MARCHING ORDER

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Gelatinous Q
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MARCHING ORDER

#1 Post by Gelatinous Q »

Post default (and situational) marching and riding orders here in standard formations (single-file, two abreast, etc.)
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Alethan
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Re: MARCHING ORDER

#3 Post by Alethan »

In the wilderness, we should definitely have a scout up front, but otherwise 2 in a row. Bran would prefer a spot in the middle in such situations.

In underground environs, I don't mind putting Bran up front. Seems the thing to do w/a dwarf. Plus, if anyone has a longer weapon (spear, pole ax, etc) they could possibly attack over him.

2/row formation in town is fine, though we're probably not apt to march in formation in a town environment. Something loosely based on that would be good, though.
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Re: MARCHING ORDER

#4 Post by emirikol57 »

Ulf would prefer being closer to the rear so he can cast, use his sling, or move around to backstab.

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Re: MARCHING ORDER

#5 Post by Argennian »

As far as the various situational marching orders go:

On horseback/outdoor travel (2x2):
Savik would like to be one of the rearguards. He can use his bow from there, not only to the flank/rear, but could easily move to the side to provide fire support toward the front as well. Also (same as Ulf) he could move forward to cast or make a flanking manuever to utilize his thieves' skills.


In dungeon/underground/sneaking about (2x2 or 1x1):
Savik will volunteer to take point for the party (or at least take turns sharing the point) to utilize his thieves' skills and his racial skills (as an elf in non-metal armor).

As far as scouting goes, Savik doesn't mind making stealthy reconnoiters when applicable or needed. In fact, he prefers doing this to moving forward "blindly", so to speak.

As far as scouting outdoors or out in the open, he would prefer to have the ranger or perhaps one of the warriors take the lead, but he'll do it if asked, as long as he has some someone with him or covering him. :)
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Re: MARCHING ORDER

#6 Post by onlyme »

Iomhar doesn't care where he rides (or walks if the horses are temps)... He does see the advantage of protecting someone who may restore his health by putting them in the middle of the order. Other than that, the rest are fairly interchangeable. I would say to put the fighters at the ends, one in front row, one in back.
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Re: MARCHING ORDER

#7 Post by Nuke66 »

ok, so to start...and since we didn't finish...

wilderness:

point: Gordon - Bow ready

50ft to party

2 X 2
Grogs x Bran
Iomhar x Ulf

rear guard : Savik

I won't presume Sergeant Shadwraith's position, but I'd think but him with Grogs and Bran in a 3x2 formation

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Re: MARCHING ORDER

#8 Post by Gelatinous Q »

Please post a marching order for underground: single file and two abreast. Thanks.
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Re: MARCHING ORDER

#9 Post by rredmond »

Glogs, the ranger and the dwarf have the best AC/HP combination. Two of them up front with the third in the rear guard with the npc cleric?
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Re: MARCHING ORDER

#10 Post by onlyme »

Iomhar has no problem being in the middle. Should the dwarf be upfront to find pits?
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Re: MARCHING ORDER

#11 Post by hedgeknight »

Ulf can detect traps and can move silently > he wouldn't mind being up front or close to it.
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Re: MARCHING ORDER

#12 Post by Alethan »

onlyme wrote:Iomhar has no problem being in the middle. Should the dwarf be upfront to find pits?
Haha... But yeah, probably not a bad idea to have him up front for checking stonework, looking for traps and such. Plus, he isn't a bad choice for first row as someone with a longer weapon can easily attack over him.
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Re: MARCHING ORDER

#13 Post by Nuke66 »

Even inside Gordon doesn't have any issue with taking point. The surprise bonus cannot hurt.

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Re: MARCHING ORDER

#14 Post by Gelatinous Q »

Any resolution here?

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Re: MARCHING ORDER

#15 Post by Alethan »

Ok, go with this:

2x2:
Bran Glogs
Savik Ulf
Iomar NPC Cleric
Gordon

Single file:
Bran
Glogs
Savik
Ulf
Iomar
NPC leri
Gordon
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Re: MARCHING ORDER

#16 Post by hedgeknight »

Agreed > let's move forward.
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Re: MARCHING ORDER

#17 Post by rredmond »

hedgeknight wrote:Agreed > let's move forward.
Make it two agrees.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Alethan: I'm good with NOT pressing our luck this time.
mjulius: That's how I know I'm home.
Pulpatoon: The whole point of PbP is to take the scheduling pressure off the game. We're just chatty because we're so eager!
Scott308: ...everyone should be reminded of just how wonderful the people they play games with here can be in real life.
Leitz: Quality and quantity wise, I think US is the best I've seen.
Paladin: I can promise terror, glory, and riches...or a quick and brutal death.
Inferno: Come on! That's was Vicar's Head, a completely different doomed village!
Rex: I can move to the wait list to let someone else into the game.

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Re: MARCHING ORDER

#18 Post by onlyme »

works for me...
Dandelion - female half-orc beautyqueen in training (The Lone City in the Wildlands) OSRIC
Halfpint - female halfling badgirl wannabe (Lab Lord- The North Marches) LL
Mark'd - charismatic human fighter (Lab Lord- The North Marches) LL


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Re: MARCHING ORDER

#19 Post by Alethan »

For the record, I only put Branin front because of the mention of the tomb being of Dwarven make. Figured he has the best chance of spotting anything unusual.

Normally, I'd suggest the red (a.k.a. The rouge, a.k.a. The rogue -in this case, assassin) go first in a dungeon and the ranger first in the wilderness.
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Re: MARCHING ORDER

#20 Post by Alethan »

Isn't this the marching order thread?
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