Character creation rules and discussion

Message
Author
User avatar
ToniXX
Site Admin
Site Admin
Posts: 3232
Joined: Sat Sep 19, 2009 5:21 pm
Location: Long Beach, CA

Re: Character creation rules and discussion

#61 Post by ToniXX »

FronkyDondo wrote:
ToniXX wrote:I'm really busy today... We're going to a wedding that is 200 miles away! And it will be over 100 degrees. Soooo. Maybe if everyone is ready we can start tomorrow (Sunday) or Monday.
Wait, you'd rather Drive 200 miles... to a wedding... in 100 degree heat...
Than play X1? Check yo' sef
LOL! Yeah, it was a nice wedding for a good friend.
I wish it was 36 degrees here... It gets that cold in the morning maybe 10 days out of the year here.
"Sir, our research shows that the bird is equal to or greater than the word."

User avatar
ToniXX
Site Admin
Site Admin
Posts: 3232
Joined: Sat Sep 19, 2009 5:21 pm
Location: Long Beach, CA

Re: Character creation rules and discussion

#62 Post by ToniXX »

FronkyDondo wrote:
OGRE MAGE wrote:Let me say that your artwork is awesome Matt!

Very cool!

Can you do one of KranK? :lol:

Thanks - and I plan on it
Yeah, great stuff, man! I'm totally impressed! Is that stuff that you've had lying around, or did you just 'bang that out' for the hell of it? I wish I had that kind of talent.
"Sir, our research shows that the bird is equal to or greater than the word."

User avatar
FronkyDondo
Pathfinder
Pathfinder
Posts: 368
Joined: Mon Aug 18, 2014 8:27 pm
Location: Florida
Contact:

Re: Character creation rules and discussion

#63 Post by FronkyDondo »

Thanks! I had it lying around. But I am DM'ing an adventure now that I will be illustrating, and I'll illustrate this group as well. May take a while...
The worms crawl in,
the worms crawl out,
the worms play pinochle on your snout

-------------------------------------------------------------------------
Elrohir, 3rd level Elf, X1: The Isle of Dread
Coppish Freunt, Elven Fighter/Thief, Pantheons, Cabals and Divulgence
Gwydion Glyndawr, Wood Elf Ranger, Pantheons, Cabals and Divulgence
DM: The Haunted Mines of Gomor, AD&D 1st Ed.

User avatar
ToniXX
Site Admin
Site Admin
Posts: 3232
Joined: Sat Sep 19, 2009 5:21 pm
Location: Long Beach, CA

Re: Character creation rules and discussion

#64 Post by ToniXX »

I've posted the adventure start. I realize that everyone may not be ready just yet. Even if you have more work on your PC, I figured we can start anyway.
Thanks!
"Sir, our research shows that the bird is equal to or greater than the word."

User avatar
AleBelly
Rider of Rohan
Rider of Rohan
Posts: 9136
Joined: Wed May 28, 2014 4:46 am
Location: Research Triangle Park, NC

Re: Character creation rules and discussion

#65 Post by AleBelly »

Have you reached a decision on starting magic items? Looking forward to the start!

User avatar
ToniXX
Site Admin
Site Admin
Posts: 3232
Joined: Sat Sep 19, 2009 5:21 pm
Location: Long Beach, CA

Re: Character creation rules and discussion

#66 Post by ToniXX »

AleBelly wrote:Have you reached a decision on starting magic items? Looking forward to the start!
Oh crap... I've got a list but I need to post it. I guess we can still do the preliminary stuff. I'll get it posted tomorrow. Thanks for the reminder :)
"Sir, our research shows that the bird is equal to or greater than the word."

