OOC Talk

Harpoonrgm84a
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gurusql
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Re: OOC Talk

#81 Post by gurusql »

At the moment I have 85 points of disads

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Rex
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Re: OOC Talk

#82 Post by Rex »

Let me know what you think and/or if I screwed anything up (which is likely).
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Re: OOC Talk

#83 Post by Rex »

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shaidar
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Re: OOC Talk

#84 Post by shaidar »

8-)

The only thing that jumps out at me is the Transport Familiarity. There's a significant difference between the sidekick rules and the main rules - they've changed the groups, they're more granular.

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Re: OOC Talk

#85 Post by gurusql »

The two (8 pt) Combat Skill Levels can be used for OCV or DCV at will.

I would beg you to get some Running, currently you have a 6" run - get at least a 7" or a 9" so your half moves are 4" or 5" - It will make a huge difference.

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Re: OOC Talk

#86 Post by shaidar »

You guys have inspired me to go seeking a few more disadvantages. :)

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Re: OOC Talk

#87 Post by Rex »

Good Luck with that. I only have the Sidekick rules so someone will have to help me adjust transportation stuff. I will look at Running and make some adjustments, I don't remember seeing anything about adjusting movement.

Thanks!

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Re: OOC Talk

#88 Post by shaidar »

See PM. :)

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Re: OOC Talk

#89 Post by Rex »

Another try at it. Thanks for the help everyone!
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Re: OOC Talk

#90 Post by shaidar »

Got my disadvantages up to 85, had fun spending the points.

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Re: OOC Talk

#91 Post by Rex »

We are coming along.

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Re: OOC Talk

#92 Post by Harpoonrgm84a »

Just so everyone understands, the game has not officially started, so further changes are allowed. As soon as I post Turn 1, the game starts. Is that okay with everyone?

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Re: OOC Talk

#93 Post by shaidar »

Fine with me.

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Re: OOC Talk

#94 Post by Rex »

Fine with me.

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Re: OOC Talk

#95 Post by gurusql »

All good here

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shaidar
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Re: OOC Talk

#96 Post by shaidar »

Think I've found a pic:

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Re: OOC Talk

#97 Post by shaidar »

So, if I'm interested in noticing two things, namely civilians in particular danger (like babies, kids, blah, blah) and also useful cover, is that one or two perception rolls?

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Re: OOC Talk

#98 Post by Harpoonrgm84a »

shaidar wrote: Mon Apr 25, 2022 4:32 pm So, if I'm interested in noticing two things, namely civilians in particular danger (like babies, kids, blah, blah) and also useful cover, is that one or two perception rolls?
A single perception roll will get you all the information.

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Re: OOC Talk

#99 Post by shaidar »

Harpoonrgm84a wrote: Sat Apr 30, 2022 1:55 am
shaidar wrote: Thu Apr 28, 2022 4:33 pm
My understanding is the following:

SPD = 3 (Phases 4, 8, 12)
SPD = 4 (Phases 3, 6, 9, 12)
SPD = 5 (Phases 3, 5, 8, 10, 12)
So Hawk has SPD 4, so goes on 3,6,9,12.

Should we read yards as metres?
You can. They are very similar.
I thought I should take this to the OCC thread, and should have posted it here in the first place.

It's just that the rules work in metres, and we'd have to keep converting to metres to work out things like movement and range modifiers, unless you plan to handle the latter.

When we roll attacks, do you want us to simply roll the dice and then state how we want to use things like skill levels (e.g. to offset range), and other skills we might be using like rapid fire, and you'll worry about the working out the end result?

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Re: OOC Talk

#100 Post by Rex »

I don't really mind converting from meters to yards or vice versa as I can do it in my head but for a game set in an urban environment I seriously doubt it maters any.

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