Without a super-power reason being involved, STR, DEX, CON, BODY, INT, EGO, PRE and COM should max-out at 20
All characters must have at least 25 pts in Non-Combat Skills
Starting Characters
- Base Character Points: 125
- Starting Hero Bonus: 25
- Disadvantage Point Maximum: 125
- Disadvantage Category Maximum: 50
- Average Starting Damage Classes: 9-11 (9 from mental powers list) with a max of 12
- Average Starting Defense: 18-25 with a max of 30
- Average Starting Combat Value: 6-9 with a max of 10
- Average Starting Speed: 4-5
Limitation Cap: For starting characters the active points (e.g. the character without any limitations) must be between 275 and 327 points. This rule is a PbP rule so that characters will not be bored as they play for an extended time where a limitation stops a character’s power from working.