User avatar
OGRE MAGE
First Gentleman
First Gentleman
Posts: 37638
Joined: Tue Mar 04, 2014 3:16 pm
Location: The Birthplace of RPG's

Re: Character creation rules and discussion

#67 Post by OGRE MAGE »

ToniXX wrote:
AleBelly wrote:Have you reached a decision on starting magic items? Looking forward to the start!
Oh crap... I've got a list but I need to post it. I guess we can still do the preliminary stuff. I'll get it posted tomorrow. Thanks for the reminder :)
Ya, like we were gonna let you forget that part. :lol:

User avatar
FronkyDondo
Pathfinder
Pathfinder
Posts: 368
Joined: Mon Aug 18, 2014 8:27 pm
Location: Florida
Contact:

Re: Character creation rules and discussion

#68 Post by FronkyDondo »

I choose the two-handed vorpal flaming mace of disruption that detects silliness in a 10' radius. Ego 18

It is +1, +2 versus regenerating, +3 versus people who pronounce harass "ha-RASS", +4 versus people who pronounce harass "HAR-rass", +5 versus snapping turtles.
The worms crawl in,
the worms crawl out,
the worms play pinochle on your snout

-------------------------------------------------------------------------
Elrohir, 3rd level Elf, X1: The Isle of Dread
Coppish Freunt, Elven Fighter/Thief, Pantheons, Cabals and Divulgence
Gwydion Glyndawr, Wood Elf Ranger, Pantheons, Cabals and Divulgence
DM: The Haunted Mines of Gomor, AD&D 1st Ed.

barna10
Tracker
Tracker
Posts: 129
Joined: Tue Sep 03, 2013 2:10 am

Re: Character creation rules and discussion

#69 Post by barna10 »

I've been looking for something good against snapping turtles...

max_vale
Rider of Rohan
Rider of Rohan
Posts: 3990
Joined: Tue Jun 05, 2012 5:58 pm

Re: Character creation rules and discussion

#70 Post by max_vale »

I select the + a Googleplex Dagger of Awesomeness that instantly kills (No Save) people who pronounce Nuclear "Nuke-U-ler"....oh and a BIgby's Back-stracther +11 if you've got a spare one lying around....

User avatar
ToniXX
Site Admin
Site Admin
Posts: 3232
Joined: Sat Sep 19, 2009 5:21 pm
Location: Long Beach, CA

Re: Character creation rules and discussion

#71 Post by ToniXX »

I've updated the PC thread here with loadouts:
viewtopic.php?f=151&t=3180&p=121371#p121371

Select your loadout by number and post that number here. I'll come by a frequently as I can and strike chosen ones from the main list. Obviously, take what fits best with your PC. :)
"Sir, our research shows that the bird is equal to or greater than the word."

User avatar
FronkyDondo
Pathfinder
Pathfinder
Posts: 368
Joined: Mon Aug 18, 2014 8:27 pm
Location: Florida
Contact:

Re: Character creation rules and discussion

#72 Post by FronkyDondo »

I guess Elrohir will opt for #6 - unless someone wants to deal...
The worms crawl in,
the worms crawl out,
the worms play pinochle on your snout

-------------------------------------------------------------------------
Elrohir, 3rd level Elf, X1: The Isle of Dread
Coppish Freunt, Elven Fighter/Thief, Pantheons, Cabals and Divulgence
Gwydion Glyndawr, Wood Elf Ranger, Pantheons, Cabals and Divulgence
DM: The Haunted Mines of Gomor, AD&D 1st Ed.

User avatar
dmw71
POWAH!
POWAH!
Posts: 19637
Joined: Tue Jan 24, 2012 7:18 pm
Location: Chicago, Illinois
Contact:

Re: Character creation rules and discussion

#73 Post by dmw71 »

Not sure what a displacer cloak is, but Lenore would dig #4.
ToniXX wrote: 4. Leather armor +1, displacer cloak
:?
-- Project --
Playtest: Untitled Project (1e)
(Status: Archived)

-- DM --
Greyhawk Campaign: Sandbox (1e)
(Status: Archived)

barna10
Tracker
Tracker
Posts: 129
Joined: Tue Sep 03, 2013 2:10 am

Re: Character creation rules and discussion

#74 Post by barna10 »

Harick will take#5 (Plate +1, Mace +1), thanks see below
Last edited by barna10 on Wed Sep 17, 2014 6:06 pm, edited 1 time in total.

