[001] The Road to the Ruins

Eris
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terrymixon
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Re: [001] The Road to the Ruins

#41 Post by terrymixon »

joertexas wrote: Sat Feb 24, 2024 8:49 pm
Darithe wrote: Sat Feb 24, 2024 8:11 pm Vesper

"Yes tis true, I saw it also", Vesper whispers to the others, "Someone built it in such a way as to hide it from plain sight, so we must be careful. They clearly don't want to be found either for good or ill."
"Who is best at moving quietly," Carsta asks.
"Me, most likely."

Linder
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

Into the Marches: Emily Green, 566997, 34, LCDR Imperial Navy, 4 terms.
Foil-1, Engineering-2, Gunnery-1, JOAT-1, Mechanical-1, SMG-1, Ships Boat-1, Vacc Suit-1
16,000 cr, Travellers' Aid Society, MCG medal (good for free beers in many bars), Letter of Introduction

Silverband: Des Karst, 3rd Level Fighter, Two-Handed Axe, 6' 6", long red hair in a warrior's braid.

Akus Moby: Lily Stone, 897CB3, 42, Marine Gunnery Sergeant, 6 terms.
Skills: Gambling-6, Streetwise-4, Brawling-3, Combat Rifleman-3, Pistol-3, Battledress-1, Dagger-1, Grav Vehicle-1 (Air/Raft group), Survival-1
14,000 cr, 1 High Passage

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Re: [001] The Road to the Ruins

#42 Post by ateno »

"That is fine, find out if they are goblins or dogs, yes. Make the plan when that is found?"

de Francisco

terrymixon
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Re: [001] The Road to the Ruins

#43 Post by terrymixon »

ateno wrote: Sun Feb 25, 2024 3:18 am "That is fine, find out if they are goblins or dogs, yes. Make the plan when that is found?"

de Francisco
“Then I’ll see what I can find. Wait here and I shall return with news.”

Linder will use his stealth to find a place to see who is enjoying the fire. He’ll pay attention to everything else he sees, of course, but his primary goal is to be undetected.

Linder
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

Into the Marches: Emily Green, 566997, 34, LCDR Imperial Navy, 4 terms.
Foil-1, Engineering-2, Gunnery-1, JOAT-1, Mechanical-1, SMG-1, Ships Boat-1, Vacc Suit-1
16,000 cr, Travellers' Aid Society, MCG medal (good for free beers in many bars), Letter of Introduction

Silverband: Des Karst, 3rd Level Fighter, Two-Handed Axe, 6' 6", long red hair in a warrior's braid.

Akus Moby: Lily Stone, 897CB3, 42, Marine Gunnery Sergeant, 6 terms.
Skills: Gambling-6, Streetwise-4, Brawling-3, Combat Rifleman-3, Pistol-3, Battledress-1, Dagger-1, Grav Vehicle-1 (Air/Raft group), Survival-1
14,000 cr, 1 High Passage

Eris
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Re: [001] The Road to the Ruins

#44 Post by Eris »

terrymixon wrote: Sun Feb 25, 2024 3:34 am
ateno wrote: Sun Feb 25, 2024 3:18 am "That is fine, find out if they are goblins or dogs, yes. Make the plan when that is found?"

de Francisco
“Then I’ll see what I can find. Wait here and I shall return with news.”

Linder will use his stealth to find a place to see who is enjoying the fire. He’ll pay attention to everything else he sees, of course, but his primary goal is to be undetected.

Linder
While the others wait up the path, Linder moves stealthy down it and off into the brush to the side to get a better look. Moving stealthily through wilderness isn't the same doing so in a town, but Linder does his best......moving like a shadow in the dark with not one twig broken or leaf rustled he moves around the bend and spies on the campfire where a group of five Orcs are camped. Four are bedded down next to the fire, their spears on the ground beside them, and one is sitting cross legged holding his spear butt down to the ground. As you watch for a minute you see the Orc on watch nod a time or two...he looks drowsy, not very alert.

Turning and moving back to the others, Linder is just as quiet. He actually startles you as he appears near your group...you estimate 10 minutes have passed as you waited for him.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

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Re: [001] The Road to the Ruins

#45 Post by terrymixon »

Eris wrote: Sat Mar 02, 2024 8:52 pm
terrymixon wrote: Sun Feb 25, 2024 3:34 am
ateno wrote: Sun Feb 25, 2024 3:18 am "That is fine, find out if they are goblins or dogs, yes. Make the plan when that is found?"

de Francisco
“Then I’ll see what I can find. Wait here and I shall return with news.”

Linder will use his stealth to find a place to see who is enjoying the fire. He’ll pay attention to everything else he sees, of course, but his primary goal is to be undetected.

Linder
While the others wait up the path, Linder moves stealthy down it and off into the brush to the side to get a better look. Moving stealthily through wilderness isn't the same doing so in a town, but Linder does his best......moving like a shadow in the dark with not one twig broken or leaf rustled he moves around the bend and spies on the campfire where a group of five Orcs are camped. Four are bedded down next to the fire, their spears on the ground beside them, and one is sitting cross legged holding his spear butt down to the ground. As you watch for a minute you see the Orc on watch nod a time or two...he looks drowsy, not very alert.

