Code: Select all
Weapon Damage Min. Str Cost
Axes Group (Strength)
Battle Axe 2d6 1 14 sp
Throwing Axe 1d6+2 1 10 sp
Two-handed Axe 3d6 3 20 sp
Bludgeons Group (Strength)
Mace 2d6 1 12 sp
Maul 1d6+3 1 14 sp
Two-handed Maul 2d6+3 3 19 sp
Bows Group (Dexterity)
Crossbow 2d6+1 1 20 sp
Short Bow 1d6+1 –1 9 sp
Long Bow 1d6+3 1 15 sp
Brawling Group (Dexterity)
Fist 1d3 - -
Gauntlet 1d3+1 - 4 sp
Improvised Weapon 1d6–1 - -
Heavy Blades Group (Strength)
Bastard Sword 2d6+1 2 20 sp
Long Sword 2d6 1 18 sp
Two-handed Sword 3d6 3 23 sp
Light Blades Group (Dexterity)
Dagger 1d6+1 - 9 sp
Short Sword 1d6+2 –1 14 sp
Throwing Knife 1d6 - 10 sp
Spears Group (Strength)
Spear 1d6+3 0 12 sp
Throwing Spear 1d6+3 0 12 sp
Two-handed Spear 2d6 1 20 sp
Staves Group (Dexterity)
Club 1d6 - 1 sp
Morningstar 1d6+3 1 11 sp
Quarterstaff 1d6+1 - 3 sp
Missile Weapon Ranges
Weapon Short Range Long Range Reload
Crossbow 30 yards 60 yards Major Action
Long Bow 26 yards 52 yards Minor Action
Short Bow 16 yards 32 yards Minor Action
Throwing Axe 4 yards 8 yards Minor Action
Throwing Knife 6 yards 12 yards Minor Action
Throwing Spear 8 yards 16 yards Minor Action