UE Issue #5: The Melting DAGGER

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Rex
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Re: UE Issue #5: The Melting DAGGER

#301 Post by Rex »

Azir

"It seems we are in agreement then."

Over the comm, "CHiP, can you get us any information on the potential area we will be headed."

Turning to Agent McGinley, "Your up, see what info you can get us, any special equipment, communication gear etc."

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Re: UE Issue #5: The Melting DAGGER

#302 Post by gurusql »

Agent McGinley

Agent McGinley pulls out a large map of Central and South America and points to a point (that I have place an red x on). "This is the location of the island. It is located between 550-600 miles off the coast of Peru. I could arrange for transport down area or Sidestep could take quite a number of jumps to get you all there. The island has always known to exist, but Peru has the island with no access since it is a national wildlife reserve and off limits to all. Recent satellite photos still show nothing there, but the particle emissions are strongest on the second tallest island." (labeled as 98m tall).

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Re: UE Issue #5: The Melting DAGGER

#303 Post by Rook »

Sidestep

I am certainly willing to transport us all down there in a series of ‘ports. It’ll take a bit but it’ll still be far faster than flying and it doesn’t carry the need to tell lots of people what we’re doing and where we’re going.

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Re: UE Issue #5: The Melting DAGGER

#304 Post by Rex »

Azir

"You seem the best choice for transportation to me. But we need at least some way to call for a back up way out in case something happens to you."

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Re: UE Issue #5: The Melting DAGGER

#305 Post by gurusql »

Agent McGinley

"I can get you a pair of adjoining rooms in the Hotel El Gran Marques in Trujillo, Peru. With several leap, Sidestep should be able to cover about 600 miles every minute or two and get you down there in no time. I will do my best to keep tabs on what military craft are near-by to offer as a place for Sidestep to teleport too for a quick exit. What time do you want to target getting there to the hotel? And then to get to the island? Where do you want to make your initial landing point on the island? Any other questions?"

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Re: UE Issue #5: The Melting DAGGER

#306 Post by Rex »

Azir

"The leap details and decisions are yours Sidestep. Once we have that figured out we can start working on strategy for a recon mission."

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Re: UE Issue #5: The Melting DAGGER

#307 Post by Rook »

Sidestep

I assume everyone would like to have some time to rest and prepare. Shall we plan to head out this evening aiming to get to the hotel after dusk. That should help cover our approach. Then we can do some recon on the island and make further plans.

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Re: UE Issue #5: The Melting DAGGER

#308 Post by Rex »

Azir

"Sounds like a plan."

She will go to let her brother know she will be away for a little while.

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Re: UE Issue #5: The Melting DAGGER

#309 Post by shaidar »

Eclipse will let his family know that he's going away on a remote break for a few days, but will let his sister know that it's hero business.

(I'm not sure how he can get time off work, but he might have to quit and go self-employed again and survive on the hero wages.)

Umbra will ask his work for a few days off for a family emergency, and tell his family he is going away for a few days to the far east as a archaeologist to fill in for an associate who is ill.

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Re: UE Issue #5: The Melting DAGGER

#310 Post by gurusql »

I will not worry about the exact landing spots to get you to Trujillo, Peru. Once you are there you are one hop from the island. Where do you want to first land at on the island?

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Re: UE Issue #5: The Melting DAGGER

#311 Post by shaidar »

Umbra

"If the emissions are from the second tallest island we should choose an arrival spot that hides us from it. Do we know anything about dangerous plants or animals on it?"

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Re: UE Issue #5: The Melting DAGGER

#312 Post by Rex »

Azir

"Do we have access to a topo map of the islands? If so we could try and place ourselves so there is a hill between us and the tallest island. It would only need to be taller than us."

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Re: UE Issue #5: The Melting DAGGER

#313 Post by gurusql »

A basic topo map has been in the last two posts please let me know if you need something more.

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Re: UE Issue #5: The Melting DAGGER

#314 Post by shaidar »

Eclipse looks at the map and suggests a spot on the right hand island.

(see red square, below)
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Re: UE Issue #5: The Melting DAGGER

#315 Post by Rex »

Azir

"Looks like a good location."

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Re: UE Issue #5: The Melting DAGGER

#316 Post by Rook »

Sidestep

Looks good. when everyone is ready Sidestep will focus on locating the target location and then begins teleporting the group there.

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Re: UE Issue #5: The Melting DAGGER

#317 Post by Rex »

Azir

Azir is all ready.

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Re: UE Issue #5: The Melting DAGGER

#318 Post by gurusql »

Rook is able to teleport the team members to the island one by one. The air is hot and humid and in the low 80's with gusts of wind up to 15 MPH. The island obviously has a volcanic origin. The 2m tall cactus are hiding the team from anyone for the time being.

How would you like to proceed?
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Re: UE Issue #5: The Melting DAGGER

#319 Post by Rex »

Azir

Is there anywhere she can get a good view around them?

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Re: UE Issue #5: The Melting DAGGER

#320 Post by gurusql »

If you head north there should be several locations that you see most of the 98m peak (at least the eastern side) on the other part of the island.

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