Turning and moving back to the others, Linder is just as quiet. He actually startles you as he appears near your group...you estimate 10 minutes have passed as you waited for him.
Linder grins at their reactions. "Five orcs, with four of them asleep and the last one nodding off. They all have spears."

Linder
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

Into the Marches: Emily Green, 566997, 34, LCDR Imperial Navy, 4 terms.
Foil-1, Engineering-2, Gunnery-1, JOAT-1, Mechanical-1, SMG-1, Ships Boat-1, Vacc Suit-1
16,000 cr, Travellers' Aid Society, MCG medal (good for free beers in many bars), Letter of Introduction

Silverband: Des Karst, 3rd Level Fighter, Two-Handed Axe, 6' 6", long red hair in a warrior's braid.

Akus Moby: Lily Stone, 897CB3, 42, Marine Gunnery Sergeant, 6 terms.
Skills: Gambling-6, Streetwise-4, Brawling-3, Combat Rifleman-3, Pistol-3, Battledress-1, Dagger-1, Grav Vehicle-1 (Air/Raft group), Survival-1
14,000 cr, 1 High Passage

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Re: [001] The Road to the Ruins

#46 Post by joertexas »

terrymixon wrote: Sat Mar 02, 2024 11:51 pmLinder grins at their reactions. "Five orcs, with four of them asleep and the last one nodding off. They all have spears."
Carsta nods. "We should attack them while they're asleep, presuming an attack is the best option."
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursila, 486B97, Army, Major, 3 terms, 31
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

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Re: [001] The Road to the Ruins

#47 Post by terrymixon »

joertexas wrote: Sun Mar 03, 2024 1:34 am
terrymixon wrote: Sat Mar 02, 2024 11:51 pmLinder grins at their reactions. "Five orcs, with four of them asleep and the last one nodding off. They all have spears."
Carsta nods. "We should attack them while they're asleep, presuming an attack is the best option."
"Not sure how easy it would be to sneak up on them. Lots of twigs and such. I got lucky, I'd wager, being a city boy. With him nodding off, maybe just going up the regular way quietly will get us there. Looking for anything set up to announce the unwary, of course."

Linder
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

Into the Marches: Emily Green, 566997, 34, LCDR Imperial Navy, 4 terms.
Foil-1, Engineering-2, Gunnery-1, JOAT-1, Mechanical-1, SMG-1, Ships Boat-1, Vacc Suit-1
16,000 cr, Travellers' Aid Society, MCG medal (good for free beers in many bars), Letter of Introduction

Silverband: Des Karst, 3rd Level Fighter, Two-Handed Axe, 6' 6", long red hair in a warrior's braid.

Akus Moby: Lily Stone, 897CB3, 42, Marine Gunnery Sergeant, 6 terms.
Skills: Gambling-6, Streetwise-4, Brawling-3, Combat Rifleman-3, Pistol-3, Battledress-1, Dagger-1, Grav Vehicle-1 (Air/Raft group), Survival-1
14,000 cr, 1 High Passage

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ateno
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Re: [001] The Road to the Ruins

#48 Post by ateno »

"Attacking them seems to be the best option. Did you see a bell or another means of alarm for those closeby? Also, how close do you think the 'city-boys and girls' can get without a problem?

GM: Hours to daylight?

de Francisco

Eris
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Re: [001] The Road to the Ruins

#49 Post by Eris »

ateno wrote: Mon Mar 04, 2024 1:45 pm GM: Hours to daylight?
An hour of full darkness, followed by increasing light to full daylight. Two hours to full daylight...you think.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

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Darithe
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Re: [001] The Road to the Ruins

#50 Post by Darithe »

Vesper

Looks over her companions, none too confident that they would be able to sneak up on our enemies. As Linder said, it was pretty much a fluke that he was able to.

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joertexas
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Re: [001] The Road to the Ruins

#51 Post by joertexas »

Darithe wrote: Mon Mar 04, 2024 10:02 pm Vesper

Looks over her companions, none too confident that they would be able to sneak up on our enemies. As Linder said, it was pretty much a fluke that he was able to.
"We move as quietly as we can, and then we rush them if we are discovered," Carsta suggests.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursila, 486B97, Army, Major, 3 terms, 31
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

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Re: [001] The Road to the Ruins

#52 Post by terrymixon »

ateno wrote: Mon Mar 04, 2024 1:45 pm "Attacking them seems to be the best option. Did you see a bell or another means of alarm for those closeby? Also, how close do you think the 'city-boys and girls' can get without a problem?

GM: Hours to daylight?

de Francisco
"Didn't see anything, but a horn is small and easy to use. If we stick to the road, maybe real close. If we go into the woods? Not close enough."

