Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
We are not good door openers.
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Ellith
Love the map!
While Faron seems distracted with the pile of skeleton bones, Ellith tries to pry the door open.
Open Doors (3in6): [1d6]=5
Sigh...
Love the map!
(Guess I was too slow - still discovered the secret door though hahaha)TheMyth wrote: ↑Wed Feb 28, 2024 7:23 pmWill anyone help Brondulm look?BaltoBruiser wrote: ↑Wed Feb 28, 2024 6:55 pm Brondulm
Here you go m'lady as he hands over the purse from the dead halfling to Lia for holding. I will take fine care of this sword. We can decide who becomes the permanent owner of the weapon once we return to town.
Brondulm believes there is another egress point to this room and starts looking for secret door on the northern wall of the room.
While Faron seems distracted with the pile of skeleton bones, Ellith tries to pry the door open.
Open Doors (3in6): [1d6]=5
Sigh...
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Let's change the procedure...
Regular doors will require OPEN DOORS roll.
Secret doors will require ROLEPLAY. How will the PC try to open it?
Regular doors will require OPEN DOORS roll.
Secret doors will require ROLEPLAY. How will the PC try to open it?
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Lia
Lia didn't realize by her suggestion that she was volunteering to hold onto their findings, but she takes the proffered rewards carefully stowing it in her backpack for dividing up later.
Lia didn't realize by her suggestion that she was volunteering to hold onto their findings, but she takes the proffered rewards carefully stowing it in her backpack for dividing up later.
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Gromp, the doorman
Gromp examined the door, listened at it, felt for weak spots. Massaged a certain area. Licked it.
‘It has told me its secret,’ he announced.
The dwarf backed up, charged and shouldered the special spot.
Gromp Smash Door [1d6]=1
Gromp examined the door, listened at it, felt for weak spots. Massaged a certain area. Licked it.
‘It has told me its secret,’ he announced.
The dwarf backed up, charged and shouldered the special spot.
Gromp Smash Door [1d6]=1
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
To be precise, Lia is carrying a pouch with 18gp & 5 pp.
Cinders will take the dagger.
Brinna has the ail & Brondulm has the enchanted shortsword.
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
LolDicey wrote: ↑Thu Feb 29, 2024 10:27 pm Gromp, the doorman
Gromp examined the door, listened at it, felt for weak spots. Massaged a certain area. Licked it.
‘It has told me its secret,’ he announced.
The dwarf backed up, charged and shouldered the special spot.
Gromp Smash Door [1d6]=1
By "roleplay," I was thinking more along the lines of:
"I look for a pressure plate"
or
"I run my hands over it to find a hidden latch"...
But "HULK SMASH!" can work too, I guess. Sometimes.
Gromp, in a startling display of dwarven virility, inspects the secret door, then decides to ram his body into it! The door swings inward.....
Inside, the group sees a 10' by 10' room covered in cobwebs. In the center of the room is a smashed chest surrounded by coins.
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Massaging and licking the door is some role play
Gromp pulled short, wiping cobwebs from his face. He felt a little better after knocking down two doors down here, even if he couldn’t land a blow on a skeleton.
‘Think that chest is a trap? Can someone poke it?’
Gromp pulled short, wiping cobwebs from his face. He felt a little better after knocking down two doors down here, even if he couldn’t land a blow on a skeleton.
‘Think that chest is a trap? Can someone poke it?’
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Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Brondulm
Immediately looks above Gromp to ensure that there are no spiders lurking above.
Immediately looks above Gromp to ensure that there are no spiders lurking above.
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
No spiders. The air is pretty stale, the room was shut tight for quite a while.BaltoBruiser wrote: ↑Thu Feb 29, 2024 10:49 pm Brondulm
Immediately looks above Gromp to ensure that there are no spiders lurking above.
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Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Brondulm
Moves cautiously into the room and past Gromp toward the chest and the pile of coins checking the floor with his sword. He then attempts to determine if there are any traps.
Find & Remove Trap Skill Check [1d100-10]=14-10=4 vs. 10%
Moves cautiously into the room and past Gromp toward the chest and the pile of coins checking the floor with his sword. He then attempts to determine if there are any traps.
Find & Remove Trap Skill Check [1d100-10]=14-10=4 vs. 10%
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Brondulm pokes at the busted chestand looks for traps. He is quite sure there are none. Just a pile of coins...looks like copper and silver...hundreds of them!BaltoBruiser wrote: ↑Fri Mar 01, 2024 4:43 am Brondulm
Moves cautiously into the room and past Gromp toward the chest and the pile of coins checking the floor with his sword. He then attempts to determine if there are any traps.
Find & Remove Trap Skill Check [1d100-10]=14-10=4 vs. 10%
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Myrrh
Myrrh moves into the room and searches it. Starting along the perimeter and going clockwise.
"Check to see if anything is hidden or lost in the coins maybe?"
Myrrh moves into the room and searches it. Starting along the perimeter and going clockwise.
"Check to see if anything is hidden or lost in the coins maybe?"
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Gromp joins in the search.
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
The group finds nothing but coins. Hundreds of silver and copper.
Will they bag them up? Or leave them here to deal with later?
Will they bag them up? Or leave them here to deal with later?
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Myrrh
"I only have my backpack. Perhaps someone else has something to carry them in?"
"I only have my backpack. Perhaps someone else has something to carry them in?"
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Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Brondulm
I have a small sack.
I have a small sack.
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Myrrh
"Sounds like a good start, I am sure I can get a few into my backpack too if need be, but it is mostly full already."
"Sounds like a good start, I am sure I can get a few into my backpack too if need be, but it is mostly full already."
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Cinders (npc)
"I have a large sack," Cinders says as she pulls it out of her pack.
Brondulm fills his pack to capacity, but Cinders is only about half full.
FYI, a small sack can hold 200 coins, and a large sack 600 coins.
Will the group take the coins and keep exploring?
Or keep the coins here for safekeeping?
Brinna suggests keeping the halfling body here if they are to keep exploring.
"I have a large sack," Cinders says as she pulls it out of her pack.
Brondulm fills his pack to capacity, but Cinders is only about half full.
FYI, a small sack can hold 200 coins, and a large sack 600 coins.
Will the group take the coins and keep exploring?
Or keep the coins here for safekeeping?
Brinna suggests keeping the halfling body here if they are to keep exploring.
Re: Chapter 1: All I Ever Hear About is A Marsh. A Marsh! A Marsh! A Marsh!
Myrrh
"I am fine leaving the body and coins here if everyone else is."
"I am fine leaving the body and coins here if everyone else is."