OOC Chat
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- Rider of Rohan
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Re: OOC Chat
Even the xvarts were tough in numbers (and bad rolls!)
- GreyWolfVT
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Re: OOC Chat
Oh I know and when I joined my rolls weren't any better the roller curse is strong in this gameravenn4544 wrote:Even the xvarts were tough in numbers (and bad rolls!)
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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- Rider of Rohan
- Posts: 8010
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- Location: Pennsylvania
Re: OOC Chat
For what is left to explore, we have the passage that heads south near the latest pit trap that likely hooks up to the other passage in the south that heads east (area of interest 1). We never fully explored the room with the women and children that is why it is unfinished. I think thwre was ab exit in there that some of the women And children fled.
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- Rider of Rohan
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- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: OOC Chat
Of course if someone wants to dive into the green pool - well i guess that is an option too
- GreyWolfVT
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Re: OOC Chat
no thanks I'm not going into any kind of green liquid after the green ooze trap.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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- Rider of Rohan
- Posts: 8010
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: OOC Chat
Map updated.
- GreyWolfVT
- Wants a special title like Scott
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Re: OOC Chat
Thanks Ravenn
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: OOC Chat
I am down with strep I will post in a few days when I feel better
- GreyWolfVT
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Re: OOC Chat
Get well soon Wolf I know how strep is I've had it 3 times in the last 2 years.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
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- Rider of Rohan
- Posts: 8010
- Joined: Fri May 25, 2012 10:06 am
- Location: Pennsylvania
Re: OOC Chat
Gents - traveling for work this week and unsure of ability to log in there.
FYI
FYI
Re: OOC Chat
To make it clear
for cleric spells
any 1st level spell you have memorized can be replaced with a cure light wounds.
So if you have a bless memorized you can replace that bless with a cure light wounds if you want. so if you memorize 4 different spells for the day then you can replace all 4 with cure light wounds if you want, and you can make this decision at anytime. So someone gets injured in battle you can replace one of your spells with a cure light wounds and cast it. After after another battle someone else is injured you can again replace another spell with cure light wounds.
for cleric spells
any 1st level spell you have memorized can be replaced with a cure light wounds.
So if you have a bless memorized you can replace that bless with a cure light wounds if you want. so if you memorize 4 different spells for the day then you can replace all 4 with cure light wounds if you want, and you can make this decision at anytime. So someone gets injured in battle you can replace one of your spells with a cure light wounds and cast it. After after another battle someone else is injured you can again replace another spell with cure light wounds.
- GreyWolfVT
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Re: OOC Chat
So my suggestion MonkeyWrench would be take at least 3 CLW as we have been sorely needing that. Maybe take a bless, light is not really needed yet as we appear to have decent light source materials on us. Just my 2 coppers
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- MonkeyWrench
- Rider of Rohan
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Re: OOC Chat
hmm, sounds reasonable, I don't use the spells much anyway. So I will take 3 cure light wounds and 1 bless, then the same level 2 spells since hold person is awesome.
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
- GreyWolfVT
- Wants a special title like Scott
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Re: OOC Chat
yeah if we ever encounter a person
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
- MonkeyWrench
- Rider of Rohan
- Posts: 5993
- Joined: Wed Nov 27, 2013 2:58 pm
- Location: Missouri
Re: OOC Chat
It can happen!.... right??
Life is a roller coaster, if you don't stop to enjoy it then you may as well not even ride.
- GreyWolfVT
- Wants a special title like Scott
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Re: OOC Chat
hmm maybe. You never know someone from the town could be controlling the xvarts. everyone stops to look at Joven....where did you say you were from again Joven?
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
Re: OOC Chat
hold person works on more than humans, check the spell description.
also I still don't think you get it. you can substitute cure light wounds for any 1st level spell at any time. So you don't have to take any cure light wounds. take 4 other spells and if you want to cast cure light wounds erase one of the 4 and cast cure light wounds in it's place.
also I still don't think you get it. you can substitute cure light wounds for any 1st level spell at any time. So you don't have to take any cure light wounds. take 4 other spells and if you want to cast cure light wounds erase one of the 4 and cast cure light wounds in it's place.
- GreyWolfVT
- Wants a special title like Scott
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- Joined: Wed Oct 30, 2013 10:02 pm
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Re: OOC Chat
yeah it holds humanoids correct if I am understanding the right edition and so forth. I understand you Wolf but I'd have to say you are the first DM/GM on here I've played a game with that does that. Everyone else appears to treat them like mages minus the spell book.
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling
DM - GreyWolf's Mystara Adventures - AD&D 2e
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling