17. Right Branch of Troglodyte Lair

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dmw71
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Re: 17. Right Branch of Troglodyte Lair

#41 Post by dmw71 »

I will open a new thread tomorrow morning to kick off the group off just outside the lair.
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Stonjuz
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Re: 17. Right Branch of Troglodyte Lair

#42 Post by Stonjuz »

"Run! quickly! to the exit!" and "Lets get out of here. ..."
"Thats the smartest thing Ive heard today" The halfling smiles, until Gwilt finishes his statement.
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"Are you kidding me?.....theres no treasure in there!!! We are here for Ohare, remember?"
As they retreat to the exit, the halfling looks back and wonders if there really IS treasure in this cave.
Last edited by Stonjuz on Fri Oct 18, 2013 10:44 am, edited 1 time in total.

ravenn4544
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Re: 17. Right Branch of Troglodyte Lair

#43 Post by ravenn4544 »

"Fimmion helps carry O'rek out of the lair and back to town. Fimmion is tired of of these compact quarters and feels that he needs to do at least something to help chip in, even if it means trying to carry someone who is probably heavier than him. Upon hearing someone shout SPIDERS, Fimmion double times his actions, hoping to avoid another battle."

This was the last action I noticed for O'rek (before I rolled for additional hps) and so assume that we didn't make it far with both darrin and myself unconscious at the time.

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Re: 17. Right Branch of Troglodyte Lair

#44 Post by Alethan »

ravenn4544 wrote:"Fimmion helps carry O'rek out of the lair and back to town. Fimmion is tired of of these compact quarters and feels that he needs to do at least something to help chip in, even if it means trying to carry someone who is probably heavier than him. Upon hearing someone shout SPIDERS, Fimmion double times his actions, hoping to avoid another battle."

This was the last action I noticed for O'rek (before I rolled for additional hps) and so assume that we didn't make it far with both darrin and myself unconscious at the time.
If your additional hit points brought you above zero, then you can walk! We only need to carry Darrin, then, as long as someone indicates they are going to remove him from the tunnels...
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Re: 17. Right Branch of Troglodyte Lair

#45 Post by onlyme »

If Grim didn't pick him up, ewell will make sure he was carried out.
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Re: 17. Right Branch of Troglodyte Lair

#46 Post by Rukellian »

Well naturally, if O'rek were to spring back up to his feet magically, Fimmion would not try to carry him out. He would instead try to do the same for Darrin. Either way, he is leaving that wretched place with the rest of the group.
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Re: 17. Right Branch of Troglodyte Lair

#47 Post by Computer +1 »

As Shanny and Gwillt start moving towards the exit, Strom sheathes his sword and does likewise. He will help whoever is carrying Darrin so that they can escape that much faster.

Inwardly Strom is relieved to be getting out of the tunnels. As they exit he says a quiet prayer of thanks.

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Re: 17. Right Branch of Troglodyte Lair

#48 Post by ravenn4544 »

O'rek helps carry Darrin outside and will wait there for the group to collect itself. "Agree it is time to regroup our little group before delving further into that wretched place!"

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