3. Castle Ravenloft

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Grognardsw
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Re: 3. Castle Ravenloft

#341 Post by Grognardsw »

Vorkath does a backward advance up the stairs while facing any chasing wraiths with shield and a prayer.

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Re: 3. Castle Ravenloft

#342 Post by GreyWolfVT »

Robert having an apparent lapse of brainpower and willpower remembers he can't cast most any of his spells indoors and backs away to the same area as the others. Back by the statues.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

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Zhym
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Re: 3. Castle Ravenloft

#343 Post by Zhym »

Please clarify how far everyone is planning to "backward advance": just far enough for Agrippo to occupy the doorway between the statue area and the chapel? All the way up the stairs and out the door of the balcony? Somewhere in between?

Keep in mind that wraiths can fly...

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Re: 3. Castle Ravenloft

#344 Post by GreyWolfVT »

Robert retreats somewhere between the stairs and balcony.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

Stirling
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Re: 3. Castle Ravenloft

#345 Post by Stirling »

Agrippo will finally recover from his recent bout of day dreaming he was elsewhere playing the role of a small cog in some distant hellish technological and industrial wheel....


doing what he does best, he will shout to the others to get behind him and fording the breach between the statues. lunging at the nearest wraith his melee strikes go as follows:

1st attack to hit 5, dam 5,
2nd lunge to hit 19 dam 5.

Cursing and bellowing he will instruct Vorkath to pull himself together and fight these fiends not some miserable accountant fellow and Iluq to turn or burn.

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Re: 3. Castle Ravenloft

#346 Post by MonkeyWrench »

Iluq falls back with the group but hearing Agrippos words emboldens him, he IS a warrior of the light, and those that dwell in the shadows should fear him! He looks towards the denizens of evil approaching them with Agrippo holding the front line, "Denizens of Evil! Be TURNED!"

Turn Undead: [1d20] = 16
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Zhym
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Re: 3. Castle Ravenloft

#347 Post by Zhym »

Nice try, but clerics can only try to turn once unless there are multiple types of undead (see 1e DMG p. 65).

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MonkeyWrench
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Re: 3. Castle Ravenloft

#348 Post by MonkeyWrench »

lol, I was hoping you would let it slide because of the cool introduction.

Iluq, sets himself directly behind Agrippo, giving him support as the wraiths come, he brings his hammers down on the first wraith to close in.

Iluq, dual +1 hammer attack, THAC0 16: to hit, [1d20] = 12+1, [1d20] = 15+1; damage [1d4] = 3+2 (+1 v. L), [1d4] = 2+2 (+1 v. L)
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Re: 3. Castle Ravenloft

#349 Post by GreyWolfVT »

Robert will cast Barkskin upon himself. and move forward to the statue area ready to swing his sword in defense.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 3. Castle Ravenloft

#350 Post by Grognardsw »

Vorkath considers the odds against six wraiths, a dread undead type he has encountered before. He hopes they are tied to this chapel.

"These are wraiths - they will drain us! Escape we must and hope they don't follow!"

Vorkath strategically realigns position midway on the stairs to give Agrippo room to swing his spear, and have high ground should any fly through. The paladin glances back to make sure none are flying down the stairs from the balcony. He motions for the others to follow, with the paladin in front going up the stairs and Agrippo bringing up the rear. If recent behavior is any indication, he expects the strategy will not be followed.
Six wraiths? Maybe we'll come out of this as 4th level characters if we stand ground, unless some have item or spell to stop them. We should retreat.

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Re: 3. Castle Ravenloft

#351 Post by Zhym »

Date: Nouluna 4, 1221
Time: 7:03 PM - Combat Round 2
Weather: Thunderstorm
Moon: Full
Location: Castle Ravenloft, Chapel of Ravenloft
**************************************
You wisely choose to take cover in the stairs from the life-draining wraiths. But the wraiths get the first strike this round. Robert again feels the icy grip of a wraith (-4 HP, -1 level!!). Another penetrates Vorkath’s defenses, draining some of the paladin’s life force! (-4 HP, -1 level!!).

