Chp. 3: In the Caves of Chaos!
- Grognardsw
- Rider of Rohan
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Chp. 3: In the Caves of Chaos!
The door swings open. Foracor and the others peer down the corridor. A lit brazier casts fitful light. What is that 50’ down? A shadowy shape?
Actions!
Actions!
Re: Chp. 3: In the Caves of Chaos!
Boddin readies his bow and aims it at the figure, but does not fire unless and until he is certain it is hostile.
Re: Chp. 3: In the Caves of Chaos!
For Foracor sake.
Can Foracor tell if that creature (figure) is warm blooded?
Can Foracor tell if that creature (figure) is warm blooded?
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
- Grognardsw
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Re: Chp. 3: In the Caves of Chaos!
The light from the brazier spoils infravision. The shadowy shape rounds a slight southern bend at about 60’ and is now out of sight.
Actions?
Actions?
Re: Chp. 3: In the Caves of Chaos!
Boddin watches the shape disappear around the corner. "'Never go chasing after strange figures in the dark,' my Mam always told me. Except she said, 'strange women,' and my Pappy would always answer, 'Where would Boddin be if I'd followed that advice?' Then they'd both laugh."
"We should be cautious. Fingal, do you want to don the ring again and scout ahead, or should I?"
"We should be cautious. Fingal, do you want to don the ring again and scout ahead, or should I?"
Re: Chp. 3: In the Caves of Chaos!
Fingal
To Boddin:
I used the ring already today. If you lead, I'll follow far enough behind not to make a noise. I'll be there if you need me.
Bill, what are the specs on the ring? If Boddin needs the ring that is cool too -- I understand it is his.
To Boddin:
I used the ring already today. If you lead, I'll follow far enough behind not to make a noise. I'll be there if you need me.
Bill, what are the specs on the ring? If Boddin needs the ring that is cool too -- I understand it is his.
BTW: That is funny -- it appears below."No fear of that,"
Last edited by Dizlexus on Wed Mar 05, 2014 2:24 am, edited 2 times in total.
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Chp. 3: In the Caves of Chaos!
Foracor
You guys be careful. Report what you see. Don't be heroes.
You guys be careful. Report what you see. Don't be heroes.
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
Re: Chp. 3: In the Caves of Chaos!
"No fear of that," mutters Niles, as he uses a rag to wipe sticky ichor from his elfsword.
Re: Chp. 3: In the Caves of Chaos!
"A hero?" answers Boddin as he retakes possession of the ring. "Goodness no! I'm not quite comfortable even being an adventurer yet, much less a hero!"
He slips the ring on his finger and scouts ahead as quietly as he can muster.
He slips the ring on his finger and scouts ahead as quietly as he can muster.
- Grognardsw
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Re: Chp. 3: In the Caves of Chaos!
The invisible Boddin creeps quietly ahead around the bend. The hobbit sees the corridor widen out to about 15' with boulders on each side (see map.) The corridor continues 50' and splits south and west. The shadowy shape is at the end of the wide corridor, then Boddin sees it kneel behind a boulder. Boddin's infravision picks up bobbing heads here and there behind the boulders. One, two, three, four... more...Hard to tell with most hidden behind boulders. The hobbit realizes with some dismay that this is an ambush!
Re: Chp. 3: In the Caves of Chaos!
Boddin stifles a yelp. "Oh! That's bad news! Best go relay it to the others!" he thinks as he slinks as quietly as he can muster back to the party. When he gets back, he quietly tells the others what he has seen.
Last edited by Zhym on Thu Mar 06, 2014 6:43 pm, edited 1 time in total.
- MrHemlocks
- Ranger
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Re: Chp. 3: In the Caves of Chaos!
***Albertus, Cleric, Caves***
"What is taking that little fellow so long? Hope he has not run into any problems." Waiting for Bobbins return, Albertus heads back to the open door of the communal goblin room and lightly shut it. "Better safe than sorry, I always say."
"What is taking that little fellow so long? Hope he has not run into any problems." Waiting for Bobbins return, Albertus heads back to the open door of the communal goblin room and lightly shut it. "Better safe than sorry, I always say."
- The-Dungeon-Shaker
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Re: Chp. 3: In the Caves of Chaos!
Wulfhart Asgeirsson, fighter
"I fear our little friend might be in trouble. So much for discretion, the sneaky man has probably seen us anyway!"