User avatar
FronkyDondo
Pathfinder
Pathfinder
Posts: 368
Joined: Mon Aug 18, 2014 8:27 pm
Location: Florida
Contact:

Re: Character creation rules and discussion

#75 Post by FronkyDondo »

I'm willing to trade #6 to the halfling (just realized we have one!) if he needs/wants it. But I guess I would ask that he get #12 (Ring of Invis, +1 dagger) to trade for it?
Or the sword which casts light.
The worms crawl in,
the worms crawl out,
the worms play pinochle on your snout

-------------------------------------------------------------------------
Elrohir, 3rd level Elf, X1: The Isle of Dread
Coppish Freunt, Elven Fighter/Thief, Pantheons, Cabals and Divulgence
Gwydion Glyndawr, Wood Elf Ranger, Pantheons, Cabals and Divulgence
DM: The Haunted Mines of Gomor, AD&D 1st Ed.

barna10
Tracker
Tracker
Posts: 129
Joined: Tue Sep 03, 2013 2:10 am

Re: Character creation rules and discussion

#76 Post by barna10 »

Hmm, #2, #7, #9, and #10 can only be used by casters. #2 and #9 only by a M-U or Elf (wand), #7 only by a Cleric (Snake Staff), and #10 by any of the three. Seems pretty crappy for me to take #5 when I'm the only one that can use #7.....arrrggghhh!!!! I'll take #7 instead of #5...

Fronkydondo, #9 seems tailor-made for an Elf...

User avatar
OGRE MAGE
First Gentleman
First Gentleman
Posts: 37638
Joined: Tue Mar 04, 2014 3:16 pm
Location: The Birthplace of RPG's

Re: Character creation rules and discussion

#77 Post by OGRE MAGE »

These turn my KranK... (in order of preference)

3) Sword +1 (casts light upon command), Ring of protection +1
1) Ring of fire resistance, sword +1
8) Gauntlets of ogre power
d) All of thee above :P

User avatar
FronkyDondo
Pathfinder
Pathfinder
Posts: 368
Joined: Mon Aug 18, 2014 8:27 pm
Location: Florida
Contact:

Re: Character creation rules and discussion

#78 Post by FronkyDondo »

barna10 wrote:Hmm, #2, #7, #9, and #10 can only be used by casters. #2 and #9 only by a M-U or Elf (wand), #7 only by a Cleric (Snake Staff), and #10 by any of the three. Seems pretty crappy for me to take #5 when I'm the only one that can use #7.....arrrggghhh!!!! I'll take #7 instead of #5...

Fronkydondo, #9 seems tailor-made for an Elf...
Hey, Captain Ahab - you're harshing my buzz. ;)
The worms crawl in,
the worms crawl out,
the worms play pinochle on your snout

-------------------------------------------------------------------------
Elrohir, 3rd level Elf, X1: The Isle of Dread
Coppish Freunt, Elven Fighter/Thief, Pantheons, Cabals and Divulgence
Gwydion Glyndawr, Wood Elf Ranger, Pantheons, Cabals and Divulgence
DM: The Haunted Mines of Gomor, AD&D 1st Ed.

User avatar
AleBelly
Rider of Rohan
Rider of Rohan
Posts: 9136
Joined: Wed May 28, 2014 4:46 am
Location: Research Triangle Park, NC

Re: Character creation rules and discussion

#79 Post by AleBelly »

Styrk prefers items in this order:

1. Sword +1 (casts light upon command), Ring of protection +1
2. Plate armor +1, mace +1
3. Ring of fire resistance, sword +1

Krank, if we both want the sword/ring we can roll for it if that's ok...

max_vale
Rider of Rohan
Rider of Rohan
Posts: 3990
Joined: Tue Jun 05, 2012 5:58 pm

Re: Character creation rules and discussion

#80 Post by max_vale »

As the only magic item that offers protection that I can use is the Ring +1; is anyone cool with me taking #9 and trading the Shield for the Ring?

Post Reply

Return to “X1 - The Isle of Dread (B/X)”