Action Thread 9
Action Thread 9
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Day 1– In the complex – 10:50 a
The Slave Pits
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Dredd ties up and gags the alive humans before checking out Mr. Robes. The rings come off easy enough, and though they are plain, they look kinda nice. The robes are of excellent quality.
Let's not forget his bracers, Phanstern urges Dredd. If I need to, I believe I can create an illusion around myself to appear as this fellow, the Merchant, or even the Orc Captain. It might help us escape, or conversely get us close to the Slave Lords.
Eljay watches the doorway while Kayen swings the longsword around a bit. It’s a very nicely made sword, with a very cheery glow. Blodgett off to the side picks up the jaunty hat and examines it. It seems clean so he puts it on his head. He speaks Hey you guys, am I invisible or anything? Did I grow or shrink? None of these things seem to happen.
Elwita tests out the axe. It seems of good make as well, though she doesn’t feel anything special about it. The polished piece of agate in the female guard’s pouch, it feels good in your dwarven hand, but nothing happens that she can tell.
Meanwhile the slaves have been freed and are milling about and asking questions about getting out of here and back to families. Ted seems to be helping Arno out of his hand chains, and the guy who took a crossbow bolt, says I can use an axe, and wouldn’t mind getting some retribution on these damn slavers – though beaten worse than other slaves, he seems to be in better condition.
The paralyzed merchant and guard breath on.
PM sent.
HPs: Elwita - 26/50; Ogre - 45/45; Delgath - 25/25; Karraway - 31/42; Blodgett - 10/20 ; Freda - 29/40; Phanstern - 25/25; Eljayess - 17/25; Kayen - 25/25
WIH: Elwita: war hammer (cross bow), shield; Ogre: Long sword (20' radius light) (short bow), shield]; Delgath: Staff; Karraway: mace, shield; Blodgett: short sword (sling); Freda: long bow (long sword), shield; Phanstern: dagger, lantern; Eljayess: Spear, shield (long bow); Kayen: long sword (long bow), shield]
MO: Lul, Kayen, Eljayess, Blodgett, Ogre, Elwita, Freda, Delgath, Phanstern, Arno Karraway
Consumables: Bullseye Lantern (Phanstern) - (150 minutes left) 80' radius, 10' wide beam; Torch - (not lit, 60 minutes), 40' radius.
--------Spells: Delgath 1-4/4, 2-1/2, 3-1/1 : Karraway: 1-5/5, 2-5/5, 3-2/2: Phanstern: 1-3/4, 2-2/2, 3-0/1; Eljayess: 1-2/4, 2-2/3; Kayen: 1-3/3, 2-2/2
.
Day 1– In the complex – 10:50 a
The Slave Pits
.
Dredd ties up and gags the alive humans before checking out Mr. Robes. The rings come off easy enough, and though they are plain, they look kinda nice. The robes are of excellent quality.
Let's not forget his bracers, Phanstern urges Dredd. If I need to, I believe I can create an illusion around myself to appear as this fellow, the Merchant, or even the Orc Captain. It might help us escape, or conversely get us close to the Slave Lords.
Eljay watches the doorway while Kayen swings the longsword around a bit. It’s a very nicely made sword, with a very cheery glow. Blodgett off to the side picks up the jaunty hat and examines it. It seems clean so he puts it on his head. He speaks Hey you guys, am I invisible or anything? Did I grow or shrink? None of these things seem to happen.
Elwita tests out the axe. It seems of good make as well, though she doesn’t feel anything special about it. The polished piece of agate in the female guard’s pouch, it feels good in your dwarven hand, but nothing happens that she can tell.
Meanwhile the slaves have been freed and are milling about and asking questions about getting out of here and back to families. Ted seems to be helping Arno out of his hand chains, and the guy who took a crossbow bolt, says I can use an axe, and wouldn’t mind getting some retribution on these damn slavers – though beaten worse than other slaves, he seems to be in better condition.
The paralyzed merchant and guard breath on.
PM sent.
HPs: Elwita - 26/50; Ogre - 45/45; Delgath - 25/25; Karraway - 31/42; Blodgett - 10/20 ; Freda - 29/40; Phanstern - 25/25; Eljayess - 17/25; Kayen - 25/25
WIH: Elwita: war hammer (cross bow), shield; Ogre: Long sword (20' radius light) (short bow), shield]; Delgath: Staff; Karraway: mace, shield; Blodgett: short sword (sling); Freda: long bow (long sword), shield; Phanstern: dagger, lantern; Eljayess: Spear, shield (long bow); Kayen: long sword (long bow), shield]
MO: Lul, Kayen, Eljayess, Blodgett, Ogre, Elwita, Freda, Delgath, Phanstern, Arno Karraway
Consumables: Bullseye Lantern (Phanstern) - (150 minutes left) 80' radius, 10' wide beam; Torch - (not lit, 60 minutes), 40' radius.
--------Spells: Delgath 1-4/4, 2-1/2, 3-1/1 : Karraway: 1-5/5, 2-5/5, 3-2/2: Phanstern: 1-3/4, 2-2/2, 3-0/1; Eljayess: 1-2/4, 2-2/3; Kayen: 1-3/3, 2-2/2
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This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Action Thread 9
Phanstern gets that look on his face, the look everyone hates, the one that indicates he's thinking again. He nods toward the Paralyzed pair. I wonder if we can leave this place with these two in tow. We certainly have enough bodies to carry them... And we would have time to glean much more intel from them on our terms. I would hate to have to fight them again upon our return, if the mystics that bind them are dispelled. Visibly, another thought strikes him, and his tone is hushed. However will we get everyone past those hideous Ghouls safely?