That said, Wulfhart confidently walks to where Boddin went, sword at the ready. With a gesture, he invites the others to follow.
"I fear our little friend might be in trouble. So much for discretion, the sneaky man has probably seen us anyway!"
That said, Wulfhart confidently walks to where Boddin went, sword at the ready. With a gesture, he invites the others to follow.
Re: Chp. 3: In the Caves of Chaos!
Foracor
Shakes his head at Wulfhart's boldness, but follows. Foracor has a pinch of sand in his fingers. He speaks out: We are aware of your ambush. Show yourselves or be slain.
Shakes his head at Wulfhart's boldness, but follows. Foracor has a pinch of sand in his fingers. He speaks out: We are aware of your ambush. Show yourselves or be slain.
All GMs are evil.
What foulness goads your laughter? (Pulpatoon, 03/26/14)
What foulness goads your laughter? (Pulpatoon, 03/26/14)
- MrHemlocks
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Re: Chp. 3: In the Caves of Chaos!
***Albertus, Cleric, Caves At Ambush***
"Guys!" Albertus cries out. "Stop! I have a plan that might save us some pain." Looking at the others he begins. "I say we smoke those bastards out. First let's place rope trap around here," pointing at the bend in the tunnel," and secure it with iron spikes. Than we toss a couple of burning oil their way. Even if the fire does not reach them the smoke will. See here",pointing at the closed door leading to the goblin slaughter room, "with that door shut the smoke from the fire will be drawn down to tunnel chocking those sneaky snakes where they wait in ambush. If they charge us they will trip over the rope and land flat on their faces. Than we clean up the mess. What you say? Sounds better than just charging down there."
"Guys!" Albertus cries out. "Stop! I have a plan that might save us some pain." Looking at the others he begins. "I say we smoke those bastards out. First let's place rope trap around here," pointing at the bend in the tunnel," and secure it with iron spikes. Than we toss a couple of burning oil their way. Even if the fire does not reach them the smoke will. See here",pointing at the closed door leading to the goblin slaughter room, "with that door shut the smoke from the fire will be drawn down to tunnel chocking those sneaky snakes where they wait in ambush. If they charge us they will trip over the rope and land flat on their faces. Than we clean up the mess. What you say? Sounds better than just charging down there."
- Grognardsw
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- MrHemlocks
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Re: Chp. 3: In the Caves of Chaos!
Albertus mumbles to himself. "Not my fault they go charging blindly into danger!"
Re: Chp. 3: In the Caves of Chaos!
Eli notches his bow and goes with the others
- Grognardsw
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Re: Chp. 3: In the Caves of Chaos!
Ambush!
Albertus gets to work setting a trap with rope and iron spikes. Fingal the thief helps him, while Zebcook the rescued prisoner looks on. Boddin the hobbit lurks invisibly somewhere close. Wulfhart of the north boldly advances, confident his sword and muscle can overcome the ambush. Niles the fighter, Foracor the Fleet, Eli the elf, and Brother Bayard join him. It is dark. Infravision reveals nothing, though you know the bastards are behind the boulders.
Foracor gives warning. “We are aware of your ambush. Show yourselves or be slain.”
In response a volley of arrows fly out from behind the boulders. “Duck!” someone yells. Wulfhart is hit in the thigh (5 HP damage), Foracor in the shoulder (8 HP), and Brother Bayard grazed (2 HP). A powerfully thrown spear hurtles toward the adventurers and strikes Niles in the ribs (7 HP.)
Actions!
Albertus gets to work setting a trap with rope and iron spikes. Fingal the thief helps him, while Zebcook the rescued prisoner looks on. Boddin the hobbit lurks invisibly somewhere close. Wulfhart of the north boldly advances, confident his sword and muscle can overcome the ambush. Niles the fighter, Foracor the Fleet, Eli the elf, and Brother Bayard join him. It is dark. Infravision reveals nothing, though you know the bastards are behind the boulders.
Foracor gives warning. “We are aware of your ambush. Show yourselves or be slain.”
In response a volley of arrows fly out from behind the boulders. “Duck!” someone yells. Wulfhart is hit in the thigh (5 HP damage), Foracor in the shoulder (8 HP), and Brother Bayard grazed (2 HP). A powerfully thrown spear hurtles toward the adventurers and strikes Niles in the ribs (7 HP.)
Actions!