You scramble for the stairs, but with dignity, as Agrippo guards your retreat. His spear again pierces a wraith. With a screech and a puff of dust, it vanishes into nothingness! Iluq stands near the warrior, attacking the first wraith to close in. His twin hammers damage a wraith that gets too close.

When you have all retreated behind Agrippo, Tibbius tries the Wand of Wonder again. Dazzling colors dance and play for a 40’ x 30’ area in front of the wand. The wraiths start to bump into each other. You realize that they have been blinded! Unfortunately, so have Agrippo and Iluq. But if you can guide the legionnaire and the cleric, this could be an opportunity to escape—or to press your advantage!
RLCombatR2.jpg
RLCombatR2.jpg (46.54 KiB) Viewed 638 times
Robert is now level 5 (16,250 XP) with 19/27 HP (including the 4 points of damage from the attack). He also loses his 4th level spell.
Vorkath is now level 6 with 32/36 HP and 70,000 XP.


Initiative: Party [1d6] = 1 Monsters [1d6] = 3
Wraiths: [1d20] = 14 [1d6] = 2 [1d20] = 8 [1d6] = 3
Wraiths: [1d20] = 4 [1d6] = 4 [1d20] = 14 [1d6] = 2
Wraiths: [1d20] = 7 [1d6] = 4 [1d20] = 19 [1d6] = 4
Wraiths: [1d20] = 9 [1d6] = 3 [1d20] = 10 [1d6] = 3
Agrippo (Spear): [1d20+2] = 14+2 = 16 [1d8+4] = 7+4 = 11 ”Make up” roll: I forgot last round that Agrippo gets 2 attacks/round with his spear.
Status: Agrippo: 46/52, Vokath: 32/36, Ireena: ??/??, Tibbius: 22/22, Randolph: 4/4, Iluq: 34/39, Tumbler: 24/39, Robert: 19/27
Spells: Log of Everburning (Robert): 26.7 turns

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Re: 3. Castle Ravenloft

#352 Post by GreyWolfVT »

Robert converts from being a Druid to being a Cleric. :roll: flees from the chapel back into the hall outside of where the zombies were.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 3. Castle Ravenloft

#353 Post by MonkeyWrench »

Iluq stumbles, his vision lost, "I don't think we should be here! If they are indeed tied to this chapel then show me in which direction I should be facing as we retreat, or shove me towards them and I shall swing my Hammers! Bringing justice to all they meet!!"

Guys!! I am blind! Help me.....
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.

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Re: 3. Castle Ravenloft

#354 Post by GreyWolfVT »

Robert having remembered an item in his bag of holding rushes back to his friends lays out his net of entrapment as fast as he can almost like rolling out a carpet in the area where the statues are "Try and lead them over the net my friends we can entrap them and make it a lot easier to kill the things!"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 3. Castle Ravenloft

#355 Post by Grognardsw »

"Straight back Agrippo and Iluq, then up and out!" says Vorkath guiding the others verbally. He continues from his position half-way up the stairs to the exit hoping this is the opportunity to escape.
On the map I thought I was half-way up the stairs, from the clarifying post requested.

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Re: 3. Castle Ravenloft

#356 Post by Stirling »

"Okay which tit let loose his arcanery, if we don't know what we are triggering we only hamper ourselves." With no point fighting blind to silent corporeal figures, Agrippo will shamefully retreat up the stirs, refusing to be guided by hand"not an old man yet you know" he will curse".

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Re: 3. Castle Ravenloft

#357 Post by GreyWolfVT »

Robert will wait and watch as the group backs up in a retreat and only say the trigger words when the wraiths are over the net.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 3. Castle Ravenloft

#358 Post by MonkeyWrench »

Iluq follows Vorkaths instructions as best he can in his blinded state
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.

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Re: 3. Castle Ravenloft

#359 Post by GreyWolfVT »

Robert will try to help Iluq and not lose sight of the wraits so he can trigger his trap. "Iluq my friend follow my voice as best you can I"ll help guide you." he does help guide Iluq.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: 3. Castle Ravenloft

#360 Post by Computer +1 »

Tumbler may be many things but he is not someone who will leave a blind friend alone.
He drops his crossbow and moves as quickly as he can to Iluq and pulls him along.

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