Setting off from Helix, circa July 15th 1066.
To be edited once details of exact location for the next Barrowmaze exploration are confirmed.
Npc details:
Yardie, street fighter and one time 'herbalist',
camp aide specialising in Jerk Chicken or Goat Curry and never without a pouch of 'reefers', a relaxing aromatic tobacco with sedative or hallucinogenic side effects.
Wears plated breastplate (AC 3 vs frontal attacks) over rusty chainmail and mailed helmet over dreadlocked hair and wields a Duchy broadsword.
Also equipped with Longbow and quiver (7 normal arrows, 3 phosphorus tipped, 10 silver tipped).
He also wears a 'bronzed death mask' designed as a fierce lion-faced warrior.
Has Moo-Moo, a minotaur skull that helps guide wearers around the Barrowmaze.
Speaks in 'pidgeon' Common or goblin.
AC 3, HP 17 (Con 15, +1hp), saves as F3.
Has 4640xp & 1510gp from expeditions
Subsequently buying himself out of Mercenary Guild contract to freelance as a retainer to the Adventurers Guild.
Crippens, Maze escapee, shifty but able mercenary. Human in his early 30's.
Leather AC 8, Broadsword, Javelins, saves as F1. Average stats. HP 6/6
Berric, dwarven Maze escapee.
Leather AC 7, Broadsword, Light crossbow. Saves as F1. HP 7/7 average stats, Con +1.
Wears Bone-Vest (+1AC).
BarkingToadLegs: Mongrelman, charmed by Sven. 6/6hp. Has half Kobold face and amphibian like spindly legs.
Gargyx: 20/20hp: primate-like Gargoyle befriended by Sven & Orgoth. Has innate magic spell casting abilities:
Friends, Mending, Push, Forget & Ray of Enfeeblement once per day. He is learning to Read Magic to. Once had wings but these were hacked of in retribution.
Barba, half-orc mercenary signed on to accompany the group delve and bodyguard Cadeweed. Wields a Qullan obsidian broadsword. Wears Scale Mail & Shield, AC 6, hp 10/10 Saves & THAC0 as F1, 18/02 Str.
Also seconded to the group on behalf of the Chapel of St Ygg is Brother Gamdar's nephew, Grymaldi, a novice Cleric of half-orc heritage, part of the militant Templar faction of the religion.
Wears chainmail armour under his outer raiments, equipped with mace and shield. AC 4, hp 8, Saves and THAC0 as C1. Holy Water, 1st Aid Kit,
camp aide specialising in Jerk Chicken or Goat Curry and never without a pouch of 'reefers', a relaxing aromatic tobacco with sedative or hallucinogenic side effects.
Wears plated breastplate (AC 3 vs frontal attacks) over rusty chainmail and mailed helmet over dreadlocked hair and wields a Duchy broadsword.
Also equipped with Longbow and quiver (7 normal arrows, 3 phosphorus tipped, 10 silver tipped).
He also wears a 'bronzed death mask' designed as a fierce lion-faced warrior.
Has Moo-Moo, a minotaur skull that helps guide wearers around the Barrowmaze.
Speaks in 'pidgeon' Common or goblin.
AC 3, HP 17 (Con 15, +1hp), saves as F3.
Has 4640xp & 1510gp from expeditions
Subsequently buying himself out of Mercenary Guild contract to freelance as a retainer to the Adventurers Guild.
Crippens, Maze escapee, shifty but able mercenary. Human in his early 30's.
Leather AC 8, Broadsword, Javelins, saves as F1. Average stats. HP 6/6
Berric, dwarven Maze escapee.
Leather AC 7, Broadsword, Light crossbow. Saves as F1. HP 7/7 average stats, Con +1.
Wears Bone-Vest (+1AC).
BarkingToadLegs: Mongrelman, charmed by Sven. 6/6hp. Has half Kobold face and amphibian like spindly legs.
Gargyx: 20/20hp: primate-like Gargoyle befriended by Sven & Orgoth. Has innate magic spell casting abilities:
Friends, Mending, Push, Forget & Ray of Enfeeblement once per day. He is learning to Read Magic to. Once had wings but these were hacked of in retribution.
Barba, half-orc mercenary signed on to accompany the group delve and bodyguard Cadeweed. Wields a Qullan obsidian broadsword. Wears Scale Mail & Shield, AC 6, hp 10/10 Saves & THAC0 as F1, 18/02 Str.
Also seconded to the group on behalf of the Chapel of St Ygg is Brother Gamdar's nephew, Grymaldi, a novice Cleric of half-orc heritage, part of the militant Templar faction of the religion.
Wears chainmail armour under his outer raiments, equipped with mace and shield. AC 4, hp 8, Saves and THAC0 as C1. Holy Water, 1st Aid Kit,