The adventurers stream onto the ship deck and sight the inky blackness. Torch light does not pierce it. The grunts of Groyn sound within. "Aim high, don't hits me!" the dwarf yells.
Gagel the thief trusts his senses, enters the darkness, listens, swings several times and connects! His sword blade slashes a tall form. He hears a quasi-reptilian hiss. Groyn, having been in the darkness now for several minutes, thinks he knows where the monster is. The dwarf swings his battle axe and hews slimy flesh!
Asherrion the elf wades into the blackness and attacks. His sword strikes air. Wulfhart of the Watery Form hears the slice and feels the breeze of the passing blade. Thinking it the enemy, the barbarian strikes Asherrion (3 HP.) Bene the dog is confused by the darkness and stumbles over a dead body.
Niles the spiky knight remains outside the darkness. Also outside the circle of darkness Porphyry the satyr directs the dead mind flayer he reanimated. It shambles in and out of anyone's sight.
Then the darkness starts moving northwest to the edge of the ship.
Fingal the thief stays down below deck, trying to staunch his wounds. Eryndir the elf keeps him company. They hear combat above.
Actions for Round Two!