Re: Action Thread 9
T - do you want to have Phan take the bracers as Dredd already has AC6 bracers. Dredd can take the robes and the rings until we figure out what they all do
Dredd puts the two rings in one of his many pouches and strips the robes off the man, taking those too.
Dredd puts the two rings in one of his many pouches and strips the robes off the man, taking those too.
Re: Action Thread 9
If nobody else picks it up, Freda will examine the dagger the robed man was carrying and see if it appears to be of higher quality than one might expect...
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
- Vargr1105
- Ranger Knight
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- Location: UNSPEAKABLE POWER!!!
Re: Action Thread 9
ooc: could we have a tally on how much mundane equipment we have at our disposal (armor, weapons, shields, uniforms, clothes, etc) to garb the slaves?
Re: Action Thread 9
Saalaria, I didn't realize Dredd had bracers. Phans' dex gives him a pretty good AC, but I'll try them, cuz I imagine the rest of Mr. Robes' stuff is off limits.
Re: Action Thread 9
Just have a PM out I was checking on. But I can answer some questions for sure:
The dagger looks very nice, but by handling it Freda can tell it's more decorative than functional.
The dagger looks very nice, but by handling it Freda can tell it's more decorative than functional.
The orcs don't appear to have uniforms, but orcs and humans are all wearing normal clothes under their armor... except for robes guy, who has nothing else on. You'd have to get creative to clothe the now restless and milling about asking questions, slaves.Vargr1105 wrote:ooc: could we have a tally on how much mundane equipment we have at our disposal (armor, weapons, shields, uniforms, clothes, etc) to garb the slaves?
Are you putting them on?tkrexx wrote:Saalaria, I didn't realize Dredd had bracers. Phans' dex gives him a pretty good AC, but I'll try them, cuz I imagine the rest of Mr. Robes' stuff is off limits.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Action Thread 9
Yes.
Re: Action Thread 9
"Pay attention, we got company, pick the sit up and let's go." Eljay tries to exert some focus to the effort. "Come on, let's move." Eljay waits to post rear guard.
Re: Action Thread 9
Freda readies an arrow and helps Eljay keep watch while the others gather what they can.
Unfortunately, I think this module is supposed to be a one-night gig. If we try to leave with the slaves and then come back the next night, we are sure to meet our demise for they will have had a full day to prepare for us. I think we should leave the prisoners here and go after the leaders. Take them out, and the minions will scatter, especially if we lead the way with the boss's head on the end of a spear.
Unfortunately, I think this module is supposed to be a one-night gig. If we try to leave with the slaves and then come back the next night, we are sure to meet our demise for they will have had a full day to prepare for us. I think we should leave the prisoners here and go after the leaders. Take them out, and the minions will scatter, especially if we lead the way with the boss's head on the end of a spear.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Action Thread 9
I tend to agree with this assessment. No way do we return here, to this spot, with all the HP and spells we have now. Question the slaves, get intel, make a corpse or two of the Slavers, maybe the rest will pack up & head for greener (safer) pastures.
Re: Action Thread 9
I agree - let's hit the bosses now!
Re: Action Thread 9
Which way do you go?
There are 2 doors in this room, as well as two entrances leading out. You just entered in the southern one, and the northern one is where Eljay noted company.
There are 2 doors in this room, as well as two entrances leading out. You just entered in the southern one, and the northern one is where Eljay noted company.
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Action Thread 9
Can you repost an image of the room?rredmond wrote:Which way do you go?
There are 2 doors in this room, as well as two entrances leading out. You just entered in the southern one, and the northern one is where Eljay noted company.
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Action Thread 9
Without the slaves milling about
This is a game about killing things and taking their stuff so you can become more powerful in order to kill bigger things and take even better stuff.
Re: Action Thread 9
So the two doors are in the eastern wall, between the stairs?
Freda asks the nearest coherent slave, "What is behind those two doors there? And what do the slave masters look like? Who are they?"
Freda asks the nearest coherent slave, "What is behind those two doors there? And what do the slave masters look like? Who are they?"
Dragon foot. Bamboo pole. Little mouse. Tiny boy.
Re: Action Thread 9
A look of dawning comprehension crosses Dredd's often creased brow
"Didn't our erstwhile companion Lul tell us the bosses were along a different branch of the passage that led here? Surely the quickest way would be to retrace our steps and take that option?"
Woohoo 700 posts!
"Didn't our erstwhile companion Lul tell us the bosses were along a different branch of the passage that led here? Surely the quickest way would be to retrace our steps and take that option?"
Woohoo 700 posts!
Re: Action Thread 9
Blodgett pulls his short sword and agrees leave the slaves here, cut off the slavers heads... I'm ready to fight! He looks even less fearsome than before, as he's still wearing his newly-found jaunty cap.
"Sir, our research shows that the bird is equal to or greater than the word."
Re: Action Thread 9
Hold, please, Phanstern stares at the pair of paralyzed heathens. Let's find out what they know. You're certain they are bound well, and the "Hero" gagged? They're paralyzed, yes, but they have heard all we've said. They know what we want. If they ever want to eat again, I think they will share their knowlege with us. He is speaking almost completely to the soft-looking merchant. He knows the Fighter is likely far too hard to give in to a threat like this, but the fat one? Prepare. I will release these two from the curse I've put on them...Temporarily. If I don't hear what I want, I will re-issue the stasis and so they will remain until they STARVE!! The tubby Illusionist understands how "starving" can frighten a fat one.
- Distorted Humor
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Re: Action Thread 9
The Dwarf Goes to the door, and readies her hammers. and sees what type of company we have.
Odo Quackenbush 3rd level Halfling Thief - Pod-Caverns Of The Sinister Shroom
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord
Elwita - Slave Pits
GM - Rappan Athuck - Labyrinth Lord