Linder
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

Into the Marches: Emily Green, 566997, 34, LCDR Imperial Navy, 4 terms.
Foil-1, Engineering-2, Gunnery-1, JOAT-1, Mechanical-1, SMG-1, Ships Boat-1, Vacc Suit-1
16,000 cr, Travellers' Aid Society, MCG medal (good for free beers in many bars), Letter of Introduction

Silverband: Des Karst, 3rd Level Fighter, Two-Handed Axe, 6' 6", long red hair in a warrior's braid.

Akus Moby: Lily Stone, 897CB3, 42, Marine Gunnery Sergeant, 6 terms.
Skills: Gambling-6, Streetwise-4, Brawling-3, Combat Rifleman-3, Pistol-3, Battledress-1, Dagger-1, Grav Vehicle-1 (Air/Raft group), Survival-1
14,000 cr, 1 High Passage

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Re: [001] The Road to the Ruins

#53 Post by ateno »

"Lets do that, move up as you directed and rush at the last second, yes?"

de Francisco

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Re: [001] The Road to the Ruins

#54 Post by terrymixon »

ateno wrote: Tue Mar 05, 2024 1:54 am "Lets do that, move up as you directed and rush at the last second, yes?"

de Francisco
Linder nods and steps back to let the warriors figure out the details.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

Into the Marches: Emily Green, 566997, 34, LCDR Imperial Navy, 4 terms.
Foil-1, Engineering-2, Gunnery-1, JOAT-1, Mechanical-1, SMG-1, Ships Boat-1, Vacc Suit-1
16,000 cr, Travellers' Aid Society, MCG medal (good for free beers in many bars), Letter of Introduction

Silverband: Des Karst, 3rd Level Fighter, Two-Handed Axe, 6' 6", long red hair in a warrior's braid.

Akus Moby: Lily Stone, 897CB3, 42, Marine Gunnery Sergeant, 6 terms.
Skills: Gambling-6, Streetwise-4, Brawling-3, Combat Rifleman-3, Pistol-3, Battledress-1, Dagger-1, Grav Vehicle-1 (Air/Raft group), Survival-1
14,000 cr, 1 High Passage

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Re: [001] The Road to the Ruins

#55 Post by ateno »

Ok, lets line up, and move slow, up the road staying in the shadowa as much as we can. Watch for my flourish of my swird to attack, no battle yells please."

de Francisco smile.

de Francisco

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Re: [001] The Road to the Ruins

#56 Post by joertexas »

ateno wrote: Tue Mar 05, 2024 12:37 pm Ok, lets line up, and move slow, up the road staying in the shadowa as much as we can. Watch for my flourish of my swird to attack, no battle yells please."

de Francisco smile.

de Francisco
"Funny," Carsta mutters as she hefts her staff.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursila, 486B97, Army, Major, 3 terms, 31
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

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Re: [001] The Road to the Ruins

#57 Post by Darithe »

Vesper

Vesper listens to de Francisco and remains silent as she readies herself for the assault.

Eris
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Re: [001] The Road to the Ruins

#58 Post by Eris »

The troop marches forward...

OOC: There is room to march two by two if you wish. Please, give me your marching order. I figure de Francisco is on the front row and that Linde moves out to one flank to cover the advance. Where is everyone else?
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

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joertexas
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Re: [001] The Road to the Ruins

#59 Post by joertexas »

Eris wrote: Wed Mar 13, 2024 7:10 pm The troop marches forward...

OOC: There is room to march two by two if you wish. Please, give me your marching order. I figure de Francisco is on the front row and that Linde moves out to one flank to cover the advance. Where is everyone else?
Carsta stays in the middle.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursila, 486B97, Army, Major, 3 terms, 31
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

terrymixon
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Re: [001] The Road to the Ruins

#60 Post by terrymixon »

Eris wrote: Wed Mar 13, 2024 7:10 pm The troop marches forward...

OOC: There is room to march two by two if you wish. Please, give me your marching order. I figure de Francisco is on the front row and that Linde moves out to one flank to cover the advance. Where is everyone else?
Linder will move out on the flank with his bow out and ready. He'll try to get to a spot he can snipe at the orcs from and then hang back while the fighters do their fighting. If they wake up the orcs, he will engage.

Linder
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

Into the Marches: Emily Green, 566997, 34, LCDR Imperial Navy, 4 terms.
Foil-1, Engineering-2, Gunnery-1, JOAT-1, Mechanical-1, SMG-1, Ships Boat-1, Vacc Suit-1
16,000 cr, Travellers' Aid Society, MCG medal (good for free beers in many bars), Letter of Introduction

Silverband: Des Karst, 3rd Level Fighter, Two-Handed Axe, 6' 6", long red hair in a warrior's braid.

Akus Moby: Lily Stone, 897CB3, 42, Marine Gunnery Sergeant, 6 terms.
Skills: Gambling-6, Streetwise-4, Brawling-3, Combat Rifleman-3, Pistol-3, Battledress-1, Dagger-1, Grav Vehicle-1 (Air/Raft group), Survival-1
14,000 cr, 1 High Passage

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