1922 Kurzu

Eris
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Eris
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Re: 1922 Kurzu

#61 Post by Eris »

joertexas wrote: Tue Nov 16, 2021 10:27 pm
Eris wrote: Sun Nov 14, 2021 12:17 am Tamika? Magda? Adrian? (am I missing any PC's?)
Are Greg and Derek still kicking?
Well, Greg made it onto this site and signed up, but as far as I know, that's as far as he's gotten. I told him to post in here and I'd add him to the game, but ????

As for as Derek is concerned, I DON"T KNOW! He was around, but hasn't posted anything in quite a while.

Do you all just want to say you jump 3'd to Spectra and get on with things?
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

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joertexas
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Re: 1922 Kurzu

#62 Post by joertexas »

Eris wrote: Wed Nov 17, 2021 12:06 am
joertexas wrote: Tue Nov 16, 2021 10:27 pm
Eris wrote: Sun Nov 14, 2021 12:17 am Tamika? Magda? Adrian? (am I missing any PC's?)
Are Greg and Derek still kicking?
Well, Greg made it onto this site and signed up, but as far as I know, that's as far as he's gotten. I told him to post in here and I'd add him to the game, but ????

As for as Derek is concerned, I DON"T KNOW! He was around, but hasn't posted anything in quite a while.

Do you all just want to say you jump 3'd to Spectra and get on with things?
Sounds like a plan to Joxe.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursila, 486B97, Army, Major, 3 terms, 31
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

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terrymixon
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Re: 1922 Kurzu

#63 Post by terrymixon »

joertexas wrote: Wed Nov 17, 2021 2:25 am
Eris wrote: Wed Nov 17, 2021 12:06 am
joertexas wrote: Tue Nov 16, 2021 10:27 pm

Are Greg and Derek still kicking?
Well, Greg made it onto this site and signed up, but as far as I know, that's as far as he's gotten. I told him to post in here and I'd add him to the game, but ????

As for as Derek is concerned, I DON"T KNOW! He was around, but hasn't posted anything in quite a while.

Do you all just want to say you jump 3'd to Spectra and get on with things?
Sounds like a plan to Joxe.
I’m in.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

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ateno
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Re: 1922 Kurzu

#64 Post by ateno »

Sounds good then, lets do it.

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Magdalena
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Re: 1922 Kurzu

#65 Post by Magdalena »

I’m here.

Magdalena looks at the choices, “I does not really care, I would just prefer we does not has any jump problems this time. I is sick of feeling sick.”

Eris
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Re: 1922 Kurzu

#66 Post by Eris »

Magdalena wrote: Thu Nov 18, 2021 6:37 pm I’m here.

Magdalena looks at the choices, “I does not really care, I would just prefer we does not has any jump problems this time. I is sick of feeling sick.”
OOC: Hi Derek! Glad you're still around! I'm giving up on anyone else posting for the moment and moving on.

Brent chuckles, "Aren't we all!"

The entire crew is gathered in the lounge along with your one passenger who is shepherding the equipment you are transporting to Morvana, "Okay, then...we've put Paris in the hospital here, we'll check on her on our way back this way. No cargo to sell here because of tariffs, so no cargo to pick up. We're not taking passengers right now and we don't have any maintenance to do, so let's just fuel up and go."

"Joxe, if I'm not mistaken, if we fully load with fuel we'll have enough for the J3 to Spectra and then a J1 after that?" Brent says, "We will need fuel in Spectra to get anywhere else...except that unexplored UE-4 next to it if that's the case. The information we have shows that Spectra has some Jump 1 ships, so they will have refined fuel. We should be able to refuel there."
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

Eris
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Re: 1922 Kurzu

#67 Post by Eris »

OOC: Any more talk before I do a run up to leaving Kurzu?
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

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terrymixon
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Re: 1922 Kurzu

#68 Post by terrymixon »

Eris wrote: Wed Dec 01, 2021 8:42 pm OOC: Any more talk before I do a run up to leaving Kurzu?
Not from me.

Terry
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

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ateno
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Re: 1922 Kurzu

#69 Post by ateno »

Darian will check the fuel, maintenance, crew, and transit out and jump program.

He also wants to empty Paris's room and ship it to the hospital social worker for storage.

GM: Is his room a 'captains' cabin? A little bigger?

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ateno
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Re: 1922 Kurzu

#70 Post by ateno »

Being Captain Adrian will check fuel levels, maintenance, jump plan and crew.

Then he will Check and empty Paris's stateroom and ship it to the hospital social worker for storage.

"Lets get underway folks."
Last edited by ateno on Sat Dec 04, 2021 3:08 am, edited 1 time in total.

