says, attacking with another sling bullet. "Booyah!" she exclaims as the bullet finds its mark, injuring her target. Dren loads his crossbow, waiting for the opportunity to shoot at an assailant. As Peaches sling bullet cracks against her target, staggering the creature back Dren let's fly at an open target. Hit bolt catches the creature under the chin and sinks deep, finishing the job Peaches began. Pyrrhic lunges at the beasts again. This time his spear strikes a little higher than his previous miss catching the creature in its shoulder. Somehow Nightsong got turned around in the mazelike interior. He realizes that he got separated from the group when he hears a shout and the clash of steel. He turns back toward the sound as his eyes adjust to the dark distance, once again hurrying to take up position as close to and behind Pyrhhic as he is able before unleasing an arrow from his bow at the nearest creature. He feels a twinge of regret firing without first identifying his target, breaking a cardinal rule of the Elven Hunt, but there's just no time down here. The arrow finds it's mark and like the rest of its fellows the creature falls to the floor lifeless.

User avatar
Zorroroaster
Rider of Rohan
Rider of Rohan
Posts: 3567
Joined: Mon Dec 01, 2014 7:47 pm
Location: Toronto

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#192 Post by Zorroroaster »

There's one left, correct?
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

User avatar
ybn1197
Rider of Rohan
Rider of Rohan
Posts: 4074
Joined: Tue Feb 28, 2012 12:24 pm
Location: Baltimore MD

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#193 Post by ybn1197 »

Zorroroaster wrote:There's one left, correct?
Yes, missed my own notes.

The remaining creature, seeing its companions wiped out by the group, turns and runs back down the hall in the direction which it came from.

User avatar
Zhym
Rider of Rohan
Rider of Rohan
Posts: 20568
Joined: Fri Jul 26, 2013 1:14 am

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#194 Post by Zhym »

Could any of us get an attack in on the fleeing creature?

User avatar
ybn1197
Rider of Rohan
Rider of Rohan
Posts: 4074
Joined: Tue Feb 28, 2012 12:24 pm
Location: Baltimore MD

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#195 Post by ybn1197 »

Ranged only, it is 30 feet away.

User avatar
triplehappiness
Scout
Scout
Posts: 95
Joined: Thu Feb 19, 2015 4:35 am

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#196 Post by triplehappiness »

Nightsong sees his arrow fell the foul creature and quickly knocks another arrow looking for his next target. At first, it appears the area is clear but as he sweeps the carnage, he sees one last creature deep in shadow that nearly escaped notice as it attempts to flee. Quickly, and hopefully before it gets out of range, Nightsong takes aim at the back of its skull and lets his arrow fly. The power of the bow at full draw makes the arrow quiver as it takes flight, passing each of his compatriots in turn as it it's razor sharp point bears down on the fleeing monstrosity.

Longbow to hit [1d20+2] = 18+2 = 20 Damage [1d8] = 6

User avatar
SocraticLawyer
Ranger Lord
Ranger Lord
Posts: 2269
Joined: Sun Mar 18, 2012 7:48 pm

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#197 Post by SocraticLawyer »

Peaches loads another sling bullet and fires at the fleeing enemy.

To hit with sling [1d20+2] = 12+2 = 14
If that's a hit: Damage with sling [1d4] = 1
How do we know you're not a donkey-brained man?

User avatar
Zorroroaster
Rider of Rohan
Rider of Rohan
Posts: 3567
Joined: Mon Dec 01, 2014 7:47 pm
Location: Toronto

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#198 Post by Zorroroaster »

Knowing it would take too long for him to drop his sword and draw his bow, Bronn is content to watch Nightsong and Peaches go to work.
()==[:::::::::::::>
[]-Orrin Lighthammer, Dwarven Gymnast-[] The Arch-Duchy of Vaul: A West Marches Labyrinth Lord Sandbox
[]-Arnulf The Banal, Manchild SuperMage-[] The Lone City in the Wildlands (OSRIC)
[]-Nai Tnam, Dwarven Cleric-[] Lair of the Black Druid - OSRIC
[]-Bronn Arnulfsen, Half-Orc Fighter-[] Valnwall, The Barrowmaze (LL)
[]-<[RIP]>Eduard d'Arnise, Elven Fighter/Mage-[] The Lone City in the Wildlands (OSRIC)

User avatar
RiotInferno
Guide
Guide
Posts: 234
Joined: Wed Mar 19, 2014 8:36 pm

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#199 Post by RiotInferno »

Pyrrhic hits the deck as the missiles go flying by his head. He's glad it's dark down here, so none of his companions can see his grin.

User avatar
ybn1197
Rider of Rohan
Rider of Rohan
Posts: 4074
Joined: Tue Feb 28, 2012 12:24 pm
Location: Baltimore MD

Re: Part 6: Revenge is Best Served Cold ... As the Grave

#200 Post by ybn1197 »

Nightsong's arrow catches the retreating monster in the back causing it to turn and fall towards the ground while Peaches' bullet cracks into it's skull and finishing it off. It drops the torch it had been holding the entire time which falls to the ground with a clatter, dimming slightly the corridor out of this room.

Locked

Return to “Valnwall: The Barrowmaze (LL)”