Burzyn Bound

Rex
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Rex
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Re: Burzyn Bound

#261 Post by Rex »

Algrim and Volin arrive at the appointed time at The Blue Horse.

Anyone else going along? All welcome.

Eitri is standing by the bar, smoking a pipe as you approach. He is slightly taller than average for a dwarf and has a massive frame (4' 9"/145 pounds). The dwarves would estimate his age at around 100, everyone else would put him in his prime.

In Harnic, "Greetings fellow Khuzdul, what brings you to this far land?"

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Rex
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Re: Burzyn Bound

#262 Post by Rex »

Eitri Terrika
Eitri Terrika.PNG
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shaidar
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Re: Burzyn Bound

#263 Post by shaidar »

Arngeir asks to join his dwarven friends at their lunch.

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Re: Burzyn Bound

#264 Post by GreyWolfVT »

Algrim replies back in their native language to Eitri "Found some old family ruins an we're tryin ta get fundin ta bring tha place back to it's prime. How have ya been? I ain't ne'er had no problem wit ya, yer name is good as gold ta me ears an it be a pleasure seein ya once again Eitri."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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shaidar
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Re: Burzyn Bound

#265 Post by shaidar »

Arngeir

Quick retcon for earlier this day:

At breakfast Arngeir mentioned that he has arranged a room at the inn for their evening meal so they can plan the next few weeks in private. There was a thoughtful (or perhaps concerned?) look on his face.

Not expecting any response to this post here.

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Re: Burzyn Bound

#266 Post by Ahlmzhad »

Murgar

Just assuming he was included Murgar will go with Arngeir to the lunch with the dwarves.

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sastaz
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Re: Burzyn Bound

#267 Post by sastaz »

Turnip

Looks at Eitri with some excitement, although hiding it well.

"Greetings master khuzdul. Very nice to meet you, but we could ask the same of you. Are you here in business? Exploration? Like my friend Algrim said, we have an undertaking of sorts. Say, would you happen to know any old watchpost or fortification nearby?" She tries to explain where they found it.

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Re: Burzyn Bound

#268 Post by Rex »

Eitri

"Glad to meet you all. I was tutoring a squire on how to fight against someone with an axe. Axes are becoming more common around here and his father thought it would help him out. You say you found a place, is it nearby? I have been renting a basement on the island from a merchant. Secure but a little damp."

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Re: Burzyn Bound

#269 Post by shaidar »

Arngeir nods, grinning, and pats his axe

"Is good to hear. Axe is good weapon, solid weapon."

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Re: Burzyn Bound

#270 Post by GreyWolfVT »

Algrim mentions roughly where the old dwarf ruins are located "Close enough, but gonna need a lotta lovin' ta get er back ta her beauty. As far as I'm concerned yer more n' welcome ta practice there, if yer willin ta help get the place back in shape."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Rex
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Re: Burzyn Bound

#271 Post by Rex »

Eitri

"A little far out for everyday stay but it sounds great for extended stay away from the humans." He winks at Algrim with his human comment.

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Ahlmzhad
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Re: Burzyn Bound

#272 Post by Ahlmzhad »

Murgar

Listens to the conversation and assesses all that is being said. He also gets out a minor set of bones and rolls them to gain added insight throughout the running chatter.

Tarotry vs 68 [1d100]=31

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sastaz
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Re: Burzyn Bound

#273 Post by sastaz »

Turnip

"So...what are we talking about here? Several years of work? I am no expert craftsman but that door seemed to be fairly broken. Also, we'd need ample supplies of food. I guess we could rent a cart or two?"

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Re: Burzyn Bound

#274 Post by GreyWolfVT »

Algrim chuckles "Yeah, I know what ya mean. Ha ha ha ha!"
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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Re: Burzyn Bound

#275 Post by shaidar »

Arngeir

"Need to find khuzdul who knows of such, bring them back to see."

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Rex
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Re: Burzyn Bound

#276 Post by Rex »

Eitri

"I might be able to arrange that. I know at least in passing most of the Khuzdul who have come through here over the past couple of years. Mostly merchants and traders but some know some valuble skills. We could work an arrangement perhaps where everyone pitches in for a share of some sort. Rights to stay in the future or something like that."

He pauses a minute and then goes on.

"I grew up the the best metalsmith clan in the world, trained as a metal smith before leaving Azadmere. I am not that good but as far as humans go I would be considered a master anyways. I could help with that sort of work and protection of course."

Algrim and Volin can verify his clan is considered the best metalsmithing clan in the world.

Not that you would know at this point but his metalsmith related skills are:
Engineering 51, specialty Machinery 65
Masonry 62, specialty Fitting metal in to stone 76
Metalcraft 95, specialties Iron & Steel 112
Mining 75, specialty Iron 90
Weaponcraft 90, specialties Axes & Shields 107

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Re: Burzyn Bound

#277 Post by shaidar »

Arngeir

"Is good, more discussion needed. Form strong bonds in area, between ivinian, chybisa, khazdul. We all grow stronger."

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Re: Burzyn Bound

#278 Post by GreyWolfVT »

Algrim "Aye, what he said. Far as I'm concerned more of our kin that wanna pitch in can stay till their offspring decide they dun wanna stay no more."
“All men did have darkness. Some wore it in the form of horns. Some bore it invisibly as rot in their souls.”
― Paul S. Kemp, Shadowbred
"If good people won’t do the hard things, evil people will always win, because evil people will do anything."
― Paul S. Kemp, Twilight Falling

Algrim Tirion Dwarf - HarnMaser
Dalin Silverhand Dwarf Thief - Barrowmaze
Elwood 'Dug' The Bounty Hunter Dwarf Swashbuckler - Hedge's Adventures in the World of Golarion
Roan Gravelbeard Dwarf Fighter - Hedge's Greyhawk Adventures
Torvik Shadowhood Dwarf Fighter/Thief - Nocturne
DM - GreyWolf's Mystara Adventures - AD&D 2e

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shaidar
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Re: Burzyn Bound

#279 Post by shaidar »

Arngeir

"Good, Good! Need people to come look at outpost, for fixing. I need to stay until tanning done on hide, so I can call blessings on the armour."

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Re: Burzyn Bound

#280 Post by Rex »

Eitri

"It sounds like maybe we have a deal then. If you can describe to me what we might need to fix this broken door I can work on getting stuff together and head out with one of you as a guide maybe? If you don't really know I could go look myself and then come back for supplies, it will just take longer."

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