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joertexas
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Re: 1922 Kurzu

#71 Post by joertexas »

ateno wrote: Thu Dec 02, 2021 7:32 pm Being Captain Darian will check fuel levels, maintenance, jump plan and crew.

Then he will Check and empty Paris's stateroom and ship it to the hospital social worker for storage.

"Lets get underway folks."
Joxe goes to her Engineering station and begins the departure checklist.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursila, 486B97, Army, Major, 3 terms, 31
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Eris
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Re: 1922 Kurzu

#72 Post by Eris »

ateno wrote: Thu Dec 02, 2021 6:58 pm Darian will check the fuel, maintenance, crew, and transit out and jump program.

He also wants to empty Paris's room and ship it to the hospital social worker for storage.

GM: Is his room a 'captains' cabin? A little bigger?
OOC: If you want to change Adrian's name to Darian I'm okay with that, but I thought you ought to know... :)

Getting Paris' room emptied and put in storage is hard on all of you, but it is done.

The Captain's cabin is a bit bigger than the other crew cabins, but not much. It is bigger because it also acts as an Office Space for the Captain doing business and for entertaining "guests" like Port Authority officials and such.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

Eris
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Re: 1922 Kurzu

#73 Post by Eris »

ateno wrote: Thu Dec 02, 2021 7:32 pm Being Captain Darian will check fuel levels, maintenance, jump plan and crew.

Then he will Check and empty Paris's stateroom and ship it to the hospital social worker for storage.

"Lets get underway folks."
Fully loaded the ship has enough fuel to jump 4 parsecs (4x1J, 2x2J, 1x3J+1J, etc.). Kurzu to Spectra is a J3, from Spectra to either Perfect or Schelsinger is J2 or J3 to Dyan. Remember you will need to refuel at Spectra before continuing. Refer to map below, (Spectra is listed there as UE-4) I updated the map to show Spectra and Joban next to it. You know almost nothing about them as they haven't been (officially) explored and reported by the Scouts.... BTW, aren't one of you...Terry maybe, keeping a map of all the systems as you add more to your map?




The ship's maintenance is fine, all systems are green. The jump plan is for here to SURT and then to Spectra, but you guys are skipping the Surt part and going straight to Spectra...right? That would give you 7 to 10 days lead time on anyone trying to follow you in a J2 ship...minimum!

OOC: Oh, BTW, no one ever checked the ships incoming after you arrived here to see if it looks like anyone is trying to follow you from Mark. With the attacks against you there and elsewhere, and your possession of a Billion Credit Secret you'd think one or more people might be trying to track you down...I'll say that occurs to you *after* you actually jump out, though. ;D
Last edited by Eris on Fri Dec 03, 2021 11:24 pm, edited 2 times in total.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

Eris
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Re: 1922 Kurzu

#74 Post by Eris »

joertexas wrote: Thu Dec 02, 2021 7:33 pm
ateno wrote: Thu Dec 02, 2021 7:32 pm Being Captain Darian will check fuel levels, maintenance, jump plan and crew.

Then he will Check and empty Paris's stateroom and ship it to the hospital social worker for storage.

"Lets get underway folks."
Joxe goes to her Engineering station and begins the departure checklist.
Joxe and Tres get this done. You can leave Kurzu whenever you want now.

OOC: Is anyone making any sort of preparations for your first Jump 3? Setting up extra recording equipment? Having everyone suit up? Taking on extra life support modules...just in case of a mis-jump? Taking anti-nausea meds pre-jump? Anything? :)
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

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terrymixon
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Re: 1922 Kurzu

#75 Post by terrymixon »

Eris wrote: Fri Dec 03, 2021 9:46 pm
joertexas wrote: Thu Dec 02, 2021 7:33 pm
ateno wrote: Thu Dec 02, 2021 7:32 pm Being Captain Darian will check fuel levels, maintenance, jump plan and crew.

Then he will Check and empty Paris's stateroom and ship it to the hospital social worker for storage.

"Lets get underway folks."
Joxe goes to her Engineering station and begins the departure checklist.
Joxe and Tres get this done. You can leave Kurzu whenever you want now.

OOC: Is anyone making any sort of preparations for your first Jump 3? Setting up extra recording equipment? Having everyone suit up? Taking on extra life support modules...just in case of a mis-jump? Taking anti-nausea meds pre-jump? Anything? :)
Lily will get extra meds. ;)
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

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joertexas
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Re: 1922 Kurzu

#76 Post by joertexas »

Eris wrote: Fri Dec 03, 2021 9:46 pmOOC: Is anyone making any sort of preparations for your first Jump 3? Setting up extra recording equipment? Having everyone suit up? Taking on extra life support modules...just in case of a mis-jump? Taking anti-nausea meds pre-jump? Anything? :)
Joxe ensures that the jump drive's telemetry is being recorded in both the primary and backup data storage devices. "Maybe we should suit up and take some anti-nausea meds."
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursila, 486B97, Army, Major, 3 terms, 31
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

Eris
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Re: 1922 Kurzu

#77 Post by Eris »

terrymixon wrote: Fri Dec 03, 2021 9:59 pm
Eris wrote: Fri Dec 03, 2021 9:46 pm
joertexas wrote: Thu Dec 02, 2021 7:33 pm

Joxe goes to her Engineering station and begins the departure checklist.
Joxe and Tres get this done. You can leave Kurzu whenever you want now.

OOC: Is anyone making any sort of preparations for your first Jump 3? Setting up extra recording equipment? Having everyone suit up? Taking on extra life support modules...just in case of a mis-jump? Taking anti-nausea meds pre-jump? Anything? :)
Lily will get extra meds. ;)

Done! Tamaki generally doses Magda before jumps as she tends to get jump sick, so she keeps a good stock on hand.
Character Stats
In the Marches, Referee
Candles Against The Night, Jimi Woo; 38; 7B9BA9; Pilot-3, Comm-1, Broker-2, Admin-1, Streetwise-2, Steward-1, Computer-1, Vacc-1, Pistol-2, Cutlass-1; 60,000 lbC; AutoPistol, Cutlass, VaccSuit, HandComp.
Winedark Game: Merchant 1st Officer Antony "Andy" Sokolov, 787AA8, 46, 7 terms; Admin-1, Bribery-2, Electronics-1, Engineering-2, Navigation-4, Pilot-1, Revolver-1, Shotgun-1;Benefits: 8,000/yr, Cr50,000, Low Passage, Low Passage, Revolver, Shotgun

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joertexas
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Re: 1922 Kurzu

#78 Post by joertexas »

Eris wrote: Sat Dec 04, 2021 8:30 pm
terrymixon wrote: Fri Dec 03, 2021 9:59 pm
Eris wrote: Fri Dec 03, 2021 9:46 pm
Joxe and Tres get this done. You can leave Kurzu whenever you want now.

OOC: Is anyone making any sort of preparations for your first Jump 3? Setting up extra recording equipment? Having everyone suit up? Taking on extra life support modules...just in case of a mis-jump? Taking anti-nausea meds pre-jump? Anything? :)
Lily will get extra meds. ;)

Done! Tamaki generally doses Magda before jumps as she tends to get jump sick, so she keeps a good stock on hand.
Joxe sets her helmet and gloves next to her console, so she can seal up her shipsuit before they jump.
Joe Roberts (JR)
District 268
Prerna Nayar, 7C8A97
Slug Rifle- 3, Medicine-2, Tactics-2, Zero-G-2, Streetwise- 2

In the Marches
Zaki Shursila, 486B97, Army, Major, 3 terms, 31
Admin-1, Air/Raft-1, Computer-1, Gambling-1, Medic-2, Rifle-1, SMG-1, Streetwise-1.

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Magdalena
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Re: 1922 Kurzu

#79 Post by Magdalena »

Magda takes her meds and goes and lays down her her bunk, she suits up before laying down and leaves her helmet on the bed next to her and a bucket on the floor close at hand. She lays there for a long while looking at Paris's empty bunk waiting for the jump transition.

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terrymixon
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Re: 1922 Kurzu

#80 Post by terrymixon »

Eris wrote: Sat Dec 04, 2021 8:30 pm
terrymixon wrote: Fri Dec 03, 2021 9:59 pm
Eris wrote: Fri Dec 03, 2021 9:46 pm
Joxe and Tres get this done. You can leave Kurzu whenever you want now.

OOC: Is anyone making any sort of preparations for your first Jump 3? Setting up extra recording equipment? Having everyone suit up? Taking on extra life support modules...just in case of a mis-jump? Taking anti-nausea meds pre-jump? Anything? :)
Lily will get extra meds. ;)

Done! Tamaki generally doses Magda before jumps as she tends to get jump sick, so she keeps a good stock on hand.
And just to be cautious, she’ll suit up and lay down in her quarters. She’ll seal up just before the jump.
The Spinward Main: Jack "Flighty" O'Brien, 989BB7, Merchant (3rd Officer), 4 terms, 34
Carousing-1, Computers-1, Engineering-1, Investigation-1, Jack of all Trades-3, Medicine-1, Melee Cbt-0, Navigation-1, Pilot-3, Pistol-1, Repair-1, Science-1, Steward-1, Streetwise-1, Cargo-0, Zero G-0
Benefit: 1,000 Cr, Auto Pistol, Explorer's Society (or TAS) membership.

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