The Starport Lounge
Re: The Starport Lounge
I think I used Karcsi's original picture as my id pic on the old board, but I spent 10 mins on neural.love, and this in some ways are better, it shows his hair how I think.
Re: The Starport Lounge
Very nice as usual!
Donovan Argushiig, 697CB6, Merchant (3rd Officer), 3 terms, 30
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Re: The Starport Lounge
Here is what I have for Donovan. I will put it in the character sheet format.
I need to beef up his background a bit. I don't know if I was one of the people recruited from the Core. I will work on melee combat and strength and dexterity
Donovan Argushiig
Merchant: 3 terms – rank 3 (Third Officer)
Homewood skill: Streetwise 1
Mustering Out: +1 EDU
697CB6
Background
Born of mixed Vilani and Solomani parents, Donovan decided to follow the space faring traditions on both sides of his family. After growing dissatisfied with the larger merchant lines Donovan stuck out with free traders working among the Vargr worlds at the edge of the Core sector.
Skills
Gun Cbt-1
Melee Cbt-0
Zero G-0
Steward-1
Pilot-1
Streetwise-1
Gunnery-2
Jack o’Trades-2
Trader-3
Carousing-1
Liaison-1
Engineering-1
Comms-1
I need to beef up his background a bit. I don't know if I was one of the people recruited from the Core. I will work on melee combat and strength and dexterity
Donovan Argushiig
Merchant: 3 terms – rank 3 (Third Officer)
Homewood skill: Streetwise 1
Mustering Out: +1 EDU
697CB6
Background
Born of mixed Vilani and Solomani parents, Donovan decided to follow the space faring traditions on both sides of his family. After growing dissatisfied with the larger merchant lines Donovan stuck out with free traders working among the Vargr worlds at the edge of the Core sector.
Skills
Gun Cbt-1
Melee Cbt-0
Zero G-0
Steward-1
Pilot-1
Streetwise-1
Gunnery-2
Jack o’Trades-2
Trader-3
Carousing-1
Liaison-1
Engineering-1
Comms-1
Donovan Argushiig, 697CB6, Merchant (3rd Officer), 3 terms, 30
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Re: The Starport Lounge
Great! Go to Character Creation and add a couple more things: Pick a Gun for your Gun Cbt-1, and if you want add some Stats/Skills for training. Oh, and if you have a picture of Donovan, I'll add it to the sheet.helvorn wrote: ↑Sun Apr 07, 2024 4:07 am Here is what I have for Donovan. I will put it in the character sheet format.
I need to beef up his background a bit. I don't know if I was one of the people recruited from the Core. I will work on melee combat and strength and dexterity
Donovan Argushiig
Merchant: 3 terms – rank 3 (Third Officer)
Homewood skill: Streetwise 1
Mustering Out: +1 EDU
697CB6
Background
Born of mixed Vilani and Solomani parents, Donovan decided to follow the space faring traditions on both sides of his family. After growing dissatisfied with the larger merchant lines Donovan stuck out with free traders working among the Vargr worlds at the edge of the Core sector.
Skills
Gun Cbt-1
Melee Cbt-0
Zero G-0
Steward-1
Pilot-1
Streetwise-1
Gunnery-2
Jack o’Trades-2
Trader-3
Carousing-1
Liaison-1
Engineering-1
Comms-1
Character Stats
Re: The Starport Lounge
Thanks for setting that up! Are there general categories of guns from which to choose? Given his background shotgun would be most appropriateEris wrote: ↑Sun Apr 07, 2024 7:49 pm
Great! Go to Character Creation and add a couple more things: Pick a Gun for your Gun Cbt-1, and if you want add some Stats/Skills for training. Oh, and if you have a picture of Donovan, I'll add it to the sheet.
Donovan Argushiig, 697CB6, Merchant (3rd Officer), 3 terms, 30
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Re: The Starport Lounge
Let's see if this works!
Donovan Argushiig, 697CB6, Merchant (3rd Officer), 3 terms, 30
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Re: The Starport Lounge
I'll add Shotgun to Donovan's sheet. I'm going old school here using CT (mostly), everybody starts with 0 in all weapons, but starting at 1 different stats for different weapons. I'm making it easier to train in them, so train in one of the others for a few weeks and get a 1 in Auto Pistol, Rifle, or SMG.helvorn wrote: ↑Sun Apr 07, 2024 8:04 pmThanks for setting that up! Are there general categories of guns from which to choose? Given his background shotgun would be most appropriateEris wrote: ↑Sun Apr 07, 2024 7:49 pm
Great! Go to Character Creation and add a couple more things: Pick a Gun for your Gun Cbt-1, and if you want add some Stats/Skills for training. Oh, and if you have a picture of Donovan, I'll add it to the sheet.
