Undead I
- bloodymage
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Undead I
You receive a report in the early night that Edvard of Stallroot, a farmer, is being harassed with horrific, seemingly brain-dead creatures. They've killed his cow, pig and chickens, torn up his vegetable garden and are now beating on the door and attempting to climb through the windows. Your party is only five minutes away at a run from Edvard's steading.
To within an inch of your lives!
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- bloodymage
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Re: Undead I
Being 3rd level characters, upon investigation you discover 13 zombies tearing up Evard's place
To within an inch of your lives!
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Re: Undead I
Horris Ironbeard charges at a zombie with his awl pike Awl Pike [1d20 +2] = 13+2 = 15 dmg s/m[1d6 +4] = 2+4 = 6 dmg lrg[1d12 +4] = 7+4 = 11
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- bloodymage
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Re: Undead I
The pike runs thru the abomination loosely, exits the other side and the creature goes inanimate hanging on the weapon.
To within an inch of your lives!
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- spanningtree
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Re: Undead I
Morton stays back at a reasonable distance for a mage. If there are a group of zombies (>4) that are not near something flammable (house/barn...etc) structure he will cast flaming sphere and direct it toward them. If this is not the case he will move to garner the attention of a group of the zombies and lure them away from the flammable structures in hopes of using the flaming sphere. I hate zombies...
OCC: Any clerics?
OCC: Any clerics?
Anall nathrack uthos bethos doss yell yenva. -Merlin
- bloodymage
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Re: Undead I
[quote="spanningtree"]Morton stays back at a reasonable distance for a mage. If there are a group of zombies (>4) that are not near something flammable (house/barn...etc) structure he will cast flaming sphere and direct it toward them. If this is not the case he will move to garner the attention of a group of the zombies and lure them away from the flammable structures in hopes of using the flaming sphere. I hate zombies...
You target two of the creatures. They do not get a save. Roll 2d4 damage.
You target two of the creatures. They do not get a save. Roll 2d4 damage.
To within an inch of your lives!
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- MonkeyWrench
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Re: Undead I
Harold comes rushing in beside Horris, his bald head gleaming in the moonlight as he roars and swings his heavy hammer down upon one of the undead creatures.
Heavy War Hammer: [1d20+1] = 15+1 = 16, Damage: S/M[1d6+3] = 6+3 = 9, L[1d6+2] = 3+2 = 5
Heavy War Hammer: [1d20+1] = 15+1 = 16, Damage: S/M[1d6+3] = 6+3 = 9, L[1d6+2] = 3+2 = 5
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
- bloodymage
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Re: Undead I
Harold crushes the skull of one of the shambling things.
Last edited by bloodymage on Fri Nov 21, 2014 1:55 am, edited 1 time in total.
To within an inch of your lives!
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Re: Undead I
for next round then.
Harold pulls his hammer from the dead things head, mush and brain stuff still clinging to the hammer as the moonlight glints off of Harolds bald head. He swings again with grim determination...
Heavy War Hammer: [1d20+1] = 6+1 = 7, Damage: S/M[1d6+3] = 3+3 = 6, L[1d6+2] = 3+2 = 5
Heavy War Hammer: [1d20+1] = 1+1 = 2, Damage: S/M[1d6+3] = 4+3 = 7, L[1d6+2] = 6+2 = 8
yikes... next round is gonna suck.
Harold pulls his hammer from the dead things head, mush and brain stuff still clinging to the hammer as the moonlight glints off of Harolds bald head. He swings again with grim determination...
Heavy War Hammer: [1d20+1] = 6+1 = 7, Damage: S/M[1d6+3] = 3+3 = 6, L[1d6+2] = 3+2 = 5
Heavy War Hammer: [1d20+1] = 1+1 = 2, Damage: S/M[1d6+3] = 4+3 = 7, L[1d6+2] = 6+2 = 8
yikes... next round is gonna suck.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
- bloodymage
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Re: Undead I
Harold unfortunately got gunk in his eyes which threw his attack awry.
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Re: Undead I
Cat will stay back in the shadows and target one of the zombies on away from where his companions are in melee with his sling.
PbP Forum code: [1d20] = 8+[1d4+1] = 4+1 = 5
PbP Forum code: [1d20] = 8+[1d4+1] = 4+1 = 5
Greys Campaign.
- bloodymage
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Re: Undead I
His stone whizzes past the ear of a grey ugly.
Last edited by bloodymage on Fri Nov 21, 2014 1:53 am, edited 1 time in total.
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Re: Undead I
Horris shakes the inanimate zombie off his pike and charges the next zombie in line.
Awl Pike [1d20 +2] = 18+2 = 20 dmg s/m[1d6 +4] = 5+4 = 9 dmg lrg[1d12 +4] = 1+4 = 5
Awl Pike [1d20 +2] = 18+2 = 20 dmg s/m[1d6 +4] = 5+4 = 9 dmg lrg[1d12 +4] = 1+4 = 5
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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Re: Undead I
Anall nathrack uthos bethos doss yell yenva. -Merlin
- bloodymage
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Re: Undead I
Horris rips through that one with ease. The spheres burn through the zombies in two rounds.
To within an inch of your lives!
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Re: Undead I
Horris shakes and kicks the remains of the second zombie off his pike then looks around for another 3rd round by then. Dram is also working to join us Bloodymage. Horris will wait out the flaming sphere before barrelling into the next zombie he sees with his pike. Instead he takes out his footman's mace and cracks the skulls of the two he just speared with his pike.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- bloodymage
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Re: Undead I
Five down, eight to go. Two attack Harold in his lapse. One hits and does one point of damage.
To within an inch of your lives!
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Re: Undead I
Greys Campaign.
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Re: Undead I
That hits, the zombie's head jerks but it keeps lumbering forward.
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Re: Undead I
If it gets close the halfling will draw his sword and dagger and attack. If he has time he will try another sling stone first.
Greys Campaign.