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Character Creation

Posted: Fri Jun 06, 2014 11:16 pm
by GreyWolfVT
Roller Game ID:182

As briefly covered in the character submission topic. Don't use the stat roller in the USS roller for your characters instead use the macro [4d6c1] for all stats take max HP for your first level. Arrange stats as you'd like. Re-roll anything this is below a 9. Characters will start at level 3. Characters will also start with the following money to purchase items 200gp each. All players start with basic clothing, belt, backpack, small belt pouch, tools of the class trade such as thief tools, or spell book, or holy symbol, as well as spell ingredients.

Mages: if anyone makes one pick 5 spells you want in your book and roll to learn them if you fail the roll then you cannot learn that spell. You may have a max of 5 spells for each level you can cast known in your spellbook. I will give you and bonus spells you get based upon your stats.

Clerics: you get the spells as indicated for your level. If you have a proficiency to cast additional spells then I will grant that. Gods that are available if you wish to openly state the god to which you prey can be found here under 2e deities: http://dungeons.wikia.com/wiki/DnDWiki:List_of_deities

Fighter Classes: can specialize in one weapon no more.

Alignments: Based upon race and class I'd prefer no evil alignments but if say an assassin has to be of evil alignment then so be it but not CE.

Everyone will get one magical item once characters are approved I am going to take out my deck of magical items and randomly give out one item to each character.

Re: Character Creation

Posted: Mon Dec 29, 2014 4:46 am
by Nuke66

Re: Character Creation

Posted: Mon Dec 29, 2014 10:46 am
by GreyWolfVT
now remember place where you'd like.

Re: Character Creation

Posted: Tue Dec 30, 2014 4:46 pm
by Nuke66
Rather uninspiring stats.

But, we'll do a Dwarven Cleric of Moradin.

Re: Character Creation

Posted: Tue Dec 30, 2014 9:48 pm
by Nuke66
I do have a question though.

I am envisioning a two handed war hammer. I don't really see one, unless, that is, I am missing something. The one listed is only 1d4, which is one handed I assume.

Re: Character Creation

Posted: Tue Dec 30, 2014 9:50 pm
by MonkeyWrench
same goes for two-handed axe.

battle axes are one handed, why no love for the two-handers?!

Re: Character Creation

Posted: Tue Dec 30, 2014 11:47 pm
by GreyWolfVT
I think I can supply a solution to that hold on and I shall correct that issue.

Re: Character Creation

Posted: Tue Dec 30, 2014 11:51 pm
by GreyWolfVT
Two handed and other weapons not found in PHB
http://people.wku.edu/charles.plemons/a ... /arms.html
or
http://www.legolas.org/items/arms.html

are also allowed for party use.

Re: Character Creation

Posted: Wed Dec 31, 2014 5:58 am
by Nuke66
ok, he will take the Maul Hammer @ 1d6/1d8

Re: Character Creation

Posted: Wed Dec 31, 2014 7:14 pm
by GreyWolfVT
I need to clarify with stats if you rolled lower than a 9 please re-roll that but if racial adjustments changed a roll to below 9 leave it as it is.

Re: Character Creation

Posted: Wed Dec 31, 2014 10:53 pm
by GreyWolfVT
Stat adjustment for Half-Orc: +1 Str, +1 Con; -2 Cha

Re: Character Creation

Posted: Wed Nov 25, 2015 3:18 pm
by crpgguy

Re: Character Creation

Posted: Thu Nov 26, 2015 1:06 am
by GreyWolfVT
not bad However you will be starting at level 2 and add one plus 1 weapon when you are selecting weapons.

Re: Character Creation

Posted: Fri Nov 27, 2015 3:59 am
by crpgguy
GreyWolfVT wrote:not bad However you will be starting at level 2 and add one plus 1 weapon when you are selecting weapons.
Thank you Grey. I will probably finish it up tomorrow. :D

Re: Character Creation

Posted: Fri Nov 27, 2015 2:31 pm
by GreyWolfVT
Take you're time as I'll have to have a creative way for the party to locate you ;)

Re: Character Creation

Posted: Fri Nov 27, 2015 2:32 pm
by crpgguy
Starting money roll

[5d4] = 14

Re: Character Creation

Posted: Fri Nov 27, 2015 2:42 pm
by crpgguy
HP roll [2d10] = 11

Re: Character Creation

Posted: Fri Nov 27, 2015 2:46 pm
by crpgguy
Shit made a mistake on the money section of my PC, and don't see a way to edit it.

Re: Character Creation

Posted: Fri Nov 27, 2015 4:44 pm
by GreyWolfVT
Yeah you can't edit the number there however if you do a -277 you can start from 0

Re: Character Creation

Posted: Fri Nov 27, 2015 5:40 pm
by crpgguy
GreyWolfVT wrote:Yeah you can't edit the number there however if you do a -277 you can start from 0
Thank you Grey, now have the right amount after equipment. Think I'm pretty much done.