In play, I'm generally going to be somewhat loose in application. My take is that almost anything in rifle works with all rifles, pretty much any sort of pistol works with all pistols, but Shotgun, SMG, MG, Accelerator, Gauss, and Laser weapons would be their own categories.
Character Stats
Re: The Starport Lounge
Thanks for the clarification. I may work on SMG or rifle after I polish my melee skillsEris wrote: ↑Sun Apr 07, 2024 8:23 pm
I'll add Shotgun to Donovan's sheet. I'm going old school here using CT (mostly), everybody starts with 0 in all weapons, but starting at 1 different stats for different weapons. I'm making it easier to train in them, so train in one of the others for a few weeks and get a 1 in Auto Pistol, Rifle, or SMG.
In play, I'm generally going to be somewhat loose in application. My take is that almost anything in rifle works with all rifles, pretty much any sort of pistol works with all pistols, but Shotgun, SMG, MG, Accelerator, Gauss, and Laser weapons would be their own categories.
Donovan Argushiig, 697CB6, Merchant (3rd Officer), 3 terms, 30
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Re: The Starport Lounge
Re: The Starport Lounge
Have a good trip. I am going to post what Sigrun and Donovan find in the box, so you'll have that to come back to.
Character Stats
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- Ranger
- Posts: 655
- Joined: Tue Sep 25, 2018 4:21 am
Re: The Starport Lounge
Let's open the box, they said. What could go wrong?
Joe Roberts (JR)
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- Ranger
- Posts: 655
- Joined: Tue Sep 25, 2018 4:21 am
Re: The Starport Lounge
Psionic crawdads - 1 Team Sledgehammer - 0joertexas wrote: ↑Sat Apr 13, 2024 1:14 amLet's open the box, they said. What could go wrong?
Re: The Starport Lounge
You just don't realize it yet, but you are the Psionic Crawdads!terrymixon wrote: ↑Sat Apr 13, 2024 1:22 amPsionic crawdads - 1 Team Sledgehammer - 0
Character Stats
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- Ranger
- Posts: 655
- Joined: Tue Sep 25, 2018 4:21 am
Re: The Starport Lounge
Donovan Argushiig, 697CB6, Merchant (3rd Officer), 3 terms, 30
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Re: The Starport Lounge
Terry, Flighty should be careful what he wishes for, or he just might get it!
There have been a series of fortunate (or unfortunate, depending upon how you look it it) rolls since this thread began. Everytime any of you came close to "the object" in the box you had a chance to be affected. I really didn't expect all the successes on the 12+, 10+, and 8+ rolls that I made for those of you who exposed themselves to "the object" in various ways. Now, the "snake" was exposed long term as was Sigrun, who was stuck near it for years. So, yes, it and she were bound to be "touched" in some way. However, everybody (including Flighty), except Doug back in Engineering (so far), failed (or succeeded depending on how you look at it) and got enhanced Psi scores...and some of you have clearly shown various kinds of "wild talents"...emphasis on "wild" and not repeatable on call without training...as you are still "in range" of the object and I've been rolling on everything that happens to see if something more happens.
FYI, if you want to know:
There have been a series of fortunate (or unfortunate, depending upon how you look it it) rolls since this thread began. Everytime any of you came close to "the object" in the box you had a chance to be affected. I really didn't expect all the successes on the 12+, 10+, and 8+ rolls that I made for those of you who exposed themselves to "the object" in various ways. Now, the "snake" was exposed long term as was Sigrun, who was stuck near it for years. So, yes, it and she were bound to be "touched" in some way. However, everybody (including Flighty), except Doug back in Engineering (so far), failed (or succeeded depending on how you look at it) and got enhanced Psi scores...and some of you have clearly shown various kinds of "wild talents"...emphasis on "wild" and not repeatable on call without training...as you are still "in range" of the object and I've been rolling on everything that happens to see if something more happens.
FYI, if you want to know:
Character Stats
Re: The Starport Lounge
If anyone's eyes turns silver and glows then we know we are all screwed.
Donovan Argushiig, 697CB6, Merchant (3rd Officer), 3 terms, 30
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1
Gun Cbt-1, Melee Cbt-0, Zero G-0, Steward-1, Pilot-1, Streetwise-1, Gunnery-2, Jack o’Trades-2, Trader-3, Carousing-1, Liaison-1, Engineering-